Commit graph

29181 commits

Author SHA1 Message Date
Ryan Huffman
44a9b1df0e Fix choice of target backend in TextureCache on OSX 2018-08-09 12:30:42 -07:00
SamGondelman
bd4a3a5b32 remove unused uniform buffer from polylines 2018-08-09 12:20:36 -07:00
John Conklin II
17189b403a
Merge pull request #13786 from hyperlogic/bug-fix/remove-tip-constraint-enforcement
In CCD IK chains, remove the LeftHand and RightHand constraint
2018-08-09 10:49:55 -07:00
luiscuenca
8c121a531d Turn attachments into avatar entities 2018-08-09 10:35:15 -07:00
SamGondelman
bba806f78c merge with master, fix uniform slots, use varyings for sigma 2018-08-08 22:27:22 -07:00
David Back
8db0711b5b set grabbable user data in addModelEntity, pass grabbable from asset browser 2018-08-08 16:33:47 -07:00
SamGondelman
a0c3c09b05 Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
Sam Gateau
16bf46ea34 Merge branch 'master' of github.com:highfidelity/hifi into punk 2018-08-08 14:22:52 -07:00
Ryan Huffman
2ba2c4b68a Fix TextureCache not compressing textures on Android 2018-08-08 14:06:34 -07:00
Anthony J. Thibault
3fa3cd8cfd In CCD IK chains, remove the LeftHand and RightHand constraint completely.
When used in combination with the elbow pole vector, this was causing the hand to never properly reach its rotation target.
It was also having side effects causing the elbow to never straighten properly to reach its position target.

There is possibly a bug in how this tip constraint is enforced and I've verified that there are no ill effects in removing it.
2018-08-08 13:56:47 -07:00
Sam Gondelman
16b483b338
Merge pull request #13766 from SamGondelman/shaders
Miscellaneous shader fixes
2018-08-08 11:34:36 -07:00
sabrina-shanman
5b6916177c Add support for rotation as CollisionRegion parameter and make it the default 2018-08-08 10:47:13 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
Stack tester changes
2018-08-08 13:40:05 -04:00
sabrina-shanman
6249d1c3aa Initialize btCollisionWorld::ContactResultCallback BEFORE AllContactsCallback variables 2018-08-08 10:32:26 -07:00
Ryan Huffman
6be0c43fca Update generateIrradiance to take a BackendTarget 2018-08-08 10:00:02 -07:00
Ryan Huffman
26e69de81e Add braces around std::array intialization to suppress warning 2018-08-08 10:00:02 -07:00
Ryan Huffman
140b9be1c4 Update BackendTarget to include version 2018-08-08 10:00:02 -07:00
Ryan Huffman
f1e63f489b Update image::processImage to use compress flag for GLES 2018-08-08 10:00:01 -07:00
Ryan Huffman
9ea08f1850 Add ETC2 support to Oven 2018-08-08 10:00:01 -07:00
Anthony J. Thibault
c4c3581285 Fix memory corruption in PerformanceTimer when Stats are active
PerformanceTimer was neither thread safe nor re-entrant.  Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption.
I was able to identify this by enabling full page heap verification using the gflags app.

