Add textures property to polyline

This commit is contained in:
Ryan Huffman 2015-11-18 13:59:32 -08:00
parent 2b07daa976
commit 2fe9af54d4
4 changed files with 35 additions and 9 deletions

View file

@ -36,7 +36,6 @@ PolyLineEntityItem(entityItemID, properties) {
gpu::PipelinePointer RenderablePolyLineEntityItem::_pipeline;
gpu::Stream::FormatPointer RenderablePolyLineEntityItem::_format;
gpu::TexturePointer RenderablePolyLineEntityItem::_texture;
int32_t RenderablePolyLineEntityItem::PAINTSTROKE_GPU_SLOT;
void RenderablePolyLineEntityItem::createPipeline() {
@ -44,9 +43,6 @@ void RenderablePolyLineEntityItem::createPipeline() {
static const int COLOR_OFFSET = 24;
static const int TEXTURE_OFFSET = 28;
auto textureCache = DependencyManager::get<TextureCache>();
QString path = PathUtils::resourcesPath() + "images/paintStroke.png";
_texture = textureCache->getImageTexture(path);
_format.reset(new gpu::Stream::Format());
_format->setAttribute(gpu::Stream::POSITION, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), 0);
_format->setAttribute(gpu::Stream::NORMAL, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), NORMAL_OFFSET);
@ -132,6 +128,13 @@ void RenderablePolyLineEntityItem::render(RenderArgs* args) {
createPipeline();
}
if (!_texture || _texturesChangedFlag) {
auto textureCache = DependencyManager::get<TextureCache>();
QString path = _textures.isEmpty() ? PathUtils::resourcesPath() + "images/paintStroke.png" : _textures;
_texture = textureCache->getTexture(QUrl(path));
_texturesChangedFlag = false;
}
PerformanceTimer perfTimer("RenderablePolyLineEntityItem::render");
Q_ASSERT(getType() == EntityTypes::PolyLine);
@ -147,7 +150,11 @@ void RenderablePolyLineEntityItem::render(RenderArgs* args) {
batch.setModelTransform(transform);
batch.setPipeline(_pipeline);
batch.setResourceTexture(PAINTSTROKE_GPU_SLOT, _texture);
if (_texture->isLoaded()) {
batch.setResourceTexture(PAINTSTROKE_GPU_SLOT, _texture->getGPUTexture());
} else {
batch.setResourceTexture(PAINTSTROKE_GPU_SLOT, args->_whiteTexture);
}
batch.setInputFormat(_format);
batch.setInputBuffer(0, _verticesBuffer, 0, _format->getChannels().at(0)._stride);

View file

@ -12,10 +12,13 @@
#ifndef hifi_RenderablePolyLineEntityItem_h
#define hifi_RenderablePolyLineEntityItem_h
#include <gpu/Batch.h>
#include <GeometryCache.h>
#include <PolyLineEntityItem.h>
#include "RenderableEntityItem.h"
#include <GeometryCache.h>
#include <TextureCache.h>
#include <QReadWriteLock>
@ -29,9 +32,10 @@ public:
SIMPLE_RENDERABLE();
NetworkTexturePointer _texture;
static gpu::PipelinePointer _pipeline;
static gpu::Stream::FormatPointer _format;
static gpu::TexturePointer _texture;
static int32_t PAINTSTROKE_GPU_SLOT;
protected:

View file

@ -37,7 +37,8 @@ _pointsChanged(true),
_points(QVector<glm::vec3>(0.0f)),
_vertices(QVector<glm::vec3>(0.0f)),
_normals(QVector<glm::vec3>(0.0f)),
_strokeWidths(QVector<float>(0.0f))
_strokeWidths(QVector<float>(0.0f)),
_textures("")
{
_type = EntityTypes::PolyLine;
_created = properties.getCreated();
@ -56,6 +57,7 @@ EntityItemProperties PolyLineEntityItem::getProperties(EntityPropertyFlags desir
COPY_ENTITY_PROPERTY_TO_PROPERTIES(linePoints, getLinePoints);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(normals, getNormals);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(strokeWidths, getStrokeWidths);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
properties._glowLevel = getGlowLevel();
properties._glowLevelChanged = false;
@ -72,6 +74,7 @@ bool PolyLineEntityItem::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_PROPERTY_FROM_PROPERTIES(linePoints, setLinePoints);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(normals, setNormals);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(strokeWidths, setStrokeWidths);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
if (somethingChanged) {
bool wantDebug = false;
@ -196,6 +199,7 @@ int PolyLineEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* da
READ_ENTITY_PROPERTY(PROP_LINE_POINTS, QVector<glm::vec3>, setLinePoints);
READ_ENTITY_PROPERTY(PROP_NORMALS, QVector<glm::vec3>, setNormals);
READ_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, QVector<float>, setStrokeWidths);
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
return bytesRead;
}
@ -209,6 +213,7 @@ EntityPropertyFlags PolyLineEntityItem::getEntityProperties(EncodeBitstreamParam
requestedProperties += PROP_LINE_POINTS;
requestedProperties += PROP_NORMALS;
requestedProperties += PROP_STROKE_WIDTHS;
requestedProperties += PROP_TEXTURES;
return requestedProperties;
}
@ -228,6 +233,7 @@ void PolyLineEntityItem::appendSubclassData(OctreePacketData* packetData, Encode
APPEND_ENTITY_PROPERTY(PROP_LINE_POINTS, getLinePoints());
APPEND_ENTITY_PROPERTY(PROP_NORMALS, getNormals());
APPEND_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, getStrokeWidths());
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
}
void PolyLineEntityItem::debugDump() const {

View file

@ -67,7 +67,14 @@ class PolyLineEntityItem : public EntityItem {
bool setStrokeWidths(const QVector<float>& strokeWidths);
const QVector<float>& getStrokeWidths() const{ return _strokeWidths; }
const QString& getTextures() const { return _textures; }
void setTextures(const QString& textures) {
if (_textures != textures) {
_textures = textures;
_texturesChangedFlag = true;
}
}
virtual ShapeType getShapeType() const { return SHAPE_TYPE_LINE; }
@ -90,6 +97,8 @@ class PolyLineEntityItem : public EntityItem {
QVector<glm::vec3> _vertices;
QVector<glm::vec3> _normals;
QVector<float> _strokeWidths;
QString _textures;
bool _texturesChangedFlag { false };
mutable QReadWriteLock _quadReadWriteLock;
};