quiet compiler

This commit is contained in:
Seth Alves 2015-08-11 10:22:56 -07:00
parent d6322903a2
commit b25f6df7af
4 changed files with 4 additions and 4 deletions

View file

@ -279,7 +279,7 @@ void AvatarManager::handleCollisionEvents(CollisionEvents& collisionEvents) {
const QString& collisionSoundURL = myAvatar->getCollisionSoundURL();
if (!collisionSoundURL.isEmpty()) {
const float velocityChange = glm::length(collision.velocityChange);
const float MIN_AVATAR_COLLISION_ACCELERATION = 0.01;
const float MIN_AVATAR_COLLISION_ACCELERATION = 0.01f;
const bool isSound = (collision.type == CONTACT_EVENT_TYPE_START) && (velocityChange > MIN_AVATAR_COLLISION_ACCELERATION);
if (!isSound) {

View file

@ -125,7 +125,7 @@ public:
bool isEnabled() const { return _enabled; }
ComparisonFunction getFunction() const { return ComparisonFunction(_function); }
bool getWriteMask() const { return _writeMask; }
uint8 getWriteMask() const { return _writeMask; }
int32 getRaw() const { return *(reinterpret_cast<const int32*>(this)); }
DepthTest(int32 raw) { *(reinterpret_cast<int32*>(this)) = raw; }

View file

@ -92,7 +92,7 @@ void ObjectActionSpring::updateActionWorker(btScalar deltaTimeStep) {
// dQ = Q1 * Q0^
btQuaternion deltaQ = target * bodyRotation.inverse();
float angle = deltaQ.getAngle();
const float MIN_ANGLE = 1.0e-4;
const float MIN_ANGLE = 1.0e-4f;
if (angle > MIN_ANGLE) {
targetVelocity = (angle / _angularTimeScale) * deltaQ.getAxis();
}

View file

@ -44,7 +44,7 @@ const int16_t COLLISION_GROUP_OTHER_AVATAR = 1 << 6;
const int16_t COLLISION_GROUP_MY_ATTACHMENT = 1 << 7;
const int16_t COLLISION_GROUP_OTHER_ATTACHMENT = 1 << 8;
// ...
const int16_t COLLISION_GROUP_COLLISIONLESS = 1 << 15;
const int16_t COLLISION_GROUP_COLLISIONLESS = 1 << 14;
/* Note: In order for objectA to collide with objectB at the filter stage