https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
2018-08-08 09:53:26 -07:00
Sam Gateau
7efd5964bd Merge branch 'master' of github.com:highfidelity/hifi into punk 2018-08-08 09:28:14 -07:00
Sam Gateau
9295007d99 fixing the ui script and trying to get shadow 2018-08-08 09:22:31 -07:00
amantley
297e5b2e2f removed print statements 2018-08-08 09:18:28 -07:00
Andrew Meadows
49a1d0a18a MyAvatar RigidBody ignores backfacing triangles 2018-08-08 09:11:09 -07:00
sabrina-shanman
4ffe164569 Address Mac/Linux build warnings 2018-08-08 08:56:35 -07:00
Olivier Prat
2584ce4c96 Merged with master 2018-08-08 08:42:44 +02:00
SamGondelman
fb75b42059 working on enabling bloom 2018-08-07 22:26:30 -07:00
SamGondelman
2959a406d7 working on enabling bloom 2018-08-07 21:52:05 -07:00
Clément Brisset
e9f23a43f6
Merge pull request #13726 from Atlante45/fix/angle-between
Fix angleBetween potential NaN return value
2018-08-07 18:31:57 -07:00
amantley
274bf33318 fix for the avatar scale reset when we re-enter hmd mode 2018-08-07 18:29:51 -07:00
Sam Gondelman
9ec0b05fe4
Merge pull request #13776 from samcake/black
Fix bug with texel opaque and transparent cut off shader function
2018-08-07 15:52:18 -07:00
SamGondelman
6ff0b9d417 fix debug tools 2018-08-07 15:25:56 -07:00
amantley
1353406254 more whitespace 2018-08-07 12:56:28 -07:00
amantley
4ad73fd821 removed whitespace 2018-08-07 12:51:23 -07:00
Sam Gateau
f286e3370b Merge branch 'master' of github.com:highfidelity/hifi into punk 2018-08-07 11:56:47 -07:00
SamGondelman
de10dfb032 don't bind materials during shadow pass 2018-08-07 11:17:18 -07:00
Sam Gateau
07cb0db425 Fix bug with texel opaque and transparent cut off shader function 2018-08-07 11:16:50 -07:00
amantley
a61909446a Merge remote-tracking branch 'upstream/master' into animationBlendChanges 2018-08-07 10:40:22 -07:00
amantley
84619e7adc cleaned up to match coding standards 2018-08-07 10:40:11 -07:00
SamGondelman
82029b4cb0 fix v1 and transparent procedurals 2018-08-07 09:28:40 -07:00
Sam Gateau
aac49e901b merging with master (andthe big shader pr) 2018-08-07 09:16:30 -07:00
Gabriel
cb215d3190
Set audio buffer size to 20 ms for android
CALLBACK_ACCELERATOR_RATIO = 0.5
2018-08-07 11:49:56 -03:00
Gabriel
5bb9accd30
Fix low volume issue in Samsung
Make Qt use QT_ANDROID_PRESET_VOICE_RECOGNITION device in order to set SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION in OpenSL ES
2018-08-07 10:57:51 -03:00
r3tk0n
1aa9fcd41a
Fix a typo
In jsdoc comments for getWorldFeetPosition() in Avatar.h
2018-08-06 21:23:06 -07:00
MuteTab
d04ac2b8ed Fixed jsdoc comments for Avatar::getWorldFeetPosition 2018-08-06 19:40:47 -07:00
amantley
1ad6b041cd updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed 2018-08-06 18:36:32 -07:00
Anthony Thibault
079b276c2b
Merge pull request #13733 from luiscuenca/fixElbowPoleVector3
Elbow pole vectors improvements
2018-08-06 17:33:03 -07:00
Sam Gateau
00c5b6f5f4
Merge pull request #13743 from SamGondelman/transparent
Fix primitives always drawing as transparents
2018-08-06 16:28:30 -07:00
SamGondelman
a7dec8fb75 parabola and particle shader fixes 2018-08-06 15:49:52 -07:00
Sam Gateau
09d33177fc Adjust Workload and better representation of the workload debuging features 2018-08-06 15:36:25 -07:00
MuteTab
40889c8f09 Added getWorldFeetPosition() function to Avatar 2018-08-06 15:35:54 -07:00
Sam Gondelman
7dd80d0180
Merge pull request #13240 from jherico/feature/glsl_layouts
Update shader pipeline, improve mac startup time
2018-08-06 15:30:46 -07:00
Brad Davis
