Andrzej Kapolka
f9f2c66115
Merge branch 'master' of https://github.com/worklist/hifi into kinected
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Conflicts:
interface/src/Application.cpp
interface/src/Avatar.cpp
interface/src/Avatar.h
libraries/avatars/src/AvatarData.h
2013-07-05 22:52:42 -07:00
Andrzej Kapolka
30f77975cf
Trying to get the right rotations, send them on the wire.
2013-07-03 17:07:22 -07:00
Stephen Birarda
36c6912de8
your agents are now nodes
2013-07-03 10:35:09 -07:00
Andrzej Kapolka
52e7ff9a68
Working on filling in missing joint data.
2013-07-02 14:51:27 -07:00
Eric Johnston
6c42922288
Minor bug fixes for networked Leap hands
2013-06-28 15:22:56 -07:00
Eric Johnston
1c797405da
Hand rework in preparation for adding send/receive hand data
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- Added Hand.cpp, Hand.h, HandData.cpp, HandData.h, roughly matching the equivalent Head files
- Cleaned up Avatar by moving hand work into Hand files
- Added fixed-point data packing, for use in sending hand offsets
2013-06-28 07:57:02 -07:00
ZappoMan
7fe6c0e3b3
added occlusion culling menu option
2013-06-18 09:34:12 -07:00
ZappoMan
4f2af717f2
Fixed merge issue with new orientation vectors, migrated to common identity names
2013-06-04 17:27:40 -07:00
ZappoMan
a12353e112
hopefully fix unix build buster
2013-06-04 11:38:47 -07:00
ZappoMan
eef0636655
some cleanup
2013-06-03 21:53:06 -07:00
ZappoMan
510dfc7353
Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization
2013-06-03 21:43:38 -07:00
Andrzej Kapolka
021dce72be
Moved direction vectors to AvatarData, made them align with OpenGL view space
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(to avoid the 180 degree rotations).
2013-05-30 09:55:34 -07:00
ZappoMan
b3045ea681
working on handPosition optimizations
2013-05-28 16:11:07 -07:00
Stephen Birarda
9f2c0adec7
move audioLoudness to HeadData
2013-05-28 12:22:51 -07:00
ZappoMan
04f4e499e1
Optimize wire-format for AvatarData
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- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
5d1ba857c5
Optimize View Frustum wire format.
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- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
Stephen Birarda
59a6016f4b
use a NULL default for owningAvatar to simplify constructors
2013-05-24 12:18:38 -07:00
Stephen Birarda
36892da488
keep a pointer to owning agent in AgentData
2013-05-24 12:17:34 -07:00
Stephen Birarda
4738fc888b
return Avatar Head by reference so setters actually do something
2013-05-22 16:43:41 -07:00
Stephen Birarda
564244ddd3
move _leanSideways and _leanForwards to HeadData
2013-05-20 17:13:40 -07:00
Stephen Birarda
de84b7803f
move _lookAtPosition to HeadData class
2013-05-20 15:51:40 -07:00
Stephen Birarda
257a1d1f2e
move head rotations to new HeadData class to be used for transmission
2013-05-20 15:21:02 -07:00
Jeffrey Ventrella
44ef5d4bac
fix
2013-05-20 14:37:09 -07:00
Jeffrey Ventrella
b42d093b4a
Merge remote-tracking branch 'upstream/master'
2013-05-20 14:36:13 -07:00
ZappoMan
cf065a413c
merge
2013-05-20 12:36:16 -07:00
ZappoMan
17c961f1b0
merge
2013-05-20 12:34:15 -07:00
ZappoMan
fe1f02beff
moved constructor
2013-05-20 12:16:55 -07:00
Jeffrey Ventrella
545b928971
Merge remote-tracking branch 'upstream/master'
2013-05-20 12:16:40 -07:00
birarda
1e63bb8d20
Merge pull request #353 from ZappoMan/master
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fixed Philip's no animation problem
2013-05-20 12:15:57 -07:00
Jeffrey Ventrella
ffbc70814a
preparing to add transmitted lookat position data
2013-05-20 11:41:21 -07:00
ZappoMan
06242a82c4
fixed Philip's no animation problem
2013-05-19 20:53:46 -07:00
Stephen Birarda
fb2f36519d
inline getters and setters in AvatarData
2013-05-17 12:19:19 -07:00
Stephen Birarda
199853711f
disallow copying of AvatarData objects
2013-05-17 12:15:10 -07:00
Philip Rosedale
9f57787ece
Fixed jerking on gravity, added mouse pitch, yaw behavior.
2013-05-16 17:05:45 -06:00
ZappoMan
a1902e3dc9
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-14 12:14:53 -07:00
ZappoMan
d59a8143d7
added wantDelta, made want bools a bit mask
2013-05-14 11:08:59 -07:00
Philip Rosedale
ba0263a436
Fixed uninitialized audio loudness value
2013-05-13 19:26:46 -07:00
ZappoMan
b196227385
Added wantResIn and wantColor feature between client and server
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- Updated Voxel Server to support non-res-in version of voxel distribution
- Updated agent data to allow client to send desired res-in and color state
- added menu items to client debug menu to toggle wantResIn and wantColor
2013-05-13 15:02:46 -07:00
Philip Rosedale
c0a54eca14
Added head lean to broadcast data packets, lean now being set from invensense accelerometers.
2013-05-09 15:03:19 -07:00
Andrzej Kapolka
46041b2ed9
Style tweaks: preface privates with underscore, capitalize enum members.
2013-04-26 10:21:14 -07:00
Andrzej Kapolka
d5da35e91a
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-25 15:41:57 -07:00
Andrzej Kapolka
d041072d40
Delete support (though the one on my numeric keypad doesn't work?),
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sending key states.
2013-04-25 15:26:05 -07:00
Andrzej Kapolka
675d06e4b9
More chat bits; basic functionality now working.
2013-04-25 14:03:31 -07:00
Philip Rosedale
ba55175870
Gravity is ON near origin, off in space, and a gravity field can be created with getGravity()
2013-04-25 09:50:35 -07:00
Andrzej Kapolka
f538e2bdbc
Added key state to avatar data, started on chat entry field.
2013-04-24 17:06:55 -07:00
Stephen Birarda
87386cb05a
line the consts back up in AvatarData
2013-04-24 13:54:35 -07:00
Stephen Birarda
461ca6ecb4
revert some of the const changes that make sense
2013-04-24 13:51:27 -07:00
Stephen Birarda
a423d3c38f
more const repairs in AvatarData
2013-04-24 13:49:24 -07:00
Stephen Birarda
142a8a6f08
remove double const in AvatarData.h
2013-04-24 13:45:17 -07:00
Stephen Birarda
cfbe8a719c
fix getter for hand state in AvatarData
2013-04-24 12:39:25 -07:00