overte/libraries
2016-12-02 14:16:14 -08:00
..
animation Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
audio Add support for mono or multichannel audio output. 2016-11-17 06:56:49 -08:00
audio-client Refactor the audio device format detection. Only use the native format when Qt can correctly determine it. 2016-11-21 21:36:17 -08:00
auto-updater enabled qnetworkrequest redirects everywhere I could find them 2016-09-06 17:35:06 -07:00
avatars Hand Controller rendering is camera relative 2016-11-17 11:33:12 -08:00
controllers Added jsdocs for MyAvatar 2016-12-01 17:38:43 -08:00
display-plugins Restore correct pipeline shader slot setup 2016-11-29 14:02:58 -08:00
embedded-webserver add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
entities Merge pull request #9057 from druiz17/childParent 2016-12-01 16:59:06 -08:00
entities-renderer Actually render polylines 2016-12-01 19:46:08 -08:00
fbx Fix for missing fields in static initializer. 2016-12-01 15:21:49 -08:00
gl Working on OpenGL debuggability 2016-11-29 13:15:56 -08:00
gpu Fix build errors 2016-11-29 14:02:15 -08:00
gpu-gl fix a potential crash if the current shaderObject is null 2016-12-01 10:51:32 -08:00
input-plugins global/static QStrings in plugins appear to cause crashes during shutdown 2016-11-13 10:22:14 -08:00
model Merging with upstream 2016-11-15 18:14:25 -08:00
model-networking Addressed feedback from code review. 2016-10-07 17:46:46 -07:00
networking signal from ignoreNodesInRadius 2016-11-23 11:23:06 -08:00
octree fix checker for unreasonable size of vector of bools 2016-11-03 09:47:24 -07:00
physics fix spelling: physcis --> physics 2016-12-01 10:50:10 -08:00
plugins global/static QStrings in plugins appear to cause crashes during shutdown 2016-11-13 10:22:14 -08:00
procedural remove lerp in deference to mix, adjust naming conventions, namespace shader helper functions 2016-11-30 16:37:04 -08:00
recording use the correct Qt windows macro 2016-09-01 11:33:20 -07:00
render Merge and fix the bug!!! 2016-11-16 19:12:56 -08:00
render-utils removing dead code 2016-11-22 12:10:56 -08:00
script-engine remove lerp in deference to mix, adjust naming conventions, namespace shader helper functions 2016-11-30 16:37:04 -08:00
shared Merge pull request #8691 from highfidelity/out-of-body-experience 2016-12-01 11:09:39 -08:00
steamworks-wrapper Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
ui expose menu enablement to javascript 2016-11-10 15:01:06 -08:00
ui-plugins Working on reprojection 2016-08-12 22:28:22 -07:00