Anthony J. Thibault
d670853941
AnimDebugDraw: enable bound now that culling works. :)
2016-03-31 16:10:04 -07:00
Atlante45
31942d9a73
Code cleanup
2016-03-31 16:09:54 -07:00
ericrius1
724d403fc7
behavior as expected
2016-03-31 16:08:06 -07:00
Brad Hefta-Gaub
bbca1ba6db
only do depth reticle depth check when the reticle is visible
2016-03-31 15:58:37 -07:00
ericrius1
50e1a11f6c
change flower name
2016-03-31 15:16:57 -07:00
Brad Davis
27406f5b21
Add texture stress test
2016-03-31 15:13:04 -07:00
ericrius1
aead16da89
growing flowers faster
2016-03-31 15:10:43 -07:00
Anthony J. Thibault
bc967f0ab0
Model: update renderItems when items are added to the scene.
...
* Renamed enqueueLocationChange to updateRenderItems
* Call updateRenderItems when models are added to the scene.
This will fix entity render bounds being incorrect when they are first added to the scene,
then later being correct after a position update.
* Renamed getMeshPartBound to getRenderableMeshBound.
* Avatar now uses getRenderableMeshBound() to do boundingRadius vs frustum check.
* Model::getRenderableMeshBound now returns a more accurate bound, because it is the same one used for rendering.
This will fix avatar freezing, when they are in the corner of your frustum.
This was due to matrices not being updated because the avatar had to a small bounding sphere.
2016-03-31 14:59:27 -07:00
Anthony J. Thibault
635f58629a
MeshPartPayload: remove dead code
2016-03-31 14:58:25 -07:00
David Rowe
a2953595a5
Tweak spinbox fields for large values
2016-04-01 10:23:39 +13:00
Ryan Huffman
1c1158b761
Add Windows manifest to interface.exe
2016-03-31 14:20:19 -07:00
ericrius1
4cf5f41eed
changed chair path
2016-03-31 14:03:05 -07:00
Seth Alves
63595e196e
fix batch-loaded local scripts
2016-03-31 14:02:47 -07:00
David Rowe
048865fb09
Style spin buttons
2016-04-01 09:55:27 +13:00
Seth Alves
a8b4d1a379
ray follows controller
2016-03-31 13:46:00 -07:00
Seth Alves
a89735cb76
integrate Philip's changes to distance grabbing
2016-03-31 13:29:31 -07:00
Brad Davis
97e96f7b67
PR comments
2016-03-31 13:19:26 -07:00
Seth Alves
6dec015b85
Merge branch 'master' of github.com:highfidelity/hifi into equip-via-thumb
2016-03-31 13:18:47 -07:00
Zach Pomerantz
bc2901aa96
Fix model fetch delay
2016-03-31 12:54:23 -07:00
David Rowe
dbd6b9e90b
Use monospace font for textarea fields
2016-04-01 08:50:11 +13:00
Seth Alves
aea06914b4
Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk
2016-03-31 11:45:48 -07:00
Atlante45
86b425143b
Use Mbps for max bandwith
2016-03-31 11:03:06 -07:00
howard-stearns
1df9a57e58
Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety
2016-03-31 10:56:55 -07:00
Zach Pomerantz
e4cba14333
Avoid recreating model items when adding to scene
2016-03-31 10:46:51 -07:00
Zach Pomerantz
377a20e983
Use default texs for empty json
2016-03-31 10:46:51 -07:00
Zach Pomerantz
984bacdae3
Rearrange model entity render to reduce flicker
2016-03-31 10:46:51 -07:00
Zach Pomerantz
3de5f73a1f
Fixup model on tex load
2016-03-31 10:46:51 -07:00
Atlante45
a3b771c4dc
UdtTest uses Mbps
2016-03-31 10:46:09 -07:00
Brad Davis
b53968fd64
Add automatic switching the Oculus headphones and mic when activating the plugin
2016-03-31 10:33:11 -07:00
Andrew Meadows
74633ca8c8
Merge pull request #7522 from ZappoMan/optimizeFindZones
...
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-31 10:14:32 -07:00
howard-stearns
258ffbc8ac
Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety
2016-03-31 10:08:01 -07:00
Seth Alves
cfa847ba54
don't put empty folders at end of scripts tree. allow /~/ to work from outside scripts
2016-03-31 09:45:28 -07:00
Seth Alves
8299041997
Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk
2016-03-31 09:44:56 -07:00
Brad Hefta-Gaub
2e129a398f
add example script for testing
2016-03-31 09:37:03 -07:00
Brad Hefta-Gaub
03f9a2b46f
more optimization in find best zone
2016-03-31 09:36:51 -07:00
James B. Pollack
1524c8324f
revert
2016-03-31 09:24:31 -07:00
James B. Pollack
140bb75542
lots
2016-03-31 09:21:08 -07:00
James B. Pollack
e4f1320c50
disc lights
2016-03-31 08:42:05 -07:00
Brad Hefta-Gaub
a7f93aa75c
Merge pull request #7519 from zzmp/fix/avatar-crash
...
Fix crash from updating/resetting avatar
2016-03-30 21:31:17 -07:00
David Rowe
2ac9f282c7
Merge branch 'master' into 20855
2016-03-31 17:00:09 +13:00
Seth Alves
ae971c0f30
Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk
2016-03-30 20:58:44 -07:00
David Rowe
31b96c75ca
Tidying
2016-03-31 16:53:03 +13:00
David Rowe
f584d4d00c
Style parent joint index property as a number
2016-03-31 16:49:11 +13:00
David Rowe
751a37a1ff
Arrange more properties in rows
2016-03-31 16:48:40 +13:00
ericrius1
665597214a
made desk lamp dimensions bigger
2016-03-30 20:04:33 -07:00
James B. Pollack
fa3ecc93a6
siwthcessss
2016-03-30 20:03:31 -07:00
James B. Pollack
3ee41404f7
switch emits
2016-03-30 19:55:41 -07:00
Brad Hefta-Gaub
30cb62f1aa
Merge pull request #7517 from zzmp/fix/qml-renderer
...
Check for valid qml gl context creation
2016-03-30 19:52:03 -07:00
James B. Pollack
cf8d4aa993
chair
2016-03-30 19:48:54 -07:00
Brad Hefta-Gaub
b76f8509aa
Merge branch 'master' of https://github.com/highfidelity/hifi into optimizeFindZones
2016-03-30 19:29:28 -07:00