David Rowe
fcfaf6a9be
Add Set Model Properties dialog for model uploading
2014-07-26 08:49:42 -07:00
David Rowe
7c6f1ff414
Handle FBX file name not found in FST file more gracefully
2014-07-23 17:09:40 -07:00
David Rowe
401326ddd7
Fix FST file processing after ArrayBuffer change
2014-07-23 16:59:52 -07:00
David Rowe
6b72274d21
Read author and texture filenames from text FBX files
2014-07-23 16:05:34 -07:00
David Rowe
ec8b82bf6e
Read author and texture filenames from binary FBX files
2014-07-23 12:27:52 -07:00
David Rowe
04ddc92de1
Merge branch 'master' into 19840
2014-07-22 20:09:05 -07:00
Philip Rosedale
4f52098da1
tuning tweaks to world and avatar lights
2014-07-22 20:23:23 -04:00
Andrzej Kapolka
7faf64c54a
Tab fixes.
2014-07-22 14:24:25 -07:00
Andrzej Kapolka
be028c2b01
Fixes for local lights.
2014-07-22 14:13:51 -07:00
Brad Hefta-Gaub
50e9646f03
Merge pull request #3188 from palomapalmer97/master
...
new voxel scripts
2014-07-21 22:18:44 -07:00
David Rowe
ef8ce8ad7d
Remember location of model file last selected
2014-07-21 21:39:52 -07:00
palomapalmer97
9571098b8b
voxel scripts
...
voxelwall is an 8x8 wall made of voxels that transitions from a bright
red to dark blue
voxelsoundwaves was an array of voxels that was manipulated to resemble
an audio scope that responds to loudness and changes its height
depending on the loudness of the audio that the microphone picks up
2014-07-21 14:10:09 -07:00
David Rowe
f87a83f79e
Read mappings from FST file
2014-07-21 12:55:25 -07:00
David Rowe
ab0ec9f474
Read raw data of different model file types
2014-07-20 22:55:07 -07:00
David Rowe
3f24f61180
Provide Content-Type and -Length headers when reading local files
2014-07-20 22:45:19 -07:00
David Rowe
2be03ada9c
Prepare for reading and processing model file content
2014-07-20 15:14:48 -07:00
David Rowe
ed1b058cb1
Upload selected model file directly to public folder for starters
2014-07-20 13:55:26 -07:00
David Rowe
33ffed7135
Add GET of local files to JavaScript XMLHttpRequest
2014-07-19 15:47:06 -07:00
David Rowe
6027f4dad1
Add model file selection dialog box
2014-07-19 15:33:54 -07:00
David Rowe
c5faeadd81
Add button menu options for loading model from URL or file
2014-07-19 15:27:41 -07:00
David Rowe
f16eb0fd89
Encapsulate and lint "new model" toolbar
2014-07-19 14:33:48 -07:00
Atlante45
c07ba9fec5
Added browser as a tool
2014-07-17 17:50:56 -07:00
Atlante45
7ab8b5a843
Added S3 browser
2014-07-17 17:12:54 -07:00
Brad Hefta-Gaub
d8d6d08958
Merge pull request #3145 from samcake/19734
...
19734 - Leapmotion support
2014-07-17 08:45:55 -07:00
Brad Hefta-Gaub
cc7da35722
Merge pull request #3177 from Barnold1953/OculusSDK
...
Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:36:52 -07:00
barnold1953
44cf662904
Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:06:48 -07:00
Brad Hefta-Gaub
8a1484ce68
Merge pull request #3174 from wdings23/fix_new_avatar_light
...
Fix new avatar light
2014-07-16 12:03:21 -07:00
Brad Hefta-Gaub
3dfb5030c5
Merge pull request #3175 from Barnold1953/OculusSDK
...
Two new example scripts
2014-07-16 12:02:37 -07:00
Atlante45
60f242118e
Code cleanup
2014-07-16 11:52:12 -07:00
barnold1953
77b2dd695d
fixed header
2014-07-16 11:34:31 -07:00
Atlante45
f960b4fff3
new windows JS interface
2014-07-16 11:32:18 -07:00
barnold1953
4483c7dc6b
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-07-16 11:24:32 -07:00
barnold1953
8b911c3e2c
Finished up basic falling sand example script
2014-07-16 11:21:58 -07:00
barnold1953
f6a184fc2b
Bug fixes in fallingSand
2014-07-16 11:10:59 -07:00
TonyPeng
7aae85833b
Take out getter for avatar's hash key.
2014-07-16 10:08:49 -07:00
TonyPeng
90d56bc108
Use the number of local lights to update new avatars instead of checking hashes.
2014-07-15 16:10:13 -07:00
barnold1953
b339e9c2af
Added getVoxelEnclosingPointBlocking and improved sand script
2014-07-15 11:44:59 -07:00
TonyPeng
4cea4d2838
Resolve upstrem conflict
2014-07-15 10:33:22 -07:00
Brad Hefta-Gaub
12f8cfbb67
Merge pull request #3167 from Atlante45/typed_arrays
...
Typed arrays
2014-07-15 08:31:02 -07:00
barnold1953
4991bf37a2
Added a brush for the voxel sand script
2014-07-14 17:54:34 -07:00
barnold1953
13960cd645
Basic falling sand script
2014-07-14 16:16:07 -07:00
TonyPeng
afc573b248
Took out debug print
2014-07-14 15:08:29 -07:00
TonyPeng
1aa20dff60
Expose light directions and colors for the avatar list in AvatarManager. Light parameter changes within the script will effect all the avatars currently in AvatarManager.
2014-07-14 13:59:57 -07:00
Atlante45
afa43a9d7e
Fix win build fail
2014-07-14 11:06:10 -07:00
Andrew Meadows
8ffc3aa73d
merge upstream/master into andrew/thermonuclear (AKA samcake/19734)
...
Conflicts:
interface/src/Application.cpp
2014-07-14 09:10:27 -07:00
Philip Rosedale
2d4194cae5
fixes per review, clap animation requires double-tap to start
2014-07-13 23:33:02 -07:00
Atlante45
6d4bb0f4fd
Added Uint8ClampedArray
2014-07-11 18:27:26 -07:00
Atlante45
5a8569fcd5
Handling NaN values for floats
2014-07-11 17:46:07 -07:00
barnold1953
829918e6c0
Added grenadeLauncher.js to examples. Sorry in advance for any damage
2014-07-11 17:23:13 -07:00
Atlante45
75573a4c06
Added exception checking to unit tests
2014-07-11 16:23:50 -07:00