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122 lines
No EOL
3.7 KiB
JavaScript
122 lines
No EOL
3.7 KiB
JavaScript
// lightSaberEntityScript.js
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//
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// Script Type: Entity
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// Created by Eric Levin on 12/16/15.
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// Copyright 2015 High Fidelity, Inc.
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//
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// This entity script creates a lightsaber.
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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(function() {
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Script.include("../../libraries/utils.js");
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var _this;
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// this is the "constructor" for the entity as a JS object we don't do much here
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var LightSaber = function() {
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_this = this;
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this.colorPalette = [{
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red: 0,
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green: 200,
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blue: 40
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}, {
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red: 200,
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green: 10,
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blue: 40
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}];
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};
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LightSaber.prototype = {
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isGrabbed: false,
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startNearGrab: function() {
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// this.createBeam();
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},
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continueNearGrab: function() {
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},
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releaseGrab: function() {
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},
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preload: function(entityID) {
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this.entityID = entityID;
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this.createBeam();
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},
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unload: function() {
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Entities.deleteEntity(this.beam);
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// Entities.deleteEntity(this.beamTrail);
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},
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createBeam: function() {
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this.props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
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var forwardVec = Quat.getFront(Quat.multiply(this.props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
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forwardVec = Vec3.normalize(forwardVec);
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var forwardQuat = orientationOf(forwardVec);
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var position = Vec3.sum(this.props.position, Vec3.multiply(Quat.getFront(this.props.rotation), 0.1));
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position.z += 0.1;
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position.x += -0.035;
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var color = this.colorPalette[randInt(0, this.colorPalette.length)];
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var props = {
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type: "ParticleEffect",
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position: position,
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parentID: this.entityID,
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isEmitting: true,
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"colorStart": color,
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color: {
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red: 200,
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green: 200,
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blue: 255
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},
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"colorFinish": color,
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"maxParticles": 100000,
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"lifespan": 2,
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"emitRate": 1000,
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emitOrientation: forwardQuat,
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"emitSpeed": .4,
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"speedSpread": 0.0,
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"emitDimensions": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"polarStart": 0,
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"polarFinish": .0,
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"azimuthStart": .1,
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"azimuthFinish": .01,
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"emitAcceleration": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"accelerationSpread": {
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"x": .00,
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"y": .00,
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"z": .00
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},
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"radiusStart": 0.03,
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radiusFinish: 0.025,
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"alpha": 0.7,
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"alphaSpread": .1,
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"alphaStart": 0.5,
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"alphaFinish": 0.5,
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// "textures": "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
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"textures": "file:///C:/Users/Eric/Desktop/beamParticle.png?v1" + Math.random(),
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emitterShouldTrail: false
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}
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this.beam = Entities.addEntity(props);
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// props.emitterShouldTrail = true;
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// this.beamTrail = Entities.addEntity(props);
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new LightSaber();
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}); |