overte/interface/src/avatar
2017-01-11 15:02:18 -08:00
..
Avatar.cpp Fix bugs and generally fix behavior 2017-01-06 13:58:23 -08:00
Avatar.h avatar body goes away when ignored, and comes back when unignored 2016-12-27 10:17:39 -08:00
AvatarActionHold.cpp Encapsulate AnimPose members for easier optimizations 2016-12-28 12:11:24 -08:00
AvatarActionHold.h Remove frame lag from near grabbed physical objects. 2016-10-03 16:01:54 -07:00
AvatarManager.cpp Fix bugs and generally fix behavior 2017-01-06 13:58:23 -08:00
AvatarManager.h Make avatar go away when ignored, even when pal is up. (But currently, it 2016-12-27 10:17:39 -08:00
AvatarMotionState.cpp ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
AvatarMotionState.h ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
Head.cpp Added MyAvatar.hmdLeanRecenterEnabled property 2016-06-03 13:56:32 -07:00
Head.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
MyAvatar.cpp Encapsulate AnimPose members for easier optimizations 2016-12-28 12:11:24 -08:00
MyAvatar.h CR feedback 2016-12-20 21:03:10 -08:00
MyCharacterController.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
MyCharacterController.h Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
SkeletonModel.cpp Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
SkeletonModel.h Update users of NetworkGeometry 2016-03-24 11:35:41 -07:00
SoftAttachmentModel.cpp remove cruft: unused function arguments 2017-01-11 15:02:18 -08:00
SoftAttachmentModel.h remove cruft: unused function arguments 2017-01-11 15:02:18 -08:00