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light trails
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b127b6a9e8
commit
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4 changed files with 189 additions and 12 deletions
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@ -27,7 +27,7 @@ basePosition.y = MyAvatar.position.y + 1;
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var lightBall = new LightBall(basePosition);
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var raveStick = new RaveStick(Vec3.sum(basePosition, {x: 1, y: 0.5, z: 1}));
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var raveStick2 = new RaveStick(Vec3.sum(basePosition, {x: 2, y: 0.5, z: 1}));
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var lightSaber = new LightSaber(Vec3.sum(basePosition, {x: 3, y: 0.5, z: 1}));
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// var lightSaber = new LightSaber(Vec3.sum(basePosition, {x: 3, y: 0.5, z: 1}));
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var modelURL = "file:///C:/Users/Eric/Desktop/RaveRoom.fbx?v1" + Math.random();
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129
examples/flowArts/lightBall/particles.js
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129
examples/flowArts/lightBall/particles.js
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@ -0,0 +1,129 @@
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Script.include("../../libraries/utils.js");
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LightBall = function(spawnPosition) {
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var colorPalette = [{
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red: 25,
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green: 20,
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blue: 162
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}];
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var containerBall = Entities.addEntity({
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type: "Sphere",
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position: Vec3.sum(spawnPosition, {
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x: 0,
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y: .5,
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z: 0
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}),
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dimensions: {
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x: .1,
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y: .1,
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z: .1
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},
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color: {
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red: 15,
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green: 10,
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blue: 150
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},
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collisionsWillMove: true,
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gravity: {x: 0, y: -.5, z: 0},
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visible: false,
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userData: JSON.stringify({
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grabbableKey: {
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spatialKey: {
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relativePosition: {
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x: 0,
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y: .1,
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z: 0
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}
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},
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invertSolidWhileHeld: true
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}
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})
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});
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var light = Entities.addEntity({
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type: 'Light',
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parentID: containerBall,
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dimensions: {
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x: 30,
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y: 30,
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z: 30
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},
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color: colorPalette[randInt(0, colorPalette.length)],
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intensity: 5
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});
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var lightBall = Entities.addEntity({
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type: "ParticleEffect",
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position: spawnPosition,
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// parentID: containerBall,
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isEmitting: true,
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"name": "ParticlesTest Emitter",
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"colorStart": {
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red: 200,
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green: 20,
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blue: 40
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},
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color: {
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red: 200,
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green: 200,
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blue: 255
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},
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"colorFinish": {
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red: 25,
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green: 20,
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blue: 255
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},
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"maxParticles": 100000,
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"lifespan": 2,
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"emitRate": 10000,
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"emitSpeed": .0,
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"speedSpread": 0.0,
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"emitDimensions": {
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"x": 5,
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"y":0 ,
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"z": 0
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},
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// "polarStart": 0,
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// "polarFinish": Math.PI,
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// "azimuthStart": -Math.PI,
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// "azimuthFinish": Math.PI,
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"emitAcceleration": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"accelerationSpread": {
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"x": .00,
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"y": .0,
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"z": .00
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},
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"particleRadius": 0.02,
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"radiusSpread": 0,
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"radiusStart": 0.03,
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"radiusFinish": 0.0003,
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"alpha": 0,
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"alphaSpread": .5,
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"alphaStart": 0,
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"alphaFinish": 0.5,
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// "textures": "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
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"textures": "file:///C:/Users/Eric/Desktop/Particle-Sprite-Smoke-1.png?v1" + Math.random(),
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emitterShouldTrail: true
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})
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function cleanup() {
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Entities.deleteEntity(lightBall);
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Entities.deleteEntity(containerBall);
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Entities.deleteEntity(light);
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}
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this.cleanup = cleanup;
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}
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LightBall();
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@ -31,7 +31,7 @@
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startNearGrab: function() {
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// this.createBeam();
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this.createBeam();
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},
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continueNearGrab: function() {
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@ -44,6 +44,7 @@
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preload: function(entityID) {
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this.entityID = entityID;
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this.createBeam();