dcdc3a323c Use defines for packed textures to satisfy both GLES and GL 4.1 2018-08-06 14:35:36 -07:00
amantley
f1990378fd merged the json from the ik 2 bone pr into the new animation json 2018-08-06 14:27:09 -07:00
SamGondelman
e3756a6dae Merge branch 'destroy' of github.com:SamGondelman/hifi into destroy 2018-08-06 11:21:51 -07:00
SamGondelman
9806bce403 weak pointers to nodeList 2018-08-06 11:21:32 -07:00
Brad Davis
a0ef0c0b13 Fix procedurals 2018-08-06 10:31:14 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy 2018-08-06 09:51:14 -07:00
SamGondelman
6b7f5b662e jsdoc fixes 2018-08-06 09:41:05 -07:00
amantley
08889b627a Merge remote-tracking branch 'upstream/master' into animationBlendChanges 2018-08-06 09:16:53 -07:00
Angus Antley
a63b213d65 fixed the weight calculation for the hand overlays. to do: check the blends in hmd mode 2018-08-06 15:18:17 +01:00
Olivier Prat
c56bb9a855 Small optimization by using squared distance and not distance in depth sort 2018-08-06 08:20:21 +02:00
Olivier Prat
8eb7ceb66a Fixed the bug with the thin dark lines at cascade shadow switches (hopefully) 2018-08-05 12:06:36 +02:00
Ken Cooke
496724f0db formatting cleanup 2018-08-04 20:15:04 -07:00
Ken Cooke
2121e201d5 fix assert when azimuth is negative subnormal 2018-08-04 20:09:27 -07:00
Olivier Prat
d457cf45d5 Fixed bug with NaN shadow anti frustum leading to disappearing shadows on some occasions 2018-08-04 16:51:05 +02:00
Olivier Prat
92e64510ec Fixed draw frustum and draw aabb code 2018-08-04 15:58:24 +02:00
sabrina-shanman
870940b3a0 Merge branch 'master' into safe-teleport-target 2018-08-03 18:14:43 -07:00
amantley
bac9d195be working on the hand blend alphas, something is wrong with the print out 2018-08-03 17:56:49 -07:00
sabrina-shanman
cf34a2cffd Do not const cast CollisionRegion 2018-08-03 17:55:54 -07:00
John Conklin II
3a6a72a079
Merge pull request #13643 from SimonWalton-HiFi/user-setting-hmac
Add DS option to disable HMAC packet authentication
2018-08-03 17:45:32 -07:00
amantley
375d726535 added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
MiladNazeri
a7a8214983
Merge pull request #13637 from ctrlaltdavid/M08513-a
Audio API JSDoc
2018-08-03 16:38:03 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Sam Gateau
c1951da2bb
Merge pull request #13737 from jherico/fix/fb16633_a
Don't allow Web surfaces created by non-client scripts to access files
2018-08-03 15:25:41 -07:00
Brad Davis
a1cd39f4c2 Fix some explicit bindings that should be binding, not location 2018-08-03 14:58:12 -07:00
Brad Davis
6ed7512112 Fix build failures after parabola merge 2018-08-03 14:58:12 -07:00
Brad Davis
df031b5d93 Fix procedural rendering with custom uniforms 2018-08-03 14:58:12 -07:00
Brad Davis
eca803503c Fix resolution scaling 2018-08-03 14:58:12 -07:00
Brad Davis
8eb97dc79c PR feedback 2018-08-03 14:58:12 -07:00
Brad Davis
a1a1a03bbc Fixing crash on exit, deferred debugging tool 2018-08-03 14:58:11 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Brad Davis
d6bcdcde3f Fix DISABLE_QML behavior 2018-08-03 14:58:11 -07:00
John Conklin II
243bd5ea69
Merge pull request #13536 from SimonWalton-HiFi/script-engine-thread-agent
ScriptsModel instances should be created & destroyed on the same thread (for Agent)
2018-08-03 13:32:11 -07:00
sabrina-shanman
b7d5804edb Format if..else statements 2018-08-03 12:55:11 -07:00
David Rowe
fdd6b7e07b Delete erroneous merge file 2018-08-04 07:29:57 +12:00
David Rowe
2270255d88 JSDoc review 2018-08-04 07:22:12 +12:00
amantley
76b182f03b added the hmd strafe to the rig code 2018-08-03 12:12:01 -07:00
sabrina-shanman
