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36 lines
No EOL
1.1 KiB
JavaScript
36 lines
No EOL
1.1 KiB
JavaScript
//
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// acAudioSearchCompatibleEntitySpawner.js
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// audio/acAudioSearching
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//
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// Created by Eric Levin 2/2/2016
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// Copyright 2016 High Fidelity, Inc.
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// This is a client script which spawns entities with a field in userdata compatible with the AcAudioSearchAndInject script
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// These entities specify data about the sound they want to play, such as url, volume, and whether to loop or not
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// The position of the entity determines the position from which the sound plays from
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include("../../libraries/utils.js");
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var SOUND_DATA_KEY = "soundKey";
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var soundEntity = Entities.addEntity({
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type: "Box",
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position: {x: 0, y: 0, z: 0},
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color: {red: 200, green: 10, blue: 200},
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dimensions: {x: .1, y: .1, z: .1},
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userData: JSON.stringify({
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soundKey: {
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url: "http://hifi-public.s3.amazonaws.com/ryan/demo/0619_Fireplace__Tree_B.L.wav"
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}
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})
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});
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function cleanup() {
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Entities.deleteEntity(soundEntity);
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}
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Script.scriptEnding.connect(cleanup); |