overte/libraries/entities/src
2015-03-16 09:17:32 -07:00
..
AddEntityOperator.cpp whoops, remove last bestFitBoundsInMeters() call 2015-03-06 15:33:15 -08:00
AddEntityOperator.h fix method names for CR feedback 2014-09-03 12:44:57 -07:00
BoxEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
BoxEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
DeleteEntityOperator.cpp entity cubes are in meters 2015-03-06 15:32:03 -08:00
DeleteEntityOperator.h EntitySimulation is lockable 2015-01-08 10:22:25 -08:00
EntityEditPacketSender.cpp adding some debugging 2015-01-26 09:45:33 -08:00
EntityEditPacketSender.h build issues fixed after merge 2014-08-18 15:41:20 -07:00
EntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
EntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
EntityItemID.cpp pass args to object scripts for mouse events 2014-10-31 15:20:16 -07:00
EntityItemID.h pass args to object scripts for mouse events 2014-10-31 15:20:16 -07:00
EntityItemProperties.cpp merge from master 2015-03-09 13:39:51 -07:00
EntityItemProperties.h merge from master 2015-03-09 13:39:51 -07:00
EntityItemPropertiesDefaults.h provide defaults for anything entity properties read from a map 2015-03-12 11:19:47 -07:00
EntityItemPropertiesMacros.h fix bug in export 2015-03-04 16:29:34 -08:00
EntityScriptingInterface.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
EntityScriptingInterface.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
EntitySimulation.cpp erase deleted entities from pending sort list 2015-03-10 14:26:19 -07:00
EntitySimulation.h uninitialized variable 2015-03-07 11:27:27 -08:00
EntityTree.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
EntityTree.h Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json 2015-03-15 07:10:56 -07:00
EntityTreeElement.cpp formatting 2015-03-12 11:31:57 -07:00
EntityTreeElement.h entity cubes are in meters 2015-03-06 15:32:03 -08:00
EntityTreeHeadlessViewer.cpp EntityTreeHeadlessViewer gets a simulation 2014-11-26 12:16:52 -08:00
EntityTreeHeadlessViewer.h OctreeServer::createTree() is now protected 2014-12-02 11:13:37 -08:00
EntityTypes.cpp Sync to upstream 2015-03-07 21:40:06 -08:00
EntityTypes.h High Fidelity interview project -- Jason Rickwald 2015-03-04 16:06:06 -08:00
LightEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
LightEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
ModelEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
ModelEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
MovingEntitiesOperator.cpp entity cubes are in meters 2015-03-06 15:32:03 -08:00
MovingEntitiesOperator.h entity cubes are in meters 2015-03-06 15:32:03 -08:00
ParticleEffectEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
ParticleEffectEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
SimpleEntitySimulation.cpp add moved entities to lists for sorting 2014-12-12 13:28:12 -08:00
SimpleEntitySimulation.h cleanup of EntitySimulation API 2014-12-05 18:08:53 -08:00
SphereEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
SphereEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
TextEntityItem.cpp bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
TextEntityItem.h bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
UpdateEntityOperator.cpp entity cubes are in meters 2015-03-06 15:32:03 -08:00
UpdateEntityOperator.h fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface 2014-09-12 07:45:33 -07:00