Commit graph

19664 commits

Author SHA1 Message Date
Atlante45
f26ddc6f8b Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
Chris Collins
de419c2818 Merge pull request #8912 from Atlante45/nodelist-race
Fix potential race in NodeList
2016-10-26 13:00:05 -07:00
Brad Hefta-Gaub
2fa4f53c4c Merge pull request #8915 from highfidelity/stable
Stable to master
2016-10-25 18:52:29 -07:00
Brad Davis
ce627eeea1 Updated metrics 2016-10-25 17:49:51 -07:00
Brad Davis
a9bf2a5cd3 Limit max texture size, don't force cubemaps to sparse page size 2016-10-25 17:47:42 -07:00
Brad Davis
78d55011a4 Limit sparse textures to 1 GB for now 2016-10-25 17:47:41 -07:00
Brad Davis
f26dc4dcb9 Don't rectify skybox textures 2016-10-25 17:47:40 -07:00
Brad Davis
4bb8d4e78e Force all loaded textures to sparse compatible sizes 2016-10-25 17:47:39 -07:00
Stephen Birarda
b16f5a4752 include BuildInfo for USE_STABLE_GLOBAL_SERVICES 2016-10-25 17:42:12 -07:00
Brad Hefta-Gaub
56b0995047 Merge pull request #8909 from hyperlogic/bug-fix/crash-on-exit-fix
Crash on exit fix for render items
2016-10-25 17:34:46 -07:00
Chris Collins
3b31b28622 Merge pull request #8904 from sethalves/fix-a-couple-crash-on-exits
fix a couple of crash-on-exits
2016-10-25 17:03:21 -07:00
Atlante45
384f3d9321 Fix potential race in NodeList 2016-10-25 16:58:21 -07:00
Brad Hefta-Gaub
001cfc7e15 Merge pull request #8901 from samcake/blue
Adding more detailed counters for texture memory consumption
2016-10-25 16:19:56 -07:00
Brad Hefta-Gaub
bf7d19a805 tweak format of gl_info 2016-10-25 15:48:22 -07:00
Brad Hefta-Gaub
b506e33baf add gl info and gpu free memory to user stats 2016-10-25 15:48:12 -07:00
Brad Hefta-Gaub
4aa96c9acc add location and build info to user activity stats 2016-10-25 15:48:03 -07:00
Anthony Thibault
23aa626755 Destroy render scene & engine before Application is destroyed
Many render items/payloads contain smart pointers back to the
objects that added them to the scene, including entity and avatar
objects. Currently, those render items are destroyed when the
scene is destroyed very late in the application life-cycle.

There are rare crashes that can occur when these render items are
destroyed. Possibly, due to them referencing objects that have
already been destroyed via raw pointers. In an effort to
eliminate these crashes, we now destroy the scene earlier, within
Application::aboutToQuit() which is connected to the
QCoreApplication::aboutToQuit signal.  Also, we guard against null
scene pointer dereferences.  Any location that accesses the scene
off the main thread, now checks the validity of the scene pointer.
2016-10-25 15:28:37 -07:00
Brad Hefta-Gaub
822e088240 tweak format of gl_info 2016-10-25 15:20:10 -07:00
Brad Hefta-Gaub
e22a2e9e2f add gl info and gpu free memory to user stats 2016-10-25 14:56:54 -07:00
Brad Hefta-Gaub
272055b6ee add location and build info to user activity stats 2016-10-25 14:19:44 -07:00
Seth Alves
3903a51062 fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
samcake
133b0b38fd Fixing build issue on non win 2016-10-25 13:24:39 -07:00
samcake
c586bef452 Actually remove the multiplication of the color buffer cost by the swapchain length in the pixel SIze estimation since it doesn;t look true 2016-10-25 12:56:26 -07:00
samcake
507d3e5a39 IMprove the counting and namoing of the new couters the gl swapchain 2016-10-25 12:28:07 -07:00
Stephen Birarda
b753871fc1 don't change DF or buffer sizes for ice-server 2016-10-25 11:20:10 -07:00
Brad Hefta-Gaub
1bbf0179dd Merge pull request #8894 from ZappoMan/xboxLasers
Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Brad Hefta-Gaub
da0d1f1f13 Merge pull request #8896 from ZappoMan/i5SandboxHeartbeat
actually make the RunningMarker run on a different thread
2016-10-25 08:47:06 -07:00
Brad Hefta-Gaub
4cb693315f CR feedback 2016-10-25 08:31:23 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
sam
6b2b68e691 trying to add counters for the default FBO 2016-10-25 03:36:23 -07:00
Brad Hefta-Gaub
2c28316e39 CR feedback 2016-10-24 20:40:43 -07:00
Brad Hefta-Gaub
ed4279783d CR feedback 2016-10-24 20:38:49 -07:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
Brad Hefta-Gaub
ae6022c498 actually make the RunningMarker run on a different thread 2016-10-24 18:55:25 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Clément Brisset
dd45500313 Merge pull request #8891 from huffman/fix/disconnected-dialog-updates
Fix several aspects of the "disconnected" dialog
2016-10-24 15:39:16 -07:00
Chris Collins
48215009c1 Merge pull request #8885 from jherico/qml_limit
4k display & QML Offscreen rendering fixes
2016-10-24 15:22:33 -07:00
Brad Hefta-Gaub
779f326452 cleanup 2016-10-24 15:03:41 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Ryan Huffman
e0c109d6ca Simplify ConnectionMonitor to only rely on domainConnectionRefused instead of authRequired 2016-10-24 14:45:41 -07:00
Brad Davis
7900fd3e18 New texture memory scheme 2016-10-24 13:10:41 -07:00
Brad Davis
da9eb0433c Remove workaround for QML HDPI offscreen rendering bug 2016-10-24 11:51:40 -07:00
Ryan Huffman
5b58e8ae97 Fix ConnectionHandler not handling connected-but-need-auth condition 2016-10-24 10:44:33 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Ryan Huffman
b5881146df Merge pull request #8878 from zzmp/fix/half-sec-audio-crash
reduce sound from crashed avatars
2016-10-23 20:38:35 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Davis
7879bf37f2 Fix typo in comment 2016-10-22 18:12:40 -07:00
Brad Davis
b572fb2a91 Only use sparse texture memory for the memory pressure calculation (since that's all we can modify) 2016-10-22 14:49:10 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00