overte/interface/src/avatar
Andrew Meadows 1d7d5071ae Merge pull request #5633 from howard-stearns/restore-body-indicators
Restore body indicators (e.g., lookAt vectors).
2015-08-23 15:46:57 -07:00
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Avatar.cpp Merge pull request #5633 from howard-stearns/restore-body-indicators 2015-08-23 15:46:57 -07:00
Avatar.h Merge branch 'master' of https://github.com/highfidelity/hifi into recapitate 2015-08-13 15:56:13 -07:00
AvatarActionHold.cpp fix activation of object when action changes 2015-07-10 18:45:40 -07:00
AvatarActionHold.h coalesce dupe action data members: _id and _type 2015-07-07 17:50:08 -07:00
AvatarManager.cpp Merge branch 'master' into plugins 2015-08-06 11:03:37 -07:00
AvatarManager.h Merge branch 'protocol' of github.com:birarda/hifi into receive_packets 2015-07-14 10:21:31 -07:00
AvatarMotionState.cpp partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
AvatarMotionState.h partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
FaceModel.cpp Remove obsolete code. 2015-08-13 15:08:26 -07:00
FaceModel.h Remove obsolete code. 2015-08-13 15:08:26 -07:00
Hand.cpp remove cruft: legacy shapes for skeleton bones 2015-07-23 08:34:44 -07:00
Hand.h Merge remote-tracking branch 'andrew/boron' into bromine 2015-07-23 15:29:53 -07:00
Head.cpp ResourceCache, NetworkGeometry and Model refactoring and optimizations. 2015-08-20 18:59:51 -07:00
Head.h Fix rendering own look-at vectors in HMD mode 2015-08-07 16:13:25 -07:00
ModelReferential.cpp Fix warning and remove unused headers 2015-08-05 16:46:44 -07:00
ModelReferential.h EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
MyAvatar.cpp There was a hidden (and inappropriate) dependency on face model loading. 2015-08-21 15:07:39 -07:00
MyAvatar.h avartar => avatar 2015-08-13 14:53:12 -07:00
SkeletonModel.cpp Force eyeball update even when not looking at me. 2015-08-17 11:57:08 -07:00
SkeletonModel.h Merge branch 'master' into plugins 2015-08-06 11:03:37 -07:00