0b40608650 Fix collision picks not working with MyAvatar 2018-08-03 12:05:58 -07:00
Bradley Austin Davis
8e9c1e5c0a Fix out of date comment 2018-08-03 11:38:39 -07:00
Olivier Prat
cb24046eea Reorder some functions 2018-08-03 18:51:31 +02:00
Sam Gateau
2013f1bd33
Merge pull request #13732 from AndrewMeadows/other-avatar-physics
reduce physics simulation cost of other-avatars
2018-08-03 09:33:59 -07:00
Olivier Prat
f2a01021f3 Improvement of debug shadow script 2018-08-03 18:01:22 +02:00
Alexander Ivash
5a2506e94f FB16831 qml-related warnings in log
fix is based on exposing C++ objects to QML before root object is created (as root object might already require C++ objects)
2018-08-03 17:10:41 +03:00
Brad Davis
3c7f1a0c4b Merge remote-tracking branch 'upstream/master' into destroy 2018-08-02 15:34:19 -07:00
David Rowe
32e3bb0e1d Merge branch 'master' into M08513-a
# Conflicts:
#	libraries/audio/src/SoundCache.h
2018-08-03 10:29:32 +12:00
amantley
096cb0db81 working on strafe left and right transitions 2018-08-02 13:32:06 -07:00
SamGondelman
2f358f3380 fix shapes always drawing as transparents 2018-08-02 12:16:01 -07:00
amantley
bd88d5f15b merging with ik leg fix code in master 2018-08-02 09:48:04 -07:00
Olivier Prat
0c8d8e985f Merge branch 'master' of http://github.com/highfidelity/hifi into shadow 2018-08-02 17:14:31 +02:00
Gabriel
f0d058cb61
Set buffer to 10 ms for android (CALLBACK_ACCELERATOR_RATIO = 1.0) 2018-08-02 11:29:56 -03:00
amantley
6b2c67e5bd more doug support 2018-08-01 18:22:51 -07:00
Simon Walton
88fafc7a1f
Merge pull request #13704 from SimonWalton-HiFi/delay-physics
Enable physics after ES indicates all nearby entities received
2018-08-01 18:15:00 -07:00
SamGondelman
1ba28de5b6 try to fix nodelist not getting destroyed 2018-08-01 17:52:27 -07:00
SamGondelman
8a9c27ed92 Merge remote-tracking branch 'upstream/master' into destroy 2018-08-01 16:07:48 -07:00
David Back
0b9e520b53 fix grab cloning parented entitiy 2018-08-01 16:00:25 -07:00
Gabriel
687f5e3df3
Update AudioClient.cpp
Trying 40ms
2018-08-01 19:49:04 -03:00
Brad Davis
4b317a84d8 Don't allow Web surfaces created by non-client scripts to access files 2018-08-01 15:12:45 -07:00
Clement
9c89aa9f90 Make sure the stack test interface gets cleaned up 2018-08-01 13:29:07 -07:00
Andrew Meadows
bd6f00e707 eliminate angular dynamics of other-avatars 2018-08-01 11:58:52 -07:00
John Conklin II
fd1a431729
Merge pull request #13689 from ctrlaltdavid/M15244
Move scriptable caches' APIs into scripting interfaces
2018-08-01 11:50:13 -07:00
luiscuenca
fde77add79 Elbow pole vectors fixes 2018-08-01 11:49:18 -07:00
Clement
2dd70f1fcd Warn against zero-length vectors 2018-08-01 11:39:14 -07:00
John Conklin II
fcf32dbc6b
Merge pull request #13642 from ctrlaltdavid/M13352
Fix HMD.mountedChanged() API signal
2018-08-01 11:28:11 -07:00
Andrew Meadows
c939699879 ignore other-avatar angularVelocity in physics simulation 2018-08-01 11:22:58 -07:00
Andrew Meadows
0d92e2de0a remove bits from other-avatar collision mask 2018-08-01 11:21:54 -07:00
John Conklin II
c67ef57ad3
Merge pull request #13713 from hyperlogic/bug-fix/leg-ik-bug-fixes-master
Leg IK fixes
2018-08-01 11:17:10 -07:00
John Conklin II
7a635b6a57
Merge pull request #13709 from thoys/fix/require-load-queue
MS17041: Fix for require fail when the same script loaded simultaneously from another entity script
2018-08-01 11:15:32 -07:00
Thijs Wenker
50dfb4dd55
Merge pull request #13681 from ctrlaltdavid/M19690
Fix ParticleEffect entity JSDoc
2018-08-01 19:31:54 +02:00
Olivier Prat
d1d6782381 Repaired Luci shadow cascade and depth visualisation 2018-08-01 17:02:52 +02:00
