.. |
impl
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All but origin-correction.
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2016-05-03 07:01:23 -07:00 |
Actions.cpp
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add toggleOverlays menu item and action
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2016-02-25 08:31:11 -08:00 |
Actions.h
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add toggleOverlays menu item and action
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2016-02-25 08:31:11 -08:00 |
DeviceProxy.cpp
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fix linker warnings
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2015-11-01 11:55:55 -08:00 |
DeviceProxy.h
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Remove DeviceProxy in favor of InputDevice
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2015-10-29 09:32:56 -07:00 |
Forward.h
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Moving omniTool to a route mapped input
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2015-10-23 13:40:36 -07:00 |
Input.cpp
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Add another bit to channel types so we can fit rumble
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2015-10-23 13:40:37 -07:00 |
Input.h
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
InputDevice.cpp
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Remove DeviceProxy in favor of InputDevice
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2015-10-29 09:32:56 -07:00 |
InputDevice.h
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
Logging.cpp
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Working on refactoring the xbox hardware access and wiring up test code
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2015-10-12 10:47:23 -07:00 |
Logging.h
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Working on refactoring the xbox hardware access and wiring up test code
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2015-10-12 10:47:23 -07:00 |
Pose.cpp
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
Pose.h
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
ScriptingInterface.cpp
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Reduce controller log spam
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2016-04-07 10:41:55 -07:00 |
ScriptingInterface.h
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Make scripting interface members thread safe
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2016-03-10 08:46:09 -08:00 |
StandardController.cpp
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
StandardController.h
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Controller Pose values are relative to Avatar.
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2016-02-11 17:18:01 -08:00 |
StandardControls.h
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Update to latest Oculus SDK, add input device support
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2016-03-30 10:40:28 -07:00 |
StateController.cpp
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Fix broken xbox controllers
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2016-04-07 13:17:49 -07:00 |
StateController.h
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Fixing logging errors on initial load of controller routes
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2016-04-07 10:41:54 -07:00 |
UserInputMapper.cpp
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Fix for vive controllers sometimes not working
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2016-05-10 19:32:08 -07:00 |
UserInputMapper.h
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Fix for vive controllers sometimes not working
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2016-05-10 19:32:08 -07:00 |