// // Created by Sam Gondelman on 1/18/2018 // Copyright 2018 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_RenderableMaterialEntityItem_h #define hifi_RenderableMaterialEntityItem_h #include "RenderableEntityItem.h" #include class NetworkMaterial; namespace render { namespace entities { class MaterialEntityRenderer : public TypedEntityRenderer { using Parent = TypedEntityRenderer; using Pointer = std::shared_ptr; public: MaterialEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {} private: virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override; virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override; virtual void doRender(RenderArgs* args) override; ItemKey getKey() override; ShapeKey getShapeKey() override; QUuid _parentID; glm::vec2 _materialMappingPos; glm::vec2 _materialMappingScale; float _materialMappingRot; std::shared_ptr _drawMaterial; }; } } #endif // hifi_RenderableMaterialEntityItem_h