Commit graph

6857 commits

Author SHA1 Message Date
barnold1953
f4391bcdbe _distance variable 2014-06-02 17:23:32 -07:00
barnold1953
10d0b6af03 Fixed Oculus overlay color bug 2014-06-02 16:47:51 -07:00
barnold1953
4ed03e996a Added Oculus Options menu 2014-06-02 16:15:51 -07:00
barnold1953
90754e320d Curved Oculus overlay around camera as a semicircle 2014-06-02 16:05:07 -07:00
Brad Hefta-Gaub
6f5d2ba233 Merge pull request #2970 from Barnold1953/master
Mirror mode fix, particleBirds.js
2014-06-02 13:02:05 -07:00
Andrew Meadows
8e7daed2b3 Merge upsrtream/master into andrew/inertia
Conflicts:
	interface/src/renderer/Model.cpp
2014-06-02 11:32:23 -07:00
barnold1953
863e2c56ae Fixed mirror mode for non-headless models. 2014-06-02 10:41:10 -07:00
ZappoMan
8b51cd0d8a fix bug in Menu::removeAction() where we weren't removing the action key from the hash, memory leak, and other problems 2014-05-31 14:04:33 -07:00
ZappoMan
22a8f88195 add support for Menu.menuExists() and menu.menuItemExists() 2014-05-31 13:24:07 -07:00
Andrzej Kapolka
70afda6f86 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-30 15:19:34 -07:00
Stephen Birarda
d48a5dd305 don't force OAuthWebViewHandler to stay on top 2014-05-30 14:54:25 -07:00
Andrzej Kapolka
164192fb50 If the skeleton doesn't have eye joints (as with the Fuse models), make up
some positions based on the head and neck joints.
2014-05-30 11:03:46 -07:00
Andrew Meadows
4eb4334ed8 replace Model::setJointRotation() with JointState::setRotation() 2014-05-30 09:57:32 -07:00
Andrew Meadows
557d7d428b minor rename and formatting 2014-05-30 08:28:15 -07:00
Andrew Meadows
e21dbd8726 rename updateWorldTransforms to computeTransforms 2014-05-30 08:20:11 -07:00
Andrzej Kapolka
b93b009cd8 Merge pull request #2953 from PhilipRosedale/master
Fixes having large yaw movements get head and body out of alignment with oculus
2014-05-29 19:00:37 -07:00
AndrewMeadows
5b74829318 Merge pull request #2955 from ey6es/cascade
Basic cascaded shadow maps for increased shadow draw distance.
2014-05-29 18:57:44 -07:00
Andrzej Kapolka
f42199b3e1 Merge pull request #2952 from Atlante45/click_drag_attach
Click drag attach!
2014-05-29 18:55:33 -07:00
AndrewMeadows
eed2cd28ef Merge pull request #2956 from ZappoMan/perfstats
Fix Ray Intersection bug that was causing low FPS... also added more performance debugging
2014-05-29 18:48:38 -07:00
Atlante45
17e3bd6110 CR comments 2014-05-29 18:24:21 -07:00
Andrzej Kapolka
1eace78e47 Hide distances; they no longer need to be publicly visible. 2014-05-29 17:46:25 -07:00
ZappoMan
ac22cebde1 more performance stats debugging 2014-05-29 17:41:40 -07:00
Andrzej Kapolka
34091128d8 Distance tweak. 2014-05-29 17:22:59 -07:00
Andrzej Kapolka
67921c474e Merge branch 'master' of https://github.com/highfidelity/hifi into cascade 2014-05-29 17:09:09 -07:00
Andrzej Kapolka
12beef7fec Apply the new shadow distances to the models, too. 2014-05-29 17:08:36 -07:00
Philip Rosedale
d17eeaf35b remove old oculus yaw offset, expand limit on head yaw 2014-05-29 16:50:13 -07:00
Andrzej Kapolka
0b4484a153 Trying a different way of determining the cascade threshold distances. 2014-05-29 16:49:51 -07:00
Andrew Meadows
6efa851104 minor cleanup + use 'fraction' instead of 'percent' 2014-05-29 15:44:27 -07:00
Atlante45
73f7390eaa Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 15:37:22 -07:00
Clément Brisset
6864fc3b99 Merge pull request #2951 from ZappoMan/perfstats
add improved detailed rendering and FPS debugging stats
2014-05-29 15:37:07 -07:00
ZappoMan
7e3ef34e6c CR feedback 2014-05-29 15:34:20 -07:00
Andrzej Kapolka
391902f79b Cascaded shadow maps for models. 2014-05-29 15:30:40 -07:00
Atlante45
0eb56000ef Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 15:02:21 -07:00
Clément Brisset
21d1a18bd5 Merge pull request #2949 from AndrewMeadows/inertia
safe copy of JointState data
2014-05-29 14:44:05 -07:00
Brad Hefta-Gaub
2c8da2bda7 Merge pull request #2950 from wangyix/flighttime_fix_pull
Fix for unreasonable flight times
2014-05-29 14:43:15 -07:00
Atlante45
9c38beb4bc Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 14:34:18 -07:00
Atlante45
b91fd19f39 snapped attachment to center and scale them to fit 2014-05-29 14:30:28 -07:00
Andrew Meadows
603333f634 add JointState::restoreRotation() 2014-05-29 14:11:17 -07:00
Andrew Meadows
2e99d316ac remove JointState::_translation
(use corresponding data in FBXJoint instead)
2014-05-29 12:52:05 -07:00
Andrzej Kapolka
09231f01f3 Retain "simple" shadows, supply cascaded as option. 2014-05-29 12:48:41 -07:00
ZappoMan
e6966c2155 add improved detailed rendering and FPS debugging stats 2014-05-29 12:12:23 -07:00
Andrew Meadows
a898fcbf75 move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
2014-05-29 11:43:25 -07:00
wangyix
c87c474877 removed debug info, cleaned code for pull req 2014-05-29 10:39:40 -07:00
Atlante45
37613f086b Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach
Conflicts:
	interface/src/renderer/Model.cpp
2014-05-29 10:28:09 -07:00
Mohammed Nafees
2c3784c7d5 Merge branch master of upstream 2014-05-29 22:31:32 +05:30
Andrew Meadows
4cf5628783 move applyRotationDelta() from Model to JointState 2014-05-29 10:00:55 -07:00
wangyix
a0f9d2c106 Merge remote-tracking branch 'upstream/master' 2014-05-29 09:20:30 -07:00
Andrew Meadows
29e093e2e0 fix float literals to agree with coding standard 2014-05-29 09:20:01 -07:00
AndrewMeadows
b849c07faf Merge pull request #2945 from huffman/19725
Code Review for Job #19725
2014-05-29 09:06:43 -07:00
AndrewMeadows
31237003db Merge pull request #2944 from Barnold1953/master
Disable oculus overlay until it is curved.
2014-05-29 09:01:52 -07:00