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animation
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Default animation is anim graph.
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2015-09-29 12:48:57 -07:00 |
audio
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Fix compiler warnings
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2015-09-27 19:14:31 -07:00 |
audio-client
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Merge pull request #5898 from kencooke/audio-src
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2015-09-24 15:59:23 -07:00 |
auto-updater
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call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
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2015-08-26 11:09:59 -07:00 |
avatars
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Prevent taking a reference to a QUrl rvalue.
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2015-09-30 11:34:38 -07:00 |
display-plugins
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PR comments
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2015-09-29 14:23:56 -07:00 |
embedded-webserver
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Merge pull request #5663 from birarda/master
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2015-08-27 12:46:24 -07:00 |
entities
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add lifetime and tag arguments to actions
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2015-09-30 13:09:41 -07:00 |
entities-renderer
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added check for normals and vertices
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2015-09-29 17:42:20 -07:00 |
environment
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call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
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2015-08-26 11:09:59 -07:00 |
fbx
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Member initialization respecting the standard
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2015-09-29 09:26:29 -07:00 |
gpu
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Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
input-plugins
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more work on batch optimzation
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2015-09-24 17:11:14 -07:00 |
model
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Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
model-networking
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Getting something done today
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2015-09-28 17:24:31 -07:00 |
networking
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fix possible crash from null coming from _sentPackets
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2015-09-30 14:16:41 -07:00 |
octree
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use a mutable mutex to keep const-ness
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2015-09-30 14:23:18 -04:00 |
physics
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store action lifetime as an expires integer
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2015-09-30 13:46:23 -07:00 |
plugins
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call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
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2015-08-26 11:09:59 -07:00 |
procedural
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Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
render
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MOving forward on the background beeing drawn last
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2015-09-29 18:28:20 -07:00 |
render-utils
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Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
script-engine
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Back out fromSpherical code addition
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2015-09-24 19:14:26 -07:00 |
shared
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fix Triangle::getNormal, add normal display to rayPickExample
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2015-09-28 09:05:39 -07:00 |
ui
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quiet compiler
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2015-09-12 09:59:25 -07:00 |