overte/interface
Anthony J. Thibault 54408a9c87 AnimVars are now in avatar/rig space
This makes it much simpler for code out side of the rig to manipulate AnimVars

* Removed mat4 type from AnimVars
* AnimVariantMap now has a _rigToGeometryTransform matrix
  used to transform positions and rotations into the correct coordinate frame.
* Moved AnimPose code to extract a quat from a scaled matrix into GLMHelpers
2015-11-20 18:29:17 -08:00
..
external Moving SDL2, Sixense and Faceshift to external projects 2015-10-30 00:57:51 -07:00
i18n Updated english translation file 2015-10-15 11:15:06 -07:00
icon fix check for debug/release icon 2015-01-30 15:41:44 -08:00
resources Merge branch 'master' into tony/remove-joint-states 2015-11-18 09:38:21 -08:00
src AnimVars are now in avatar/rig space 2015-11-20 18:29:17 -08:00
ui ScriptEditor Improvements: 2015-10-14 20:37:47 +02:00
CMakeLists.txt Add recording classes 2015-11-06 11:14:46 -08:00