Commit graph

41971 commits

Author SHA1 Message Date
Anthony J. Thibault
d670853941 AnimDebugDraw: enable bound now that culling works. :) 2016-03-31 16:10:04 -07:00
Atlante45
31942d9a73 Code cleanup 2016-03-31 16:09:54 -07:00
ericrius1
724d403fc7 behavior as expected 2016-03-31 16:08:06 -07:00
Brad Hefta-Gaub
bbca1ba6db only do depth reticle depth check when the reticle is visible 2016-03-31 15:58:37 -07:00
ericrius1
50e1a11f6c change flower name 2016-03-31 15:16:57 -07:00
Brad Davis
27406f5b21 Add texture stress test 2016-03-31 15:13:04 -07:00
ericrius1
aead16da89 growing flowers faster 2016-03-31 15:10:43 -07:00
Anthony J. Thibault
bc967f0ab0 Model: update renderItems when items are added to the scene.
* Renamed enqueueLocationChange to updateRenderItems
* Call updateRenderItems when models are added to the scene.

This will fix entity render bounds being incorrect when they are first added to the scene,
then later being correct after a position update.

* Renamed getMeshPartBound to getRenderableMeshBound.
* Avatar now uses getRenderableMeshBound() to do boundingRadius vs frustum check.
* Model::getRenderableMeshBound now returns a more accurate bound, because it is the same one used for rendering.

This will fix avatar freezing, when they are in the corner of your frustum.
This was due to matrices not being updated because the avatar had to a small bounding sphere.
2016-03-31 14:59:27 -07:00
Anthony J. Thibault
635f58629a MeshPartPayload: remove dead code 2016-03-31 14:58:25 -07:00
David Rowe
a2953595a5 Tweak spinbox fields for large values 2016-04-01 10:23:39 +13:00
Ryan Huffman
1c1158b761 Add Windows manifest to interface.exe 2016-03-31 14:20:19 -07:00
ericrius1
4cf5f41eed changed chair path 2016-03-31 14:03:05 -07:00
Seth Alves
63595e196e fix batch-loaded local scripts 2016-03-31 14:02:47 -07:00
David Rowe
048865fb09 Style spin buttons 2016-04-01 09:55:27 +13:00
Seth Alves
a8b4d1a379 ray follows controller 2016-03-31 13:46:00 -07:00
Seth Alves
a89735cb76 integrate Philip's changes to distance grabbing 2016-03-31 13:29:31 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
Seth Alves
6dec015b85 Merge branch 'master' of github.com:highfidelity/hifi into equip-via-thumb 2016-03-31 13:18:47 -07:00
Zach Pomerantz
bc2901aa96 Fix model fetch delay 2016-03-31 12:54:23 -07:00
David Rowe
dbd6b9e90b Use monospace font for textarea fields 2016-04-01 08:50:11 +13:00
Seth Alves
aea06914b4 Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk 2016-03-31 11:45:48 -07:00
Atlante45
86b425143b Use Mbps for max bandwith 2016-03-31 11:03:06 -07:00
howard-stearns
1df9a57e58 Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:56:55 -07:00
Zach Pomerantz
e4cba14333 Avoid recreating model items when adding to scene 2016-03-31 10:46:51 -07:00
Zach Pomerantz
377a20e983 Use default texs for empty json 2016-03-31 10:46:51 -07:00
Zach Pomerantz
984bacdae3 Rearrange model entity render to reduce flicker 2016-03-31 10:46:51 -07:00
Zach Pomerantz
3de5f73a1f Fixup model on tex load 2016-03-31 10:46:51 -07:00
Atlante45
a3b771c4dc UdtTest uses Mbps 2016-03-31 10:46:09 -07:00
Brad Davis
b53968fd64 Add automatic switching the Oculus headphones and mic when activating the plugin 2016-03-31 10:33:11 -07:00
Andrew Meadows
74633ca8c8 Merge pull request #7522 from ZappoMan/optimizeFindZones
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-31 10:14:32 -07:00
howard-stearns
258ffbc8ac Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:08:01 -07:00
Seth Alves
cfa847ba54 don't put empty folders at end of scripts tree. allow /~/ to work from outside scripts 2016-03-31 09:45:28 -07:00
Seth Alves
8299041997 Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk 2016-03-31 09:44:56 -07:00
Brad Hefta-Gaub
2e129a398f add example script for testing 2016-03-31 09:37:03 -07:00
Brad Hefta-Gaub
03f9a2b46f more optimization in find best zone 2016-03-31 09:36:51 -07:00
James B. Pollack
1524c8324f revert 2016-03-31 09:24:31 -07:00
James B. Pollack
140bb75542 lots 2016-03-31 09:21:08 -07:00
James B. Pollack
e4f1320c50 disc lights 2016-03-31 08:42:05 -07:00
Brad Hefta-Gaub
a7f93aa75c Merge pull request #7519 from zzmp/fix/avatar-crash
Fix crash from updating/resetting avatar
2016-03-30 21:31:17 -07:00
David Rowe
2ac9f282c7 Merge branch 'master' into 20855 2016-03-31 17:00:09 +13:00
Seth Alves
ae971c0f30 Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk 2016-03-30 20:58:44 -07:00
David Rowe
31b96c75ca Tidying 2016-03-31 16:53:03 +13:00
David Rowe
f584d4d00c Style parent joint index property as a number 2016-03-31 16:49:11 +13:00
David Rowe
751a37a1ff Arrange more properties in rows 2016-03-31 16:48:40 +13:00
ericrius1
665597214a made desk lamp dimensions bigger 2016-03-30 20:04:33 -07:00
James B. Pollack
fa3ecc93a6 siwthcessss 2016-03-30 20:03:31 -07:00
James B. Pollack
3ee41404f7 switch emits 2016-03-30 19:55:41 -07:00
Brad Hefta-Gaub
30cb62f1aa Merge pull request #7517 from zzmp/fix/qml-renderer
Check for valid qml gl context creation
2016-03-30 19:52:03 -07:00
James B. Pollack
cf8d4aa993 chair 2016-03-30 19:48:54 -07:00
Brad Hefta-Gaub
b76f8509aa Merge branch 'master' of https://github.com/highfidelity/hifi into optimizeFindZones 2016-03-30 19:29:28 -07:00