overte/libraries/gpu-gl-common/src/gpu/gl
2018-10-01 19:10:18 -07:00
..
GLBackend.cpp Packing the offsets and catching up performances 2018-09-28 02:13:08 -07:00
GLBackend.h Make android use the existing shared pointers 2018-09-12 15:04:36 -07:00
GLBackendInput.cpp PR feedback 2018-09-12 15:04:36 -07:00
GLBackendOutput.cpp PR feedback 2018-09-12 15:04:36 -07:00
GLBackendPipeline.cpp PR feedback 2018-09-12 15:04:36 -07:00
GLBackendQuery.cpp use the std::chrono duration the way it should be 2018-09-11 15:57:57 -07:00
GLBackendShader.cpp tabs! 2018-08-21 12:30:31 -07:00
GLBackendState.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLBackendTexture.cpp Reduce needless smart pointer duplication 2018-09-12 15:04:35 -07:00
GLBackendTransform.cpp Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
GLBuffer.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLBuffer.h why did i do that? 2018-09-07 10:03:55 -07:00
GLFramebuffer.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLFramebuffer.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLInputFormat.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLInputFormat.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLPipeline.cpp More shared pointer deduplication 2018-09-12 15:04:35 -07:00
GLPipeline.h Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
GLQuery.h Merge and fix the default _value of GLquery so it is 0, not broken 2018-09-11 11:43:14 -07:00
GLShader.cpp Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
GLShader.h Fix procedural rendering with custom uniforms 2018-08-03 14:58:12 -07:00
GLShared.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLShared.h Faster texture transfers 2018-05-18 09:21:02 -07:00
GLState.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLState.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLTexelFormat.cpp add etc2/eac support 2018-04-05 18:59:22 -07:00
GLTexelFormat.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLTexture.cpp Switched shadow maps to sampler2DArrayShadow to try to fix on Mac 2018-06-29 16:55:33 +02:00
GLTexture.h get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
GLTextureTransfer.cpp Working on pauses in tomb domain 2018-08-27 13:28:49 -07:00