overte/interface/src
2013-04-17 12:31:03 -07:00
..
starfield renames AngleUtils -> AngleUtil for consistency with the rest of the files 2013-04-16 14:07:19 +02:00
Audio.cpp fix broken builds from last commit, pull new avatar data in VoxelAgentData 2013-04-16 11:59:03 -07:00
Audio.h Merge branch 'master' of github.com:worklist/hifi 2013-03-21 16:12:09 -07:00
AudioData.cpp explicit initialization of audioSocket to NULL in AudioData constructor 2013-04-10 09:27:14 -07:00
AudioData.h add a sound when moving so we aren't ninjas 2013-03-21 16:11:17 -07:00
Camera.cpp tested camera orthonormals 2013-04-16 22:47:04 -07:00
Camera.h fixed idealYaw issue 2013-04-16 15:51:22 -07:00
Cloud.cpp Removed unneeded GLenable cruft 2013-04-12 10:02:41 -07:00
Cloud.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Field.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
FieldOfView.cpp adjusts formatting to agreed conventions 2013-04-05 01:24:00 +02:00
FieldOfView.h adjusts formatting to agreed conventions 2013-04-05 01:24:00 +02:00
glew.cpp more windows port 2013-03-20 12:13:14 -07:00
Head.cpp added quaternions to avatar body and bone structure (but not using them yet) 2013-04-17 12:31:03 -07:00
Head.h added quaternions to avatar body and bone structure (but not using them yet) 2013-04-17 12:31:03 -07:00
main.cpp Adding testOrientationClass() to run unit tests on the orientation class. 2013-04-17 00:42:49 -07:00
Menu.cpp Tweaked location and color of agents display for menu, removed audio start playback log 2013-04-10 18:01:18 -07:00
Menu.h add header comments to Vincent's menu files 2013-04-10 16:16:36 -07:00
MenuColumn.cpp Added new feature to MenuRow to allow custom callback for State 2013-04-13 15:18:19 -07:00
MenuColumn.h Added new feature to MenuRow to allow custom callback for State 2013-04-13 15:18:19 -07:00
MenuRow.cpp fixed bug in rendering menu rows where state was longer than 5 characters 2013-04-13 15:57:30 -07:00
MenuRow.h fixed bug in rendering menu rows where state was longer than 5 characters 2013-04-13 15:57:30 -07:00
OGlProgram.h tidies changeset 2013-04-16 14:06:03 +02:00
Oscilloscope.cpp Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Oscilloscope.h Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Particle.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Particle.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
SerialInterface.cpp Improved SerialInterface: Added gravity vector get function, closer to coding standards, better rendering of levels. 2013-04-15 20:52:18 -07:00
SerialInterface.h Improved SerialInterface: Added gravity vector get function, closer to coding standards, better rendering of levels. 2013-04-15 20:52:18 -07:00
Stars.cpp Code review changes 2013-04-10 08:28:26 +02:00
Stars.h splits up Stars.cpp into a module of multiple files 2013-03-29 10:53:30 +01:00
Texture.cpp #19069 Add iris textures to avatar head, change lighting 2013-02-27 01:53:07 +01:00
Texture.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Util.cpp Adding testOrientationClass() to run unit tests on the orientation class. 2013-04-17 00:42:49 -07:00
Util.h Adding testOrientationClass() to run unit tests on the orientation class. 2013-04-17 00:42:49 -07:00
VoxelSystem.cpp change signature of parseData to use unsigned char*, include packet header always 2013-04-16 11:51:36 -07:00
VoxelSystem.h change signature of parseData to use unsigned char*, include packet header always 2013-04-16 11:51:36 -07:00
world.h prelimanary changes for windows port 2013-03-19 11:01:08 -07:00