animation
|
clamp frame index between 0 and 100,000
|
2014-12-29 21:07:04 -08:00 |
audio
|
rename cmake macro to represent actual purpose
|
2014-12-18 16:51:20 -08:00 |
avatars
|
more voxelEctomy
|
2014-12-30 19:58:04 -08:00 |
entities
|
more work on voxelEctomy
|
2014-12-30 18:41:56 -08:00 |
entities-renderer
|
first major pass at voxelEctomy
|
2014-12-30 18:08:58 -08:00 |
environment
|
more voxelEctomy
|
2014-12-30 19:58:04 -08:00 |
fbx
|
more voxelEctomy
|
2014-12-30 19:58:04 -08:00 |
model
|
FIx typos
|
2014-12-22 15:44:46 -08:00 |
octree
|
more work on voxelEctomy
|
2014-12-30 18:54:53 -08:00 |
physics
|
rename cmake macro to represent actual purpose
|
2014-12-18 16:51:20 -08:00 |
render-utils
|
first major pass at voxelEctomy
|
2014-12-30 18:08:58 -08:00 |
script-engine
|
more voxelEctomy
|
2014-12-30 19:58:04 -08:00 |
shared
|
add comments to Transform.h
|
2014-12-22 14:05:09 -08:00 |