Andrew Meadows
3fdfc0db14
fix bug breaking simple-compound shape type
2016-07-20 12:55:13 -07:00
Seth Alves
4e308914b2
when cmake is told SERVER_ONLY, still build server-side plugins
2016-07-20 11:37:30 -07:00
Seth Alves
5485b3ee13
when cmake is told SERVER_ONLY, still build server-side plugins
2016-07-20 11:34:44 -07:00
Seth Alves
c36d0d91ad
when cmake is told SERVER_ONLY, still build server-side plugins
2016-07-20 11:29:57 -07:00
Seth Alves
406b08ffa1
when cmake is told SERVER_ONLY, still build server-side plugins
2016-07-20 11:29:00 -07:00
samcake
569fdde7f1
Merge pull request #8285 from samcake/skin
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Merging upstream master and fixing comments from review
2016-07-20 11:06:22 -07:00
samcake
1c4742e710
Fixing comments from review
2016-07-20 11:02:27 -07:00
samcake
853f31f6ea
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-20 10:49:27 -07:00
David Kelly
7b2d5e7fab
Potential cause of that buzzsaw when resetting
2016-07-20 10:41:16 -07:00
Seth Alves
c1b27a9249
Merge branch 'master' of github.com:highfidelity/hifi into groups
2016-07-20 10:03:22 -07:00
Ryan Huffman
1dd7d108d8
Merge pull request #8271 from thoys/fix-duplicate-teleport-target-overlays
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FIX duplicate teleport target overlays
2016-07-20 09:10:16 -07:00
Thijs Wenker
be0ccad0d3
Merge branch 'fix-duplicate-teleport-target-overlays' of github.com:thoys/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:26 +02:00
Anthony J. Thibault
90beb30e8a
Filter out bad openvr HMD poses that are below the floor
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When interface is launched and steam vr is NOT running, openvr can return bad HMD poses for a few frames.
To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor.
2016-07-19 18:12:20 -07:00
Thijs Wenker
b3b1bf7884
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:02 +02:00
Zander Otavka
4a11e4accc
Merge pull request #1 from AndrewMeadows/edit-model-ui
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fix bug where some model shapes are momentarily incorrect
2016-07-19 18:07:19 -07:00
Andrew Meadows
2afd65467a
fix bug where model is not yet ready for col shape
2016-07-19 18:01:22 -07:00
Andrew Meadows
22e7e150fc
remove debug cruft
2016-07-19 18:01:06 -07:00
Seth Alves
56726183f6
clear internal bullet flag before switching entity to kinematic
2016-07-19 16:45:57 -07:00
Howard Stearns
0b5cdcef42
Merge pull request #8252 from howard-stearns/suggestions
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suggestions
2016-07-19 15:46:23 -07:00
Chris Collins
0632f6df2d
Merge pull request #8279 from birarda/master
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fix crash with multiple solo nodes in closeCurrentPacket
2016-07-19 14:57:00 -07:00
Anthony J. Thibault
837b19ed1b
fix for pushing avatar into floor when exiting away mode.
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* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
are facing the same direction as the current HMD orientation.
away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Chris Collins
de06c7c370
Merge pull request #8276 from ZappoMan/addCodecNameToStream
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Fix issues with mismatched codecs
2016-07-19 13:45:45 -07:00
samcake
91a0b86d40
Merge pull request #8280 from samcake/skin
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Update the upstream skin with master changes and bug fixes for skin
2016-07-19 13:43:45 -07:00
howard-stearns
4a6132874f
encodeURIComponent of the protocol signature
2016-07-19 13:43:28 -07:00
samcake
8f663f20e0
FIx warnings
2016-07-19 13:24:03 -07:00
Zander Otavka
acf4539f4f
Return a JSON string from QML instead of JS object
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Idk why QML can't return a JS object, but it can't. Strings work, so I
use a string.
2016-07-19 13:21:08 -07:00
samcake
7f169b8e4f
Adjust qml positions and fix one shader bug
2016-07-19 13:20:19 -07:00
samcake
3e7126f5be
Removed reference to LIghtingModel.slh in teh DefereedBufferWrite.slh to avoid side effects
2016-07-19 13:06:26 -07:00
Thijs Wenker
2adff24a05
silly workaround- workaround
2016-07-19 21:34:42 +02:00
samcake
4742f40128
Separating the normal packing into it s own file and make sure to sclae the filter radius correctly dpeending on the resolution of diffusion
2016-07-19 12:23:57 -07:00
Stephen Birarda
f28f3d7fcf
force removal of an old solo node when added new one
2016-07-19 12:02:37 -07:00
Seth Alves
be001a652f
when doing a parenting grab, zero velocity
2016-07-19 11:50:53 -07:00
Seth Alves
5f6e608207
don't overwrite physical properties with those from the entity during editEntity -- only set those that the script didn't.
2016-07-19 11:23:21 -07:00
Anthony Thibault
897627ebd6
Merge pull request #8272 from hyperlogic/bug-fix/mac-os-quality-of-life-fixes
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Mac OS X fixes
2016-07-19 11:18:46 -07:00
Brad Hefta-Gaub
866ba2f185
Merge pull request #8273 from hyperlogic/bug-fix/far-grab-zoom
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far-grabbed objects no longer fly away when the avatar body shifts
2016-07-19 10:40:48 -07:00
samcake
36d58a2b82
Finish the integration of the diffusion pass in the SurfaceGeometryPass job, clean up ui
2016-07-19 10:34:06 -07:00
Anthony J. Thibault
212175bdaa
bug fix for far-grab pulling the object in the wrong direction
2016-07-19 10:23:00 -07:00
samcake
18ec4aa4e2
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-19 09:27:33 -07:00
Brad Hefta-Gaub
48705d33c5
Merge pull request #8277 from jherico/pause_lighting
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Ensure the pause overlay is unlit (emissive)
2016-07-19 08:34:15 -07:00
Brad Hefta-Gaub
1ee5023f6d
fix warnings
2016-07-19 08:33:54 -07:00
Brad Davis
d98ae1ba9c
Ensure the pause overlay is unlit (emissive)
2016-07-19 07:10:34 -07:00
samcake
ff132fa712
Gathering the diffusion passes in the SUrfaceGEometryPAss job
2016-07-19 02:11:22 -07:00
samcake
3638a3b9c3
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-18 23:15:21 -07:00
Brad Hefta-Gaub
c484fec51d
cleanup
2016-07-18 22:54:57 -07:00
Brad Hefta-Gaub
dbf60a594c
Merge branch 'master' of https://github.com/highfidelity/hifi into addCodecNameToStream
2016-07-18 22:43:16 -07:00
Brad Hefta-Gaub
c6ffd81c4b
some cleanup
2016-07-18 22:42:38 -07:00
Brad Hefta-Gaub
2e63aba8c9
when getting unexpected codec in the mixer, send a message to the client to select a different codec
2016-07-18 22:29:05 -07:00
Brad Hefta-Gaub
20824f038c
include codec in audio stream packets so that each side can discard packets that don't match
2016-07-18 21:59:44 -07:00
Brad Hefta-Gaub
2e491e0afb
Merge pull request #8275 from jherico/web_entity_leak
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Cleanup resources used by offscreen GL surfaces
2016-07-18 21:46:18 -07:00
Brad Hefta-Gaub
0a6aee1707
Merge pull request #8254 from murillodigital/master
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Changes for hifiCodec plugin building on Linux
2016-07-18 21:14:46 -07:00