ZappoMan
|
e53833b306
|
make GlowEffect support DependencyManager
|
2014-12-15 17:29:48 -08:00 |
|
ZappoMan
|
bfcc78c57d
|
replaced Application::resourcesPath() with PathUtils::resourcesPath()
|
2014-12-15 15:20:18 -08:00 |
|
ZappoMan
|
7d75d2d1bf
|
make TextureCache work with DependancyManager
|
2014-12-15 10:34:16 -08:00 |
|
ZappoMan
|
e9ea6b20ce
|
use TextureCache::getInstance() instead of Application::getInstance()->getTextureCache()
|
2014-12-15 08:16:18 -08:00 |
|
ZappoMan
|
e35242345c
|
first cut at HMD Tools dialog
|
2014-11-25 09:26:24 -08:00 |
|
Atlante45
|
ae3bcc8f06
|
No more .f
|
2014-11-19 16:53:39 -08:00 |
|
dev
|
4028e66c08
|
trying to fix the lighting issue in stereo and fix the display name size and orientation
|
2014-11-18 18:59:54 -08:00 |
|
dev
|
4442b46880
|
Introduce the stereo improvment for the Oculus rendering path
|
2014-11-18 09:44:30 -08:00 |
|
Andrzej Kapolka
|
fb4c1d38eb
|
Set Oculus camera fov/aspect ratio.
|
2014-11-04 19:04:31 -08:00 |
|
Andrzej Kapolka
|
03ce8081a4
|
Oh, when will I learn not to use "near" and "far" as variable names?
|
2014-11-04 11:44:47 -08:00 |
|
Andrzej Kapolka
|
3ba3299e35
|
Use glFrustum rather than Oculus's projection utility method, which seems to
be returning weird results.
|
2014-11-03 21:13:01 -08:00 |
|
David Rowe
|
0e3495986d
|
Add countdown to HMD calibration billboard
|
2014-10-22 16:58:10 -07:00 |
|
David Rowe
|
bd9451d4c6
|
Log Oculus SDK version used in build
|
2014-10-13 13:20:24 -07:00 |
|
Stephen Birarda
|
df6f4d4c95
|
remove cara face tracking, cleanup warnings
|
2014-10-10 14:17:52 -07:00 |
|
David Rowe
|
b718d27ac6
|
Merge branch 'master' into 20073
|
2014-10-10 12:04:36 -07:00 |
|
David Rowe
|
357d49d442
|
Fix building without Oculus library
|
2014-10-10 11:36:47 -07:00 |
|
David Rowe
|
b0f4bc0d1c
|
Tidy up log messages
|
2014-10-10 11:08:15 -07:00 |
|
David Rowe
|
0a5fdee1f2
|
Use NULL rather than 0 for "no overlay"
|
2014-10-10 11:00:41 -07:00 |
|
David Rowe
|
64d9a96a2b
|
Update SVG file location
|
2014-10-10 10:42:13 -07:00 |
|
Philip Rosedale
|
f18faf9e3e
|
removed commented code.