Olivier Prat
a3e1eb997d Merge branch 'master' of http://github.com/highfidelity/hifi into shadow 2018-08-01 15:24:26 +02:00
Anthony J. Thibault
fd780845bb Code review feedback 2018-07-31 18:25:04 -07:00
Simon Walton
ecfba312ef Merge remote-tracking branch 'upstream/master' into script-engine-thread-agent 2018-07-31 15:54:54 -07:00
Simon Walton
33a46a6a82 Make ThreadedAssignment::setFinished() protected 2018-07-31 15:46:43 -07:00
Simon Walton
64fc3e1091 ThreadedAssignment calls virtual stop() upon domain disconnect 2018-07-31 15:30:33 -07:00
Thijs Wenker
003e826d60 move over definition so it could be linked in the assignment-client too 2018-08-01 00:23:34 +02:00
Simon Walton
a320308eaf Fix sequence number encoding issue
Don't mix QDataStream and readPrimitive. Also fix logic
issues in completion check; move new packet type; don't
reset known sent entities upon initial completion;
other reviewer recommendations.
2018-07-31 13:54:22 -07:00
Clement
3a140145ae Fix angleBetween potential NaN return value 2018-07-31 13:30:13 -07:00
Thijs Wenker
74343c71d8 CR fixes 2018-07-31 22:29:53 +02:00
Gabriel Calero
b841a5f016 Test 3: input sample rate: 24khz. Set CALLBACK_ACCELERATOR_RATIO = 2.0 for android (master version) 2018-07-31 16:54:20 -03:00
Gabriel Calero
b8bab858d9 Test 2: input sample rate: 24khz. Set CALLBACK_ACCELERATOR_RATIO = 0.5 for android 2018-07-31 15:32:39 -03:00
Gabriel Calero
f98c19fd1d Test 1: restore input sample rate to native (48khz) and set CALLBACK_ACCELERATOR_RATIO = 1 for android 2018-07-31 15:15:21 -03:00
Seth Alves
4ff9252b47
Merge pull request #13718 from jherico/fix/fb15963
Support rendering of 'about' URLs in web entities
2018-07-31 09:44:31 -07:00
Olivier Prat
30600dff93 Non shadow casters now increase shadow scene bounds only in light direction 2018-07-31 15:23:27 +02:00
Clement
949c7f8c19 Add automated test tool scripting interface 2018-07-30 17:18:32 -07:00
Clement
f8e98d2c6a Remove 2 year old migration code 2018-07-30 17:18:32 -07:00
Clement
333cbc99ad Remove static logging 2018-07-30 17:18:32 -07:00
sabrina-shanman
de7d974336 Re-name EntityIntersection to ContactTestResult and remove its default constructor, plus update related variables 2018-07-30 16:45:31 -07:00
Seth Alves
1b47d3f274
Merge pull request #13717 from highfidelity/revert-13577-invisibleWebEntities
Revert "Allow empty web entities to be rendered"
2018-07-30 15:24:17 -07:00
sabrina-shanman
41a8deb575 Fix Linux build warnings 2018-07-30 14:51:04 -07:00
John Conklin II
6d7116fad7
Merge pull request #13676 from thoys/fix/api/agent
MS15184: Remove deprecated functions in Agent API
2018-07-30 14:48:10 -07:00
amantley
541d2deed5 added the parent alpha into the child animation weight, removed extra hand overlay print outs 2018-07-30 14:45:25 -07:00
sabrina-shanman
6be5ac8dee Add missing equality operator to CollisionRegion to fix false cache collisions leading to false negatives 2018-07-30 13:58:14 -07:00
David Rowe
b36b981b55 Merge branch 'master' into M19690
# Conflicts:
#	libraries/entities/src/EntityItemProperties.cpp
2018-07-31 08:41:32 +12:00
Anthony J. Thibault
58f95bd07b assert fix 2018-07-30 13:14:32 -07:00
Brad Davis
c991053c93 Support rendering of 'about' URLs in web entities 2018-07-30 11:56:31 -07:00
Seth Alves
a6aaa71d02
Revert "Allow empty web entities to be rendered" 2018-07-30 11:54:52 -07:00
Anthony J. Thibault
6a6ece8910 Warning fixes and whitespace cleanup 2018-07-30 11:49:44 -07:00
Anthony J. Thibault
401995fb06 Leg IK fixes
Fixes for raising legs and sometimes squatting while in HMD mode.
