separating out rave stick

This commit is contained in:
ericrius1 2015-12-17 08:55:57 -08:00
parent bb67ca87e2
commit b127b6a9e8
3 changed files with 164 additions and 0 deletions

View file

@ -16,6 +16,9 @@
Script.include("../../libraries/utils.js");
Script.include("lightBall/LightBall.js");
Script.include("raveStick/RaveStick.js");
Script.include("lightSaber/LightSaber.js");
var basePosition = Vec3.sum(MyAvatar.position, Vec3.multiply(1, Quat.getFront(Camera.getOrientation())));
basePosition.y = MyAvatar.position.y + 1;
@ -24,6 +27,7 @@ basePosition.y = MyAvatar.position.y + 1;
var lightBall = new LightBall(basePosition);
var raveStick = new RaveStick(Vec3.sum(basePosition, {x: 1, y: 0.5, z: 1}));
var raveStick2 = new RaveStick(Vec3.sum(basePosition, {x: 2, y: 0.5, z: 1}));
var lightSaber = new LightSaber(Vec3.sum(basePosition, {x: 3, y: 0.5, z: 1}));
var modelURL = "file:///C:/Users/Eric/Desktop/RaveRoom.fbx?v1" + Math.random();
@ -75,6 +79,7 @@ function cleanup() {
lightBall.cleanup();
raveStick.cleanup();
raveStick2.cleanup();
lightSaber.cleanup();
}
Script.scriptEnding.connect(cleanup);

View file

@ -0,0 +1,38 @@
Script.include("../../libraries/utils.js");
var modelURL = "file:///C:/Users/Eric/Desktop/lightSaber.fbx?v1" + Math.random();
var scriptURL = Script.resolvePath("lightSaberEntityScript.js");
LightSaber = function(spawnPosition) {
var stick = Entities.addEntity({
type: "Model",
modelURL: modelURL,
position: spawnPosition,
shapeType: 'box',
script: scriptURL,
dimensions: {
x: 0.06,
y: 0.06,
z: 0.31
},
userData: JSON.stringify({
grabbableKey: {
spatialKey: {
relativePosition: {
x: 0,
y: 0,
z: -0.1
},
relativeRotation: Quat.fromPitchYawRollDegrees(90, 90, 0)
},
invertSolidWhileHeld: true
}
})
});
function cleanup() {
Entities.deleteEntity(stick);
}
this.cleanup = cleanup;
}

View file

@ -0,0 +1,121 @@
// lightSaberEntityScript.js
//
// Script Type: Entity
// Created by Eric Levin on 12/16/15.
// Copyright 2015 High Fidelity, Inc.
//
// This entity script creates a lightsaber.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
Script.include("../../libraries/utils.js");
var _this;
// this is the "constructor" for the entity as a JS object we don't do much here
var LightSaber = function() {
_this = this;
this.colorPalette = [{
red: 0,
green: 200,
blue: 40
}, {
red: 200,
green: 10,
blue: 40
}];
};
LightSaber.prototype = {
isGrabbed: false,
startNearGrab: function() {
// this.createBeam();
this.createBeam();
},
continueNearGrab: function() {
},
releaseGrab: function() {
},
preload: function(entityID) {
this.entityID = entityID;
},
unload: function() {
Entities.deleteEntity(this.beam);
// Entities.deleteEntity(this.beamTrail);
},
createBeam: function() {
var props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
forwardVec = Vec3.normalize(forwardVec);
var forwardQuat = orientationOf(forwardVec);
var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.1));
position.z += 0.1;
position.x += -0.035;
var color = this.colorPalette[randInt(0, this.colorPalette.length)];
var props = {
type: "ParticleEffect",
position: position,
parentID: this.entityID,
isEmitting: true,
"name": "ParticlesTest Emitter",
"colorStart": color,
color: {
red: 200,
green: 200,
blue: 255
},
"colorFinish": color,
"maxParticles": 100000,
"lifespan": 2,
"emitRate": 1000,
emitOrientation: forwardQuat,
"emitSpeed": .4,
"speedSpread": 0.0,
// "emitDimensions": {
// "x": .1,
// "y": .1,
// "z": .1
// },
"polarStart": 0,
"polarFinish": .0,
"azimuthStart": .1,
"azimuthFinish": .01,
"emitAcceleration": {
"x": 0,
"y": 0,
"z": 0
},
"accelerationSpread": {
"x": .00,
"y": .00,
"z": .00
},
"radiusStart": 0.03,
radiusFinish: 0.025,
"alpha": 0.7,
"alphaSpread": .1,
"alphaStart": 0.5,
"alphaFinish": 0.5,
// "textures": "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
"textures": "file:///C:/Users/Eric/Desktop/beamParticle.png?v1" + Math.random(),
emitterShouldTrail: false
}
this.beam = Entities.addEntity(props);
// props.emitterShouldTrail = true;
// this.beamTrail = Entities.addEntity(props);
}
};
// entity scripts always need to return a newly constructed object of our type
return new LightSaber();
});