overte/interface/resources/shaders/perlin_modulate.vert

25 lines
565 B
GLSL

#version 120
//
// perlin_modulate.vert
// vertex shader
//
// Created by Andrzej Kapolka on 5/15/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// the position in model space
varying vec3 position;
// the interpolated normal
varying vec4 normal;
void main(void) {
position = gl_Vertex.xyz;
normal = vec4(gl_NormalMatrix * gl_Normal, 0.0);
gl_FrontColor = gl_Color;
gl_Position = ftransform();
}