ZappoMan
fe62ed9844
fix CS issues
2013-05-22 13:38:09 -07:00
ZappoMan
ee0ceb8516
fix CS issues
2013-05-22 13:36:06 -07:00
ZappoMan
eb7df9b499
fix whitespace
2013-05-22 13:32:40 -07:00
ZappoMan
06f2528d6a
fix crashing on deleting voxels in server and client
2013-05-22 13:23:01 -07:00
ZappoMan
c316899f27
CR feedback
2013-05-21 17:42:55 -07:00
ZappoMan
fb4424e975
don't rebroadcase PACKET_HEADER_ERASE_VOXEL messages
2013-05-21 14:07:03 -07:00
ZappoMan
6c309d2ece
made wantSearchForColoredNodes a command line option defautl to false
2013-05-21 12:40:03 -07:00
ZappoMan
d637ef4078
cleanup code
2013-05-21 12:02:26 -07:00
ZappoMan
7c9be4b9f5
cleanup code
2013-05-21 11:42:13 -07:00
ZappoMan
4f9c7fed59
removed UI for want exists bits, defaults to true
2013-05-21 11:25:50 -07:00
ZappoMan
ef2d27aba6
getting closer to working delete
2013-05-21 10:43:31 -07:00
ZappoMan
a53f84fcb9
latest hacking
2013-05-20 15:51:47 -07:00
ZappoMan
321d1952d6
first cut at exists bits
2013-05-20 12:56:59 -07:00
birarda
438191f436
Merge pull request #348 from ZappoMan/voxel_animation
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Improved Animation Server
2013-05-17 16:15:49 -07:00
ZappoMan
81fd3bbc6a
CR feedback
2013-05-17 16:15:05 -07:00
ZappoMan
d0b1d49b5d
reduce packets per second by packing multiple voxel edits into single packet and removed debugging
2013-05-17 15:53:55 -07:00
birarda
67bab7e73d
Merge pull request #342 from birarda/voxel-noise
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use stream identifier to match injected audio across packets
2013-05-17 15:07:29 -07:00
Stephen Birarda
b7b39c2a6e
have addOrUpdateAgent return a pointer to the agent instead of a bool
2013-05-17 14:03:15 -07:00
Philip Rosedale
a08745a9e8
Merge pull request #340 from ZappoMan/voxel_animation
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New Animation Server
2013-05-17 13:57:11 -07:00
ZappoMan
316da59da3
first cut at animation server
2013-05-17 12:44:39 -07:00
Stephen Birarda
c26a05ff97
disallow copying of VoxelAgentData objects
2013-05-17 12:31:00 -07:00
Stephen Birarda
fc5e42cf8b
add threaded injection of audio via audio injector class
2013-05-15 16:10:59 -07:00
ZappoMan
8dc61d89fc
Added support for "destructive" vs "non-destructive" voxel create
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- changed VoxelTree to support destructive and non-destructive mode
- added protocol packet headers to differentiate
- added new UI to switch modes
- default mode now, non-destructive.
2013-05-14 14:19:31 -07:00
ZappoMan
b3f6d40935
hide debug messages unless requested
2013-05-14 12:22:26 -07:00
ZappoMan
4e92f5d3d8
tweaks to delta sending
2013-05-14 12:11:32 -07:00
ZappoMan
1e0a575d90
tweaks to view frustum delta code
2013-05-14 11:11:34 -07:00
ZappoMan
062c1b4c64
tweaks to view frustum delta code
2013-05-14 11:10:40 -07:00
ZappoMan
294367a417
first cut at delata view frustum encoding
2013-05-14 09:04:35 -07:00
ZappoMan
2ff8da2b46
move view frustum calculation into VoxelAgentData, added last known and current
2013-05-14 09:03:38 -07:00
ZappoMan
02d0dbbfba
move view frustum management to VoxelAgentData class
2013-05-13 15:40:27 -07:00
ZappoMan
12a5ab6ea2
fixed comment
2013-05-13 15:06:39 -07:00
ZappoMan
b196227385
Added wantResIn and wantColor feature between client and server
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- Updated Voxel Server to support non-res-in version of voxel distribution
- Updated agent data to allow client to send desired res-in and color state
- added menu items to client debug menu to toggle wantResIn and wantColor
2013-05-13 15:02:46 -07:00
Andrzej Kapolka
1c8b835bb8
Merge branch 'master' of https://github.com/worklist/hifi
2013-05-08 13:15:21 -07:00
ZappoMan
ed9a7ae900
Merge pull request #247 from ZappoMan/render_voxels_optimization
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Use different voxel persist files for local or server mode
2013-05-08 12:22:03 -07:00
ZappoMan
2f3a7f8ea8
use different voxel persist files for local or server mode
2013-05-08 12:19:27 -07:00
Andrzej Kapolka
4defeb9feb
Merge branch 'master' of https://github.com/worklist/hifi
2013-05-08 11:56:27 -07:00
Andrzej Kapolka
c34b6df2f4
Merge branch 'master' of https://github.com/worklist/hifi
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Conflicts:
voxel-server/src/main.cpp
2013-05-08 11:56:03 -07:00
ZappoMan
66bf71f8d9
debug file loading
2013-05-08 11:55:00 -07:00
ZappoMan
e55661bb0f
temporarily disable add scene in voxel server
2013-05-08 11:05:43 -07:00
ZappoMan
2bae64ad87
moved voxels file to resources directory
2013-05-08 10:11:56 -07:00
ZappoMan
91438b029d
moved voxels file to resources directory
2013-05-08 10:11:42 -07:00
ZappoMan
de969891d8
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-08 01:19:35 -07:00
ZappoMan
93a5f662f7
dead code cleanup
2013-05-08 01:06:43 -07:00
Andrzej Kapolka
7c9b0d8f58
Have the voxel server push out an environment packet with its regular updates.
2013-05-07 15:10:02 -07:00
Stephen Birarda
5ccc6d6d20
prefer sizeOf to hardcoded byte
2013-05-07 12:42:10 -07:00
Stephen Birarda
4eeb1ed5b1
have interface clients tell the avatar-mixer and voxel-server what their ID is
2013-05-07 12:05:19 -07:00
ZappoMan
4b0cde0b0d
bump up voxel send rate, since client can now handle it
2013-05-06 16:09:04 -07:00
ZappoMan
2c8c6a2600
Coding standard cleanup and VoxelNode optimization
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- make octalCode and children members private
- add public getters for accessing these private members
- change constructor to require an OctalCode for all non-roots
- default constructor constructs a rootNode
- make primary access for deleting, adding, and accessing children through public methods that do bookkeeping
- calculate AABox on voxel creation so that we don't need to do all the math when we deal with voxels
- added methods on VoxelNode for common items like getCorner(), getCenter(), getLevel(), etc
2013-05-05 10:17:02 -07:00
ZappoMan
0a488e3585
whitespace fixes
2013-05-04 09:48:11 -07:00
ZappoMan
17fbc2347b
removed signal handlers, since we weren't using them and they were segfaulting
2013-05-04 09:46:03 -07:00