overte/libraries/entities-renderer/src/RenderableMaterialEntityItem.h
2018-06-26 11:53:45 -07:00

43 lines
1.3 KiB
C++

//
// Created by Sam Gondelman on 1/18/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableMaterialEntityItem_h
#define hifi_RenderableMaterialEntityItem_h
#include "RenderableEntityItem.h"
#include <MaterialEntityItem.h>
class NetworkMaterial;
namespace render { namespace entities {
class MaterialEntityRenderer : public TypedEntityRenderer<MaterialEntityItem> {
using Parent = TypedEntityRenderer<MaterialEntityItem>;
using Pointer = std::shared_ptr<MaterialEntityRenderer>;
public:
MaterialEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {}
private:
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
virtual void doRender(RenderArgs* args) override;
ItemKey getKey() override;
ShapeKey getShapeKey() override;
QUuid _parentID;
glm::vec2 _materialMappingPos;
glm::vec2 _materialMappingScale;
float _materialMappingRot;
std::shared_ptr<NetworkMaterial> _drawMaterial;
};
} }
#endif // hifi_RenderableMaterialEntityItem_h