Commit graph

16 commits

Author SHA1 Message Date
Eric Levin
fd3fc0acdd added unload function to lightController.js so light is deleted when it's parent entity is 2015-03-31 19:08:30 -07:00
Atlante45
715fe1096f Random but persistant switch sound 2015-03-25 17:33:27 +01:00
Atlante45
19886bd33c Better handling of callback 2015-03-25 16:38:27 +01:00
Atlante45
afb96709f1 Only update userData when light entity is identified 2015-03-25 15:44:37 +01:00
Atlante45
92d3944044 Use preOp function for all common checks/updates 2015-03-25 15:04:06 +01:00
Atlante45
c26f17e16b Update from light properties 2015-03-23 18:36:40 +01:00
Atlante45
ea0f3f05e7 Tune sound down 2015-03-23 17:55:23 +01:00
Atlante45
fdfdba5d2d Couple tweaks 2015-03-23 17:46:57 +01:00
Atlante45
963be820d0 Remove comments 2015-03-23 17:28:11 +01:00
Atlante45
40ed0146e2 Better handling of erased lights 2015-03-23 17:26:43 +01:00
Atlante45
30ea2eb722 Nicer way to update light Properties 2015-03-23 17:20:21 +01:00
Atlante45
efd177d80d Fix property save 2015-03-23 17:06:34 +01:00
Atlante45
66f954142a Fix light multiple creations 2015-03-23 17:06:12 +01:00
Atlante45
5fadcbe7d9 Prints cleanup 2015-03-23 17:05:46 +01:00
Atlante45
6b4845abf3 Some improvements to lightController 2015-03-23 16:47:24 +01:00
Atlante45
34ab470624 lightController first draft 2015-03-20 21:21:18 +01:00