|
2014-10-09 16:46:06 -07:00 |
|
Philip Rosedale
|
2da4345b21
|
First person and mirror HMD view almost fixed
|
2014-10-09 13:32:35 -07:00 |
|
David Rowe
|
05915ae134
|
Make calibration message update its location more often
|
2014-10-08 11:53:07 -07:00 |
|
Philip Rosedale
|
c4c9f4820d
|
First pass at simplifying camera, removes interpolation to target and setbacks
|
2014-10-08 10:00:47 -07:00 |
|
David Rowe
|
32399d8620
|
Delete calibration message if exit VR display while calibrating
|
2014-10-04 20:07:37 -07:00 |
|
David Rowe
|
6992b41c5c
|
Fix avatar rotation erroneously initiating HMD calibration
|
2014-10-04 19:53:00 -07:00 |
|
David Rowe
|
817da8ca05
|
Display a static billboard prompting user to hold still to calibrate HMD
|
2014-10-04 19:33:24 -07:00 |
|
David Rowe
|
0a4bc2bc48
|
Add VR display auto-calibration user message calculations
|
2014-10-03 13:47:11 -07:00 |
|
David Rowe
|
d3b37684cd
|
Add VR display auto-calibration logic
|
2014-10-03 13:46:41 -07:00 |
|
David Rowe
|
673afca11b
|
Update camera object's position and orientation with actual Rift values
|
2014-09-30 10:05:59 -07:00 |
|
Stephen Birarda
|
bd73c950ac
|
cleanup for eyePosition ifdef HAVE_LIBOVR
|
2014-09-26 15:44:10 -07:00 |
|
Philip Rosedale
|
1d4b86d85b
|
Blink first with one eye and at slightly different speeds, look back and forth exactly at eyes when receiving gaze in Oculus
|
2014-09-25 16:00:56 -07:00 |
|
Philip Rosedale
|
7836fd8a85
|
Add world space eye locations (for making eye contact) to the oculus manager
|
2014-09-25 11:58:41 -07:00 |
|
Andrzej Kapolka
|
b328304da4
|
Up/down, not top/bottom.
|
2014-09-10 14:15:00 -07:00 |
|
Andrzej Kapolka
|
600f36aa64
|
Fix for Oculus API.
|
2014-09-10 14:14:02 -07:00 |
|
Andrzej Kapolka
|
2cba7b37bf
|
Attempting to fix 3DTV/Oculus deferred lighting/ambient occlusion.
|
2014-09-10 13:51:14 -07:00 |
|
Andrzej Kapolka
|
7f6b3d3649
|
Dimension fixes for Retina displays.
|
2014-09-05 16:44:45 -07:00 |
|
Stephen Birarda
|
e3bab8bdc8
|
require presence of LibOVR for relative position from OculusManager
|
2014-08-14 15:47:03 -07:00 |
|
Stephen Birarda
|
4bf7bbe0df
|
if enable VR mode is re-checked then attempt to re-connect to Oculus
|
2014-08-12 15:20:04 -07:00 |
|
Stephen Birarda
|
75aedae300
|
integration of positional tracking with DK2
|
2014-08-12 14:12:13 -07:00 |
|
Thijs Wenker
|
4ff7ff61e8
|
OSX compatibility with SDK 0.4.1
|
2014-08-12 13:25:22 +02:00 |
|
Thijs Wenker
|
fe3f1dbe83
|
forgot to put back one line of code
|
2014-07-31 22:56:47 +02:00 |
|
Thijs Wenker
|
e6571d334a
|
Oculus SDK 0.4 support for Windows (tested with DK2 HMD)
|
2014-07-31 22:37:02 +02:00 |
|
barnold1953
|
16fd8f224c
|
Imrpoved repeat texture method, its almost finished
|
2014-07-18 21:42:20 -07:00 |
|
barnold1953
|
c6bda4bf16
|
Moved sixense laser stuff to MyAvatar
|
2014-07-18 15:26:18 -07:00 |
|
barnold1953
|
4bfd393d02
|
Proper scaling for oculus UI using avatar scale
|
2014-07-10 16:42:00 -07:00 |
|
barnold1953
|
45421ffb0e
|
Made palm ball and disk properly use avatar scale
|
2014-07-10 12:06:36 -07:00 |
|
barnold1953
|
a785ceb3da
|
Restored UI fade animation
|
2014-07-09 17:33:41 -07:00 |
|
barnold1953
|
004db004a6
|
Dynamically resize lasers so they always end on UI
|
2014-07-09 17:03:09 -07:00 |
|
barnold1953
|
6e92beeb1c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.h
|
2014-07-09 16:32:02 -07:00 |
|
barnold1953
|
f8fdd2d11f
|
Minor adjustments
|
2014-07-08 17:15:11 -07:00 |
|