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},
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unload: function() {
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@ -53,11 +54,12 @@
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createBeam: function() {
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var props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
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var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
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this.props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
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var forwardVec = Quat.getFront(Quat.multiply(this.props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
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forwardVec = Vec3.normalize(forwardVec);
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var forwardQuat = orientationOf(forwardVec);
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var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.1));
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var position = Vec3.sum(this.props.position, Vec3.multiply(Quat.getFront(this.props.rotation), 0.1));
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position.z += 0.1;
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position.x += -0.035;
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var color = this.colorPalette[randInt(0, this.colorPalette.length)];
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@ -66,7 +68,6 @@
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position: position,
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parentID: this.entityID,
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isEmitting: true,
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"name": "ParticlesTest Emitter",
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"colorStart": color,
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color: {
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red: 200,
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@ -80,11 +81,11 @@
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emitOrientation: forwardQuat,
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"emitSpeed": .4,
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"speedSpread": 0.0,
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// "emitDimensions": {
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// "x": .1,
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// "y": .1,
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// "z": .1
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// },
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"emitDimensions": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"polarStart": 0,
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"polarFinish": .0,
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"azimuthStart": .1,
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@ -13,6 +13,11 @@
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Script.include("../../libraries/utils.js");
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var _this;
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// this is the "constructor" for the entity as a JS object we don't do much here
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var LIFETIME = 6000;
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var DRAWING_DEPTH = 0.8;
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var LINE_DIMENSIONS = 100;
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var MAX_POINTS_PER_LINE = 50;
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var MIN_POINT_DISTANCE = 0.02;
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var RaveStick = function() {
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_this = this;
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this.colorPalette = [{
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@ -24,6 +29,21 @@
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green: 10,
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blue: 40
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}];
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var texture = "https://s3.amazonaws.com/hifi-public/eric/textures/paintStrokes/trails.png";
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this.trail = Entities.addEntity({
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type: "PolyLine",
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dimensions: {x: LINE_DIMENSIONS, y: LINE_DIMENSIONS, z: LINE_DIMENSIONS},
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color: {
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red: 255,
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green: 255,
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blue: 255
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},
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textures: texture,
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lifetime: LIFETIME
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})
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this.points = [];
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this.normals = [];
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this.strokeWidths = [];
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};
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RaveStick.prototype = {
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@ -31,9 +51,31 @@
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startNearGrab: function() {
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// this.createBeam();
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this.trailBasePosition = Entities.getEntityProperties(this.entityID, "position").position;
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Entities.editEntity(this.trail, {
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position: this.trailBasePosition
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});
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this.points = [];
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this.normals = [];
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this.strokeWidths = [];
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},
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continueNearGrab: function() {
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var position = Entities.getEntityProperties(this.entityID, "position").position;
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var localPoint = Vec3.subtract(position, this.trailBasePosition);
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if (this.points.length >=1 && Vec3.distance(localPoint, this.points[this.points.length - 1]) < MIN_POINT_DISTANCE) {
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//Need a minimum distance to avoid binormal NANs
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return;
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}
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this.points.push(localPoint);
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var normal = computeNormal(position, Camera.getPosition());
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this.normals.push(normal);
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this.strokeWidths.push(0.04);
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Entities.editEntity(this.trail, {
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linePoints: this.points,
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normals: this.normals,
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strokeWidths: this.strokeWidths
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})
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},
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@ -48,6 +90,7 @@
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unload: function() {
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Entities.deleteEntity(this.beam);
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Entities.deleteEntity(this.trail);
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// Entities.deleteEntity(this.beamTrail);
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},
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@ -60,7 +103,7 @@
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var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.1));
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position.z += 0.1;
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position.x += -0.035;
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var color = this.colorPalette[randInt(0, this.colorPalette.length)];
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var color = this.colorPalette[randInt(0, this.colorPalette.length)];
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var props = {
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type: "ParticleEffect",
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position: position,
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@ -118,4 +161,8 @@
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};
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// entity scripts always need to return a newly constructed object of our type
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return new RaveStick();
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function computeNormal(p1, p2) {
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return Vec3.normalize(Vec3.subtract(p2, p1));
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}
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});
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