fix qa fail issues

This commit is contained in:
Dante Ruiz 2018-06-11 13:56:44 -07:00
parent ba86c9753d
commit f2d6b84e6c
2 changed files with 8 additions and 8 deletions

View file

@ -142,9 +142,9 @@ WebTablet = function (url, width, dpi, hand, clientOnly, location, visible) {
}
var WEB_ENTITY_Z_OFFSET = (tabletDepth / 2.5) * sensorScaleFactor;
var WEB_ENTITY_Y_OFFSET = 1 * tabletScaleFactor;
var screenWidth = 0.9275 * tabletWidth;
var screenHeight = 0.8983 * tabletHeight;
var WEB_ENTITY_Y_OFFSET = 1.25 * tabletScaleFactor;
var screenWidth = 0.9367 * tabletWidth;
var screenHeight = 0.9000 * tabletHeight;
this.webOverlayID = Overlays.addOverlay("web3d", {
name: "WebTablet Web",
url: url,
@ -164,7 +164,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly, location, visible) {
var homeButtonDim = 4.0 * tabletScaleFactor / 3.0;
var HOME_BUTTON_X_OFFSET = 0.00079 * sensorScaleFactor;
var HOME_BUTTON_Y_OFFSET = -1 * ((tabletHeight / 2) - (4.0 * tabletScaleFactor / 2));
var HOME_BUTTON_Z_OFFSET = (tabletDepth / 1.1) * sensorScaleFactor;
var HOME_BUTTON_Z_OFFSET = (tabletDepth / 1.9) * sensorScaleFactor;
this.homeButtonID = Overlays.addOverlay("circle3d", {
name: "homeButton",
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET },

View file

@ -401,9 +401,9 @@ resizeTablet = function (width, newParentJointIndex, sensorToWorldScaleOverride)
// update webOverlay
var WEB_ENTITY_Z_OFFSET = (tabletDepth / 2.5) * sensorScaleOffsetOverride;
var WEB_ENTITY_Y_OFFSET = 1 * tabletScaleFactor * sensorScaleOffsetOverride;
var screenWidth = 0.9275 * tabletWidth;
var screenHeight = 0.8983 * tabletHeight;
var WEB_ENTITY_Y_OFFSET = 1.25 * tabletScaleFactor * sensorScaleOffsetOverride;
var screenWidth = 0.9367 * tabletWidth;
var screenHeight = 0.9000 * tabletHeight;
var landscape = Tablet.getTablet("com.highfidelity.interface.tablet.system").landscape;
Overlays.editOverlay(HMD.tabletScreenID, {
localPosition: { x: 0, y: WEB_ENTITY_Y_OFFSET, z: -WEB_ENTITY_Z_OFFSET},
@ -416,7 +416,7 @@ resizeTablet = function (width, newParentJointIndex, sensorToWorldScaleOverride)
var homeButtonDim = 4.0 * tabletScaleFactor / 3.0;
var HOME_BUTTON_X_OFFSET = 0.00079 * sensorScaleOffsetOverride * sensorScaleFactor;
var HOME_BUTTON_Y_OFFSET = -1 * ((tabletHeight / 2) - (4.0 * tabletScaleFactor / 2)) * sensorScaleOffsetOverride;
var HOME_BUTTON_Z_OFFSET = (tabletDepth / 1.1) * (sensorScaleFactor * sensorScaleOffsetOverride);
var HOME_BUTTON_Z_OFFSET = (tabletDepth / 1.9) * sensorScaleOffsetOverride;
Overlays.editOverlay(HMD.homeButtonID, {
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET },
localRotation: { x: 0, y: 1, z: 0, w: 0 },