Stephen Birarda
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a9dd88d834
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Merge pull request #7320 from zzmp/feat/shader-includes
Compile shaders into separate dir for inclusion
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2016-03-10 21:07:49 -08:00 |
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Zach Pomerantz
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11867aa71d
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Compile shaders to their own folders
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2016-03-10 20:10:54 -08:00 |
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Zach Pomerantz
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40fbe2d1e5
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Reuse procedurals on entities
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2016-03-09 17:34:03 -08:00 |
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Atlante45
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7e8ea4dc77
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Update primitive instance rendering calls
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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Seth Alves
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008065ba38
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-14 09:15:56 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Bradley Austin Davis
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011a43d5f2
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Add sphere and cube triangle counts to displayed stats
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2015-12-08 11:08:22 -08:00 |
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Seth Alves
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f013f95e9b
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merge from upstream
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2015-11-21 08:43:00 -08:00 |
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Seth Alves
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bc516c0b86
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use render-item status getters to display physics debugging information
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2015-11-06 11:32:56 -08:00 |
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Seth Alves
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61269c3ce8
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
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Brad Davis
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de5e95f7dc
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Improved procedural surfaces, textures and more standard uniforms
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2015-10-02 11:57:13 -07:00 |
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Bradley Austin Davis
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0c0af812c2
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CR comments
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2015-09-21 14:16:56 -07:00 |
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Bradley Austin Davis
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e12e4ece34
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Fixing lighting and atmosphere
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2015-09-21 13:51:08 -07:00 |
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Bradley Austin Davis
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e024d23366
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Instancing work, second pass
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2015-09-21 13:27:02 -07:00 |
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Brad Davis
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5f1affaff9
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Procedural skybox work
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2015-09-08 14:31:16 -07:00 |
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Brad Davis
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743d79335d
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Procedural shaders V2
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2015-09-07 17:37:45 -07:00 |
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Brad Davis
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9289a46112
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Guarding against frequent userdata calls with no change.
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2015-09-05 12:20:28 -07:00 |
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Brad Davis
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e8435b6218
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Procedural rendering for box entities
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2015-09-05 12:10:45 -07:00 |
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Atlante45
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59acfc9f47
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-20 13:51:51 -07:00 |
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Brad Davis
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d68618e206
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Removing GL headers from most files, and some naked GL from application.cpp
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2015-07-18 00:46:09 -07:00 |
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Atlante45
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7b5a5a339a
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Use make_shared/create to make shared pointers
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2015-07-01 19:46:06 -07:00 |
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ZappoMan
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47888b4671
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fix transforms for items with non-default registration point
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2015-06-11 09:34:56 -07:00 |
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ZappoMan
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93c0bd63e9
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fix debug rendering transforms
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2015-06-10 18:54:07 -07:00 |
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Andrew Meadows
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6497ac6c82
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renderBoundingBox() for sim-ownership debug
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2015-06-10 14:24:00 -07:00 |
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ZappoMan
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9988f2d1cd
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
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Atlante45
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58460eb4ba
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SphereEntity render in batch
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2015-05-17 12:20:52 +02:00 |
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Atlante45
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c13ad83cc4
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Rename getCenter by get CenterPosition
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2015-05-15 18:34:28 +02:00 |
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Andrew Meadows
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373be95297
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entity cubes are in meters
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2015-03-06 15:32:03 -08:00 |
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Andrew Meadows
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8d4ea143ce
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easy conversions of: InDomainUnits --> InMeters
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2015-02-25 14:48:06 -08:00 |
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Andrew Meadows
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2ffb19a0ed
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getPosition() --> getPositionInDomainUnits()
and friends
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2015-02-25 14:35:04 -08:00 |
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ZappoMan
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30f985a6fe
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some cleanup
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2015-01-28 10:30:05 -08:00 |
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ZappoMan
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9631761f70
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get sphere normals correct
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2015-01-27 21:39:59 -08:00 |
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ZappoMan
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e7742351b7
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get sizing for spheres to work properly
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2015-01-27 20:30:58 -08:00 |
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ZappoMan
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e6388a65b9
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rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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ZappoMan
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9f9b8bcb68
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
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