Andrew Meadows
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bb59860cfe
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update Aabb's of static objects when they move
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2016-04-14 11:18:10 -07:00 |
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Seth Alves
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69bb0ebd74
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Revert "faster kinematic motion for entities"
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2016-04-04 16:11:54 -07:00 |
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Andrew Meadows
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de5fe705a3
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optimize Bullet broadphase using collision groups
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2016-04-01 13:14:03 -07:00 |
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Andrew Meadows
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c52c543ab8
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use strings for JS collisionGroup API
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2016-01-12 15:11:27 -08:00 |
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Andrew Meadows
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6c49d81475
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collision mask bit reinterpretation
also cache sessionID in static methods inside PhysicsEngine
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2016-01-12 15:08:52 -08:00 |
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Andrew Meadows
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502921e877
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more consistency for collision group values
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2016-01-12 15:08:52 -08:00 |
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Andrew Meadows
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e1ba4ff0a8
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add CollisionMask entity property
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2016-01-12 15:08:52 -08:00 |
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Seth Alves
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b25f6df7af
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quiet compiler
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2015-08-11 10:22:56 -07:00 |
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ZappoMan
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58ee5217e3
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fix some warnings
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2015-06-17 14:08:02 -07:00 |
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Andrew Meadows
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ec0b4a956a
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move collision group consts to shared lib
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2015-06-03 14:13:51 -07:00 |
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