overte/libraries/physics/src
2016-03-06 12:59:41 -08:00
..
BulletUtil.h CharacterController: added hard limit to follow displacement 2016-01-21 17:27:45 -08:00
CharacterController.cpp CharacterController: separate target velocity from parent velocity. 2016-02-08 16:01:36 -08:00
CharacterController.h Rig: Prevent the hand IK targets from entering the body. 2016-02-17 16:23:18 -08:00
ContactInfo.cpp
ContactInfo.h
EntityMotionState.cpp no expiry for simulation ownership 2016-02-25 12:07:20 -08:00
EntityMotionState.h server-side release ownership 2016-02-04 13:26:07 -08:00
MeshMassProperties.cpp Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
MeshMassProperties.h fix windows build 2015-05-27 09:14:11 -07:00
ObjectAction.cpp prevent nan inside spring action 2016-01-15 08:44:52 -08:00
ObjectAction.h fix for override warnings with clang on OS X 2016-01-15 15:41:34 -08:00
ObjectActionOffset.cpp adjust how the decision to send action changes over the wire is made 2015-11-12 15:27:10 -08:00
ObjectActionOffset.h call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
ObjectActionSpring.cpp prevent nan inside spring action 2016-01-15 08:44:52 -08:00
ObjectActionSpring.h call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
ObjectMotionState.cpp namechange MotionType to PhysicsMotionType 2016-01-15 15:21:25 -08:00
ObjectMotionState.h merge from upstream, respond to code review 2016-01-19 14:38:22 -08:00
PhysicalEntitySimulation.cpp Merge pull request #7077 from sethalves/clean-up-grab-signaling 2016-02-11 10:20:56 -08:00
PhysicalEntitySimulation.h fix crash when deleting entities quickly 2016-01-22 10:25:10 -08:00
PhysicsEngine.cpp check for nullptr to avoid crashes 2016-02-11 13:53:01 -08:00
PhysicsEngine.h remove all contact info before removing objects 2016-02-10 17:58:38 -08:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp cleanups 2016-03-06 12:59:41 -08:00
ShapeFactory.h cleanup comments 2015-06-04 16:56:14 -07:00
ShapeManager.cpp
ShapeManager.h
ThreadSafeDynamicsWorld.cpp more correct profiling 2016-02-10 10:36:34 -08:00
ThreadSafeDynamicsWorld.h constify and explicit override 2016-02-10 10:36:34 -08:00