overte/libraries/entities-renderer/src
Anthony J. Thibault 0860c50a49 Allow Hifi.SoundEffect to be used in all qml
Including webEntities, webOverlays and the system tablet.
We might want to add this to enable spatial sound effects for the web keyboard.
2017-01-06 14:01:13 -08:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h try again without macro 2015-04-07 09:59:04 -07:00
EntityTreeRenderer.cpp Add missing entity hover signal 2016-12-20 07:38:25 -08:00
EntityTreeRenderer.h stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
paintStroke.slf fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
polyvox.slf remove polyvox fade, possibly fix web fade 2016-08-05 10:36:48 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableEntityItem.cpp polyvox fade WIP 2016-08-04 10:55:37 -07:00
RenderableEntityItem.h Destroy render scene & engine before Application is destroyed 2016-10-25 15:28:37 -07:00
RenderableLightEntityItem.cpp adressed reveiw comments 2016-11-22 10:15:49 -08:00
RenderableLightEntityItem.h adressed reveiw comments 2016-11-22 10:15:49 -08:00
RenderableLineEntityItem.cpp Fix buffer leak in line entity 2016-11-15 14:16:54 -08:00
RenderableLineEntityItem.h Fix buffer leak in line entity 2016-11-15 14:16:54 -08:00
RenderableModelEntityItem.cpp tracing polish 2016-12-20 07:45:35 -08:00
RenderableModelEntityItem.h getLocalJointRotation getLocalJointTranslation, started on getLocalJointTranslation getLocalJointRotation 2016-11-03 10:06:07 -07:00
RenderableParticleEffectEntityItem.cpp PR feedback 2016-05-14 08:28:51 -07:00
RenderableParticleEffectEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
RenderablePolyLineEntityItem.cpp Actually render polylines 2016-12-01 19:46:08 -08:00
RenderablePolyLineEntityItem.h Add locking around the code that reads polyline entity data and builds GPU structures for them 2016-12-01 14:14:17 -08:00
RenderablePolyVoxEntityItem.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
RenderablePolyVoxEntityItem.h don't try to render until mesh is ready 2016-11-18 16:33:48 -08:00
RenderableShapeEntityItem.cpp Fix transparency on procedural shapes 2016-08-16 15:42:17 -07:00
RenderableShapeEntityItem.h fixed procedural entity fade 2016-08-05 16:15:10 -07:00
RenderableTextEntityItem.cpp Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
RenderableTextEntityItem.h Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
RenderableWebEntityItem.cpp Allow Hifi.SoundEffect to be used in all qml 2017-01-06 14:01:13 -08:00
RenderableWebEntityItem.h Tidying 2016-12-20 07:38:25 -08:00
RenderableZoneEntityItem.cpp Destroy render scene & engine before Application is destroyed 2016-10-25 15:28:37 -07:00
RenderableZoneEntityItem.h Annotate all virtual fns with override 2016-04-30 13:48:59 -07:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv misc fixes from particles branch 2016-07-29 15:36:32 -07:00
untextured_particle.slf Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slv Fixing the material names 2016-02-16 09:33:24 -08:00