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accountUtils.js
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fix another menu name changes that broke snapshot
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2018-05-22 10:46:20 -07:00 |
cloneEntityUtils.js
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rename properties, add clone avatar entity, remove worldEntityProps arg, fix clone ID cleanup on delete
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2018-05-15 17:24:14 -07:00 |
connectionUtils.js
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Commerce: Gifts
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2018-04-10 15:54:19 -07:00 |
controllerDispatcherUtils.js
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fix cloneDynamic
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2018-06-14 19:07:20 +02:00 |
controllers.js
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Bug fixes for laser offset and avatar hold action
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2017-08-31 17:26:00 -07:00 |
dataViewHelpers.js
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move default to system
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2016-04-26 14:47:02 -07:00 |
entityCameraTool.js
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Prevent the cursor from being stuck on the most outer edges of the screen
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2018-06-01 02:07:02 +02:00 |
entityIconOverlayManager.js
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Don't disable lasering on particle or light entity icon when is selected
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2018-05-06 20:23:49 +12:00 |
entityList.js
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CR fixes
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2018-07-09 16:38:53 +02:00 |
entitySelectionTool.js
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Merge pull request #13538 from dback2/editHandleMacFix
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2018-07-09 12:08:18 -07:00 |
globals.js
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move default to system
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2016-04-26 14:47:02 -07:00 |
gridTool.js
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create app - native windows
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2018-06-28 19:12:03 +02:00 |
overlayUtils.js
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Quat.ZERO --> Quat.IDENTITY
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2017-10-18 20:34:55 +13:00 |
pointersUtils.js
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fix lasers going to origin
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2018-02-06 13:44:59 -08:00 |
progressDialog.js
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move default to system
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2016-04-26 14:47:02 -07:00 |
soundArray.js
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change all references of Quat.getFront to Quat.getForward in scripts directory
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2017-03-21 22:25:30 +00:00 |
stringHelpers.js
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move default to system
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2016-04-26 14:47:02 -07:00 |
toolBars.js
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move hud rendering to render thread, still need to separate out hud overlays
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2017-09-29 09:49:08 -07:00 |
ToolTip.js
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move default to system
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2016-04-26 14:47:02 -07:00 |
touchEventUtils.js
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merge from master, get rid of resolution in RayPick
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2017-11-27 13:11:35 -08:00 |
Trigger.js
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Make hand pointer lasers 'click' on fully pressing and clicking the vive controller
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2016-07-14 10:30:35 -07:00 |
utils.js
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fix qa fail issues
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2018-06-11 13:56:44 -07:00 |
WebTablet.js
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emissive maps
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2018-06-13 10:41:02 -07:00 |
Xform.js
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WIP, equip-points work but they don't use the proper attach point.
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2016-06-29 13:53:06 -07:00 |