Ryan Huffman
44a9b1df0e
Fix choice of target backend in TextureCache on OSX
2018-08-09 12:30:42 -07:00
SamGondelman
bd4a3a5b32
remove unused uniform buffer from polylines
2018-08-09 12:20:36 -07:00
John Conklin II
17189b403a
Merge pull request #13786 from hyperlogic/bug-fix/remove-tip-constraint-enforcement
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In CCD IK chains, remove the LeftHand and RightHand constraint
2018-08-09 10:49:55 -07:00
luiscuenca
8c121a531d
Turn attachments into avatar entities
2018-08-09 10:35:15 -07:00
SamGondelman
bba806f78c
merge with master, fix uniform slots, use varyings for sigma
2018-08-08 22:27:22 -07:00
David Back
8db0711b5b
set grabbable user data in addModelEntity, pass grabbable from asset browser
2018-08-08 16:33:47 -07:00
SamGondelman
a0c3c09b05
Merge remote-tracking branch 'upstream/master' into bloom
2018-08-08 14:44:02 -07:00
Sam Gateau
16bf46ea34
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-08 14:22:52 -07:00
Ryan Huffman
2ba2c4b68a
Fix TextureCache not compressing textures on Android
2018-08