overte/libraries/entities/src
2016-05-14 14:49:31 -07:00
..
AddEntityOperator.cpp
AddEntityOperator.h
AnimationPropertyGroup.cpp fix export of animation properties 2016-04-08 14:40:06 -07:00
AnimationPropertyGroup.h
BoxEntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
BoxEntityItem.h
DeleteEntityOperator.cpp
DeleteEntityOperator.h
EntitiesLogging.cpp
EntitiesLogging.h
EntitiesScriptEngineProvider.h
EntityActionFactoryInterface.h
EntityActionInterface.cpp
EntityActionInterface.h merge from upstream 2016-05-10 08:18:45 -07:00
EntityEditPacketSender.cpp support for larger than 35 minute clock skew 2016-04-20 18:42:00 -07:00
EntityEditPacketSender.h support for larger than 35 minute clock skew 2016-04-20 18:42:00 -07:00
EntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
EntityItem.h Remove the last of the glow level 2016-05-14 14:49:31 -07:00
EntityItemID.cpp
EntityItemID.h
EntityItemProperties.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
EntityItemProperties.h Remove the last of the glow level 2016-05-14 14:49:31 -07:00
EntityItemPropertiesDefaults.h Remove the last of the glow level 2016-05-14 14:49:31 -07:00
EntityItemPropertiesMacros.h
EntityPropertyFlags.h
EntityScriptingInterface.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityScriptingInterface.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntitySimulation.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTree.cpp merge from upstream 2016-05-10 08:18:45 -07:00
EntityTree.h merge from upstream 2016-05-10 08:18:45 -07:00
EntityTreeElement.cpp Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum 2016-05-10 09:06:38 -07:00
EntityTreeElement.h
EntityTreeHeadlessViewer.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTreeHeadlessViewer.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTypes.cpp
EntityTypes.h
KeyLightPropertyGroup.cpp
KeyLightPropertyGroup.h
LightEntityItem.cpp more optimized uses of EntityItem::getDimensions() 2016-04-27 11:04:22 -07:00
LightEntityItem.h
LineEntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
LineEntityItem.h
ModelEntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
ModelEntityItem.h Merge pull request #7664 from ZappoMan/reduceJointProperties 2016-04-14 15:30:04 -07:00
MovingEntitiesOperator.cpp
MovingEntitiesOperator.h
ParticleEffectEntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
ParticleEffectEntityItem.h Quick fix for incorrect conversion. 2016-04-26 18:49:03 -04:00
PolyLineEntityItem.cpp Remove the last of the glow level 2016-05-14 14:49:31 -07:00
PolyLineEntityItem.h
PolyVoxEntityItem.cpp more threading cleanups 2016-03-24 19:14:25 -07:00
PolyVoxEntityItem.h don't call getMesh from render 2016-03-23 22:46:43 -07:00
PropertyGroup.h
RecurseOctreeToMapOperator.cpp kill offsets 2016-03-29 09:18:29 -07:00
RecurseOctreeToMapOperator.h kill offsets 2016-03-29 09:18:29 -07:00
SimpleEntitySimulation.cpp fix entity-server crash for out of bounds 2016-04-14 15:23:14 -07:00
SimpleEntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
SimulationFlags.h change properties at 127 priority, grab at 128 2016-03-08 22:17:44 -08:00
SimulationOwner.cpp fix bug preventing sim ownership release 2016-05-05 10:52:53 -07:00
SimulationOwner.h fix grab motion glitch on long-ping connections 2016-05-04 16:50:42 -07:00
SkyboxPropertyGroup.cpp
SkyboxPropertyGroup.h
SphereEntityItem.cpp
SphereEntityItem.h
StagePropertyGroup.cpp
StagePropertyGroup.h
TextEntityItem.cpp
TextEntityItem.h
UpdateEntityOperator.cpp
UpdateEntityOperator.h
WebEntityItem.cpp
WebEntityItem.h
ZoneEntityItem.cpp
ZoneEntityItem.h