overte/voxel-edit/src/main.cpp
2013-06-04 01:13:58 -07:00

99 lines
No EOL
2.9 KiB
C++

//
// main.cpp
// Voxel Edit
//
// Created by Brad Hefta-Gaub on 05/03/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include <VoxelTree.h>
#include <SharedUtil.h>
#include <SceneUtils.h>
VoxelTree myTree;
int _nodeCount=0;
bool countVoxelsOperation(VoxelNode* node, void* extraData) {
if (node->isColored()){
_nodeCount++;
}
return true; // keep going
}
void addLandscape(VoxelTree * tree) {
printf("Adding Landscape...\n");
}
void voxelTutorial(VoxelTree * tree) {
printf("adding scene...\n");
// We want our corner voxels to be about 1/2 meter high, and our TREE_SCALE is in meters, so...
float voxelSize = 0.5f / TREE_SCALE;
// Here's an example of how to create a voxel.
printf("creating corner points...\n");
tree->createVoxel(0, 0, 0, voxelSize, 255, 255 ,255);
// Here's an example of how to test if a voxel exists
VoxelNode* node = tree->getVoxelAt(0, 0, 0, voxelSize);
if (node) {
// and how to access it's color
printf("corner point 0,0,0 exists... color is (%d,%d,%d) \n",
node->getColor()[0], node->getColor()[1], node->getColor()[2]);
}
// here's an example of how to delete a voxel
printf("attempting to delete corner point 0,0,0\n");
tree->deleteVoxelAt(0, 0, 0, voxelSize);
// Test to see that the delete worked... it should be FALSE...
if (tree->getVoxelAt(0, 0, 0, voxelSize)) {
printf("corner point 0,0,0 exists...\n");
} else {
printf("corner point 0,0,0 does not exists...\n");
}
}
int main(int argc, const char * argv[])
{
const char* SAY_HELLO = "--sayHello";
if (cmdOptionExists(argc, argv, SAY_HELLO)) {
printf("I'm just saying hello...\n");
}
const char* DONT_CREATE_FILE = "--dontCreateSceneFile";
bool dontCreateFile = cmdOptionExists(argc, argv, DONT_CREATE_FILE);
if (dontCreateFile) {
printf("You asked us not to create a scene file, so we will not.\n");
} else {
printf("Creating Scene File...\n");
const char* RUN_TUTORIAL = "--runTutorial";
if (cmdOptionExists(argc, argv, RUN_TUTORIAL)) {
voxelTutorial(&myTree);
}
const char* ADD_CORNERS_AND_AXIS_LINES = "--addCornersAndAxisLines";
if (cmdOptionExists(argc, argv, ADD_CORNERS_AND_AXIS_LINES)) {
addCornersAndAxisLines(&myTree);
}
const char* ADD_SPHERE_SCENE = "--addSphereScene";
if (cmdOptionExists(argc, argv, ADD_SPHERE_SCENE)) {
addSphereScene(&myTree);
}
const char* ADD_SURFACE_SCENE = "--addSurfaceScene";
if (cmdOptionExists(argc, argv, ADD_SURFACE_SCENE)) {
addSurfaceScene(&myTree);
}
unsigned long nodeCount = myTree.getVoxelCount();
printf("Nodes after adding scenes: %ld nodes\n", nodeCount);
myTree.writeToSVOFile("voxels.svo");
}
return 0;
}