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https://github.com/overte-org/overte.git
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Overte open source virtual worlds platform.
- moved new voxel distribution strategy to helper function - added back old technique - added "--newVoxelDistributor" command line option - fixed crashing bug for derefrencing NULL pointer in case where server is started which interface agents already in the domain. Basically agentData may not yet be setup properly - added proper cleanup support to node bag in case where voxel tree is erased - first cut at new version of sphere scene, we will make it richer in case of new distribution - bumped packets per interval to 5 |
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audio-mixer | ||
avatar-mixer | ||
cmake | ||
domain-server | ||
eve | ||
externals/glm | ||
hardware/head_hand | ||
injector | ||
interface | ||
libraries | ||
space-server | ||
tools | ||
voxel-server | ||
.gitignore | ||
CMakeLists.txt | ||
README.md |
interface
Test platform for various render and interface tests for next-gen VR system.
CMake
This project uses CMake to generate build files and project files for your platform.
Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).
mkdir build
cd build
cmake .. -GXcode
Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.