added support for lower LOD when moving with low res moving

This commit is contained in:
ZappoMan 2013-07-11 13:16:52 -07:00
parent 57ce20d3ce
commit 241bd7ce37
3 changed files with 25 additions and 16 deletions

View file

@ -1169,7 +1169,7 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp
// caller can pass NULL as viewFrustum if they want everything
if (params.viewFrustum) {
float distance = node->distanceToCamera(*params.viewFrustum);
float boundaryDistance = boundaryDistanceForRenderLevel(*node->getOctalCode() + 1);
float boundaryDistance = boundaryDistanceForRenderLevel(node->getLevel() + params.boundaryLevelAdjust);
// If we're too far away for our render level, then just return
if (distance >= boundaryDistance) {
@ -1297,7 +1297,8 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp
if (childIsInView) {
// Before we determine consider this further, let's see if it's in our LOD scope...
float distance = distancesToChildren[i]; // params.viewFrustum ? childNode->distanceToCamera(*params.viewFrustum) : 0;
float boundaryDistance = params.viewFrustum ? boundaryDistanceForRenderLevel(*childNode->getOctalCode() + 1) : 1;
float boundaryDistance = !params.viewFrustum ? 1 :
boundaryDistanceForRenderLevel(childNode->getLevel() + params.boundaryLevelAdjust);
if (distance < boundaryDistance) {
inViewCount++;
@ -1353,7 +1354,8 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp
if (params.viewFrustum && childNode->isColored() && !childNode->isLeaf()) {
int grandChildrenInView = 0;
int grandChildrenInLOD = 0;
float grandChildBoundaryDistance = boundaryDistanceForRenderLevel(childNode->getLevel() + 2);
float grandChildBoundaryDistance = boundaryDistanceForRenderLevel(childNode->getLevel() +
1 + params.boundaryLevelAdjust);
for (int grandChildIndex = 0; grandChildIndex < NUMBER_OF_CHILDREN; grandChildIndex++) {
VoxelNode* grandChild = childNode->getChildAtIndex(grandChildIndex);

View file

@ -33,6 +33,8 @@ typedef enum {GRADIENT, RANDOM, NATURAL} creationMode;
#define WANT_OCCLUSION_CULLING true
#define IGNORE_COVERAGE_MAP NULL
#define DONT_CHOP 0
#define NO_BOUNDARY_ADJUST 0
#define LOW_RES_MOVING_ADJUST 1
class EncodeBitstreamParams {
public:
@ -46,6 +48,7 @@ public:
const ViewFrustum* lastViewFrustum;
bool wantOcclusionCulling;
long childWasInViewDiscarded;
int boundaryLevelAdjust;
CoverageMap* map;
@ -58,18 +61,20 @@ public:
bool deltaViewFrustum = false,
const ViewFrustum* lastViewFrustum = IGNORE_VIEW_FRUSTUM,
bool wantOcclusionCulling= NO_OCCLUSION_CULLING,
CoverageMap* map = IGNORE_COVERAGE_MAP) :
maxEncodeLevel (maxEncodeLevel),
maxLevelReached (0),
viewFrustum (viewFrustum),
includeColor (includeColor),
includeExistsBits (includeExistsBits),
chopLevels (chopLevels),
deltaViewFrustum (deltaViewFrustum),
lastViewFrustum (lastViewFrustum),
wantOcclusionCulling(wantOcclusionCulling),
childWasInViewDiscarded(0),
map (map)
CoverageMap* map = IGNORE_COVERAGE_MAP,
int boundaryLevelAdjust = NO_BOUNDARY_ADJUST) :
maxEncodeLevel (maxEncodeLevel),
maxLevelReached (0),
viewFrustum (viewFrustum),
includeColor (includeColor),
includeExistsBits (includeExistsBits),
chopLevels (chopLevels),
deltaViewFrustum (deltaViewFrustum),
lastViewFrustum (lastViewFrustum),
wantOcclusionCulling (wantOcclusionCulling),
childWasInViewDiscarded (0),
boundaryLevelAdjust (boundaryLevelAdjust),
map (map)
{}
};

View file

@ -262,10 +262,12 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
VoxelNode* subTree = nodeData->nodeBag.extract();
bool wantOcclusionCulling = nodeData->getWantOcclusionCulling();
CoverageMap* coverageMap = wantOcclusionCulling ? &nodeData->map : IGNORE_COVERAGE_MAP;
int boundaryLevelAdjust = viewFrustumChanged && nodeData->getWantLowResMoving()
? LOW_RES_MOVING_ADJUST : NO_BOUNDARY_ADJUST;
EncodeBitstreamParams params(INT_MAX, &nodeData->getCurrentViewFrustum(), wantColor,
WANT_EXISTS_BITS, DONT_CHOP, wantDelta, lastViewFrustum,
wantOcclusionCulling, coverageMap);
wantOcclusionCulling, coverageMap, boundaryLevelAdjust);
bytesWritten = serverTree.encodeTreeBitstream(subTree, &tempOutputBuffer[0], MAX_VOXEL_PACKET_SIZE - 1,
nodeData->nodeBag, params);