overte/libraries/entities-renderer/src
2015-11-24 11:51:56 -08:00
..
EntitiesRendererLogging.cpp put entities-renderer logging into its own QLoggingCategory 2015-04-06 16:30:20 -07:00
EntitiesRendererLogging.h try again without macro 2015-04-07 09:59:04 -07:00
EntityTreeRenderer.cpp change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete 2015-11-23 16:27:06 -08:00
EntityTreeRenderer.h Using EntityItemIDs instead of QUuids 2015-10-20 09:22:16 -07:00
paintStroke.slf fixed implicit double to float casting and incorrect header author attribution 2015-08-10 10:57:53 -07:00
paintStroke.slv moving polyLineEntity over to core profile 2015-08-07 11:41:55 -07:00
polyvox.slf fix normals in shader 2015-08-31 15:24:30 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableBoxEntityItem.cpp use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
RenderableBoxEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableEntityItem.cpp show actions in status icons 2015-11-11 16:35:04 -08:00
RenderableEntityItem.h show actions in status icons 2015-11-11 16:35:04 -08:00
RenderableLightEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLightEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLineEntityItem.cpp use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
RenderableLineEntityItem.h use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
RenderableModelEntityItem.cpp put the parsed model URL in ModelEntityItem 2015-11-24 11:46:51 -06:00
RenderableModelEntityItem.h put the parsed model URL in ModelEntityItem 2015-11-24 11:46:51 -06:00
RenderableParticleEffectEntityItem.cpp Fix vertex shader (nested struct unsupported) 2015-11-24 11:51:56 -08:00
RenderableParticleEffectEntityItem.h Make Particle's Payload/PendingChanges *almost* pointer free 2015-11-24 11:51:56 -08:00
RenderablePolyLineEntityItem.cpp Add textures property to polyline 2015-11-18 13:59:32 -08:00
RenderablePolyLineEntityItem.h Add textures property to polyline 2015-11-18 13:59:32 -08:00
RenderablePolyVoxEntityItem.cpp show network and physics status on boxes and spheres 2015-11-11 11:32:12 -08:00
RenderablePolyVoxEntityItem.h use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
RenderableProceduralItemShader.h Procedural shaders V2 2015-09-07 17:37:45 -07:00
RenderableSphereEntityItem.cpp use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
RenderableSphereEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableTextEntityItem.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
RenderableTextEntityItem.h make sure all entities are rendering in pipeline part 1 2015-06-03 17:16:45 -07:00
RenderableWebEntityItem.cpp Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
RenderableWebEntityItem.h WebEntity keyboard input with mouse hover 2015-08-14 16:18:38 -07:00
RenderableZoneEntityItem.cpp show network and physics status on boxes and spheres 2015-11-11 11:32:12 -08:00
RenderableZoneEntityItem.h standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv Fix vertex shader (nested struct unsupported) 2015-11-24 11:51:56 -08:00
textured_particle_alpha_discard.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
untextured_particle.slf Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slv Core profile shader work and test code 2015-08-01 14:43:52 -07:00