Commit graph

67 commits

Author SHA1 Message Date
Andrzej Kapolka
f9f2c66115 Merge branch 'master' of https://github.com/worklist/hifi into kinected
Conflicts:
	interface/src/Application.cpp
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	libraries/avatars/src/AvatarData.h
2013-07-05 22:52:42 -07:00
Andrzej Kapolka
30f77975cf Trying to get the right rotations, send them on the wire. 2013-07-03 17:07:22 -07:00
Stephen Birarda
36c6912de8 your agents are now nodes 2013-07-03 10:35:09 -07:00
Andrzej Kapolka
52e7ff9a68 Working on filling in missing joint data. 2013-07-02 14:51:27 -07:00
Eric Johnston
6c42922288 Minor bug fixes for networked Leap hands 2013-06-28 15:22:56 -07:00
Eric Johnston
1c797405da Hand rework in preparation for adding send/receive hand data
- Added Hand.cpp, Hand.h, HandData.cpp, HandData.h, roughly matching the equivalent Head files
- Cleaned up Avatar by moving hand work into Hand files
- Added fixed-point data packing, for use in sending hand offsets
2013-06-28 07:57:02 -07:00
ZappoMan
7fe6c0e3b3 added occlusion culling menu option 2013-06-18 09:34:12 -07:00
ZappoMan
4f2af717f2 Fixed merge issue with new orientation vectors, migrated to common identity names 2013-06-04 17:27:40 -07:00
ZappoMan
a12353e112 hopefully fix unix build buster 2013-06-04 11:38:47 -07:00
ZappoMan
eef0636655 some cleanup 2013-06-03 21:53:06 -07:00
ZappoMan
510dfc7353 Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization 2013-06-03 21:43:38 -07:00
Andrzej Kapolka
021dce72be Moved direction vectors to AvatarData, made them align with OpenGL view space
(to avoid the 180 degree rotations).
2013-05-30 09:55:34 -07:00
ZappoMan
b3045ea681 working on handPosition optimizations 2013-05-28 16:11:07 -07:00
Stephen Birarda
9f2c0adec7 move audioLoudness to HeadData 2013-05-28 12:22:51 -07:00
ZappoMan
04f4e499e1 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
5d1ba857c5 Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
Stephen Birarda
59a6016f4b use a NULL default for owningAvatar to simplify constructors 2013-05-24 12:18:38 -07:00
Stephen Birarda
36892da488 keep a pointer to owning agent in AgentData 2013-05-24 12:17:34 -07:00
Stephen Birarda
4738fc888b return Avatar Head by reference so setters actually do something 2013-05-22 16:43:41 -07:00
Stephen Birarda
564244ddd3 move _leanSideways and _leanForwards to HeadData 2013-05-20 17:13:40 -07:00
Stephen Birarda
de84b7803f move _lookAtPosition to HeadData class 2013-05-20 15:51:40 -07:00
Stephen Birarda
257a1d1f2e move head rotations to new HeadData class to be used for transmission 2013-05-20 15:21:02 -07:00
Jeffrey Ventrella
44ef5d4bac fix 2013-05-20 14:37:09 -07:00
Jeffrey Ventrella
b42d093b4a Merge remote-tracking branch 'upstream/master' 2013-05-20 14:36:13 -07:00
ZappoMan
cf065a413c merge 2013-05-20 12:36:16 -07:00
ZappoMan
17c961f1b0 merge 2013-05-20 12:34:15 -07:00
ZappoMan
fe1f02beff moved constructor 2013-05-20 12:16:55 -07:00
Jeffrey Ventrella
545b928971 Merge remote-tracking branch 'upstream/master' 2013-05-20 12:16:40 -07:00
birarda
1e63bb8d20 Merge pull request #353 from ZappoMan/master
fixed Philip's no animation problem
2013-05-20 12:15:57 -07:00
Jeffrey Ventrella
ffbc70814a preparing to add transmitted lookat position data 2013-05-20 11:41:21 -07:00
ZappoMan
06242a82c4 fixed Philip's no animation problem 2013-05-19 20:53:46 -07:00
Stephen Birarda
fb2f36519d inline getters and setters in AvatarData 2013-05-17 12:19:19 -07:00
Stephen Birarda
199853711f disallow copying of AvatarData objects 2013-05-17 12:15:10 -07:00
Philip Rosedale
9f57787ece Fixed jerking on gravity, added mouse pitch, yaw behavior. 2013-05-16 17:05:45 -06:00
ZappoMan
a1902e3dc9 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-14 12:14:53 -07:00
ZappoMan
d59a8143d7 added wantDelta, made want bools a bit mask 2013-05-14 11:08:59 -07:00
Philip Rosedale
ba0263a436 Fixed uninitialized audio loudness value 2013-05-13 19:26:46 -07:00
ZappoMan
b196227385 Added wantResIn and wantColor feature between client and server
- Updated Voxel Server to support non-res-in version of voxel distribution
- Updated agent data to allow client to send desired res-in and color state
- added menu items to client debug menu to toggle wantResIn and wantColor
2013-05-13 15:02:46 -07:00
Philip Rosedale
c0a54eca14 Added head lean to broadcast data packets, lean now being set from invensense accelerometers. 2013-05-09 15:03:19 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
Andrzej Kapolka
d5da35e91a Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 15:41:57 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Andrzej Kapolka
f538e2bdbc Added key state to avatar data, started on chat entry field. 2013-04-24 17:06:55 -07:00
Stephen Birarda
87386cb05a line the consts back up in AvatarData 2013-04-24 13:54:35 -07:00
Stephen Birarda
461ca6ecb4 revert some of the const changes that make sense 2013-04-24 13:51:27 -07:00
Stephen Birarda
a423d3c38f more const repairs in AvatarData 2013-04-24 13:49:24 -07:00
Stephen Birarda
142a8a6f08 remove double const in AvatarData.h 2013-04-24 13:45:17 -07:00
Stephen Birarda
cfbe8a719c fix getter for hand state in AvatarData 2013-04-24 12:39:25 -07:00