Commit graph

197 commits

Author SHA1 Message Date
ZappoMan
558fca7936 latest jurisdiction work 2013-08-02 11:12:33 -07:00
ZappoMan
75fe53263c first cut at jurisdiction maps, not working yet 2013-08-01 12:40:40 -07:00
ZappoMan
c7e3fe5ef6 Added false colorization by voxel server source
- switched readBitstreamToTree() to take params struct for future expansion
- switched readNodeData() to take params for future expansion
- added sourceID to VoxelNode
- fixed false colorize routines to correctly redraw by marking tree as dirty
2013-07-30 11:08:48 -07:00
ZappoMan
620fe12358 support for multiple voxel servers in ping stats 2013-07-29 16:31:14 -07:00
ZappoMan
95e6fb16d0 cleanup 2013-07-29 16:17:57 -07:00
ZappoMan
c5ab321bd9 Merge branch 'master' of https://github.com/worklist/hifi into multiple_voxel_servers 2013-07-29 15:54:52 -07:00
ZappoMan
86bf268eef first cut at multiple voxel servers 2013-07-29 14:56:33 -07:00
ZappoMan
0c95dc4adf Fixed voxel trails from animations
- removed stageForDeletion behavior of VoxelNode
- replaced with VoxelNodeDeletionHook strategy
- VoxelSystem now cleans up previously used VBO index slots via hook
2013-07-26 11:12:48 -07:00
ZappoMan
79648ce656 fix bug with dragonfly leaving trailing bits 2013-07-25 15:22:23 -07:00
ZappoMan
919f2a4a93 fix voxel-server crash 2013-07-25 12:56:00 -07:00
ZappoMan
d5e62b0f5a CR feedback 2013-07-22 14:18:16 -07:00
ZappoMan
de7cd4db03 added total voxel count to stats 2013-07-20 15:49:04 -07:00
ZappoMan
787c448856 include elapsed encoding time in voxel stats, fixed issue with subtree removal stats 2013-07-19 12:29:54 -07:00
ZappoMan
c2ab5c4d98 more work on voxel stats 2013-07-19 11:42:37 -07:00
ZappoMan
3aa6af21b1 more voxel scene stats 2013-07-18 14:13:45 -07:00
ZappoMan
1e421d222d cleaned up some compiler warnings and constants 2013-07-18 10:20:01 -07:00
ZappoMan
677e2580e1 make send only changed bits work better 2013-07-17 14:42:20 -07:00
ZappoMan
74eaf72d53 removed bogus code that related to server crash 2013-07-17 11:52:50 -07:00
ZappoMan
bdb14fee33 cleanup 2013-07-16 16:53:15 -07:00
ZappoMan
5ee6910256 cleanup 2013-07-16 16:51:09 -07:00
ZappoMan
d54bae8e76 cleanup 2013-07-16 16:47:18 -07:00
ZappoMan
75d052b997 cleanup 2013-07-16 16:46:58 -07:00
ZappoMan
fbc59de081 latest cut at dirty bit sending 2013-07-16 15:08:09 -07:00
ZappoMan
70e54f0350 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-07-16 13:52:07 -07:00
Stephen Birarda
9d62e7f187 Merge remote-tracking branch 'upstream/master' into qdebug 2013-07-16 13:34:42 -07:00
Stephen Birarda
1b48d4f0fc revert removal of extraneous newlines 2013-07-16 12:46:32 -07:00
ZappoMan
c12ab63dc2 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-07-16 12:00:07 -07:00
Stephen Birarda
89d3cfdb6f remove now extraneous newlines after switch to QDebug 2013-07-16 11:16:51 -07:00
Stephen Birarda
afe49bc756 switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
ZappoMan
d71400a42a Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-07-16 09:36:39 -07:00
ZappoMan
1fb1622beb added sleep to sendVoxelOperation() to keep from overwhelming server 2013-07-15 16:27:23 -07:00
ZappoMan
f415f4081a Fixed a bug in LOD boundaries
- changed the way we calculate whether or not to render a parent "average" voxel so
  that if any of it's most distant child would not be visible, then it's used instead
  of it's children
- added precalculated value for topFarLeft corner of AABox (optimization)
- changed VoxelSystem::newTreeToArrays() and VoxelTree::encodeTreeBitstreamRecursion()
  to use the same help function for determining this LOD boundary behavior
- deleted old dead code in voxel-server and VoxelTree for picking which node to start
  sending with, since it wasn't being used
- added VoxelNode::furthestDistanceToCamera() which tells you not the distance to the
  center of the voxel, but the distance from the camera to the furthest corner relative
  to the camera.
- added ViewFrustum::getFurthestPointFromCamera() which given an axis-aligned box will
  tell you which vertex of the box is furthest from the camera
2013-07-15 01:32:14 -07:00
ZappoMan
323644d877 CR feedback 2013-07-11 16:09:08 -07:00
ZappoMan
8774cb7ca0 fix hungergames circle bug, and improve performance of isLeafOrLOD logic 2013-07-11 15:48:17 -07:00
ZappoMan
c26e39764a Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-11 13:50:33 -07:00
ZappoMan
241bd7ce37 added support for lower LOD when moving with low res moving 2013-07-11 13:16:52 -07:00
Stephen Birarda
fcb8865d2e resolve conflicts on merge with upstream master 2013-07-11 10:58:45 -07:00
ZappoMan
34cebc36c7 short circuit node recursion for delta sending 2013-07-11 09:11:09 -07:00
ZappoMan
ab8e2916d3 improvements to delta sending 2013-07-10 19:49:50 -07:00
ZappoMan
dc70675c22 removed obsolete ResIn mode 2013-07-10 19:04:28 -07:00
ZappoMan
371bf7d181 removed dead code, fixed compiler warning 2013-07-10 17:22:30 -07:00
ZappoMan
1831cc0de3 removed level param from recursion 2013-07-10 17:06:22 -07:00
ZappoMan
4afda27ee0 Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-10 16:28:51 -07:00
ZappoMan
3c150c3ec6 only get boundary distance once, since its the same for all grandchildren 2013-07-10 16:12:13 -07:00
Atlante45
425ea0aa29 merge conflict 2013-07-10 14:22:03 -07:00
ZappoMan
02437c6f39 fix random big average voxels slightly in view bug 2013-07-10 13:29:12 -07:00
ZappoMan
8bccfff5b5 fix random big average voxels slightly in view bug 2013-07-10 13:14:23 -07:00
Atlante45
7d94f65448 Linked ZLIB to voxels library 2013-07-10 13:00:16 -07:00
ZappoMan
d89c3c8042 add version of recurse tree that uses pointer stack and allows timing breaks 2013-07-10 11:09:48 -07:00
ZappoMan
44357fcfb9 add 'level' param to tree recursion 2013-07-09 13:17:21 -07:00