2018-07-30 10:55:52 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
Seth Alves
32ec984f82
Merge pull request #13577 from dback2/invisibleWebEntities
Allow empty web entities to be rendered
2018-07-30 10:12:32 -07:00
Olivier Prat
3f3f541a20 Fixed shadow map case when bounds of objects in cascade is null 2018-07-30 17:27:10 +02:00
amantley
637a214165 added the anim stack print out static object for the list of motion and weights 2018-07-27 17:25:00 -07:00
Thijs Wenker
ba8d445444 fix require by queueing content requests 2018-07-28 00:25:16 +02:00
John Conklin II
fc88165e23
Merge pull request #13696 from SamGondelman/particleRot
Particles don't spin with head roll, new spin + rotateWithEntity properties
2018-07-27 14:54:48 -07:00
John Conklin II
df917688b6
Merge pull request #13707 from AndrewMeadows/fix-ccd
more correct continuous collision detection for thin objects
2018-07-27 14:32:41 -07:00
John Conklin II
9770331259
Merge pull request #13687 from danteruiz/fix-script-memory-issue
Fix ScriptEngine begin held onto after script stopped runnning
2018-07-27 12:31:31 -07:00
John Conklin II
d4cbbfe4c1
Merge pull request #13692 from amantley/leanBackSittingFix
Fix For Unnatural Hips Behaviour When Sitting In HMD
2018-07-27 12:30:31 -07:00
Sam Gateau
a95ddb0492
Merge pull request #13616 from AndrewMeadows/remove-cruft-001
remove cruft for rendering collision shapes
2018-07-27 19:19:44 +02:00
Simon Walton
4d559bbaee Don't initialize an atomic; squelch gcc warning 2018-07-27 10:05:34 -07:00
Andrew Meadows
cf04a91a83 use smaller CCD spheres for thin objects 2018-07-27 09:02:19 -07:00
amantley
b28ce40f09 adding the anim stack print out feature half way done 2018-07-27 08:46:40 -07:00
Simon Walton
0cec9a72d6 Implement client-side enable physics once indicated EntityData has arrived
Also now use Entity Server Protocol sequence numbers.
2018-07-26 18:10:38 -07:00
SamGondelman
6a52b7b8f3 CR improvements 2018-07-26 12:15:12 -07:00
Anthony Thibault
6c92949aed
Merge pull request #13672 from luiscuenca/fixElbowPoleVector
Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-26 11:51:33 -07:00
SamGondelman
1c1b68ee66 emitterShouldTrail fix, review comments, rotateWithEntity 2018-07-26 11:41:16 -07:00
David Rowe
9a9d190918 Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
David Rowe
baf88ab508 Revise scriptable resource caches' interfaces 2018-07-26 16:12:16 +12:00
amantley
fee05b6b8d debug of anim state machine tree traversal 2018-07-25 17:46:19 -07:00
Simon Walton
2c06487df0 Move sending of completion packet up to EntityTreeSendThread
I hadn't appreciated the continuous nature of the scene
traversal. Looks good now. Also changed some identifier names.
2018-07-25 17:05:05 -07:00
SamGondelman
9b41cb5554 improve model picking performance, scale parabola v/a with avatar, improve followNormal behavior, turn off followNormal on teleport, remove 1 m no teleport spot 2018-07-25 15:19:25 -07:00
David Rowe
51865294ac Fix radius and alpha start/finish values 2018-07-26 09:54:42 +12:00
Simon Walton
7cb917f735 Angles aren't boolean! 2018-07-25 14:45:26 -07:00
John Conklin II
21d043d179
Merge pull request #13534 from huffman/fix/ess-avatar-entities
Fix crash when editing avatar entities with no myAvatar
2018-07-25 14:21:12 -07:00
sabrina-shanman
8f993e4740 Change meaning/naming of collision points in CollisionPick API to better match spec and be more clear 2018-07-25 11:45:13 -07:00
amantley
85b7a9b67c added the changes committed to the hot fix rc70.1 in AvatarConstants.h 2018-07-25 11:31:02 -07:00
Sam Gondelman
d29332595b
jsdoc fixes 2018-07-25 09:54:14 -07:00
David Rowe
16e06de9cd Move scriptable caches into scripting interfaces
Removed non-working getResource() API functions.
2018-07-25 22:10:14 +12:00
SamGondelman
4750611af9 particles don't spin with head roll, add particle spin properties, negative emitSpeed 2018-07-24 23:47:58 -07:00
amantley
b91df1b2d4 cleaned up stray files and old hud code 2018-07-24 17:25:27 -07:00
amantley
91b9865f27 Merge remote-tracking branch 'upstream/master' into animationBlendChanges 2018-07-24 17:14:24 -07:00
amantley
04dbafeedc removed the hard coded reference speeds in Rig.cpp. we now use the characteristic speeds from the avatar-animation.json file for blending. the computation of the blend alphas takes place in AnimBlendLinearMove.cpp 2018-07-24 17:13:57 -07:00
Simon Walton
47e99cdeac Initial code for AC side of Enabling Physics plan
When interface sets query flag send only entities
close to main frustrum origin, until no more available,
then send unreliabe sequence # reliably.
2018-07-24 16:50:37 -07:00
Dante Ruiz
b750a005cf fix script memory issue 2018-07-24 16:31:12 -07:00
Stephen Birarda
0cd5a24233
Merge pull request #13677 from birarda/bug/no-socket-error-string
remove thread-unsafe socket errorString call
2018-07-24 16:16:25 -07:00
sabrina-shanman
5ec277e458 Move bullet references in collision pick API to PhysicsEngine 2018-07-24 15:47:49 -07:00
David Rowe
1ac6845899 Fix ParticleEffect entity JSDoc 2018-07-25 09:16:46 +12:00
SamGondelman
645f905239 cleanup, model performance improvements 2018-07-24 13:25:49 -07:00
John Conklin II
fe5b13b781
Merge pull request #13636 from gcalero/android_audio_fixes2
Android audio fixes
2018-07-24 13:02:56 -07:00
Stephen Birarda
8224492d72 avoid thread-unsafe socket errorString call 2018-07-24 12:24:01 -07:00
sabrina-shanman
4ca9899000 Use SHAPE_TYPE_NONE instead of (ShapeType)0 in ShapeInfo.cpp 2018-07-24 11:37:52 -07:00
Gabriel Calero
f24cfebe88 Revert "Add logs to debug. Revert later"
This reverts commit 3c49e7783c.
2018-07-24 14:57:48 -03:00
SamGondelman
318ef907b8 parabola/polyvox, fixing some bugs 2018-07-24 10:08:35 -07:00
luiscuenca
e7d70a832d Pole Vectors always calculated when arms are crossed 2018-07-24 08:58:17 -07:00
Thijs Wenker
e2d7431456 move agent scripting interface to its own class to get rid of deprecated API 2018-07-24 16:54:24 +02:00
amantley
aa92865b21 added the code to display the alphas for the motion blends 2018-07-23 17:45:24 -07:00
luiscuenca
8f547d9bdd fix warnings 2018-07-23 16:37:25 -07:00
luiscuenca
94bb8fc917 More unused code 2018-07-23 15:29:42 -07:00
luiscuenca
4a27189913 function consistancy 2018-07-23 14:27:55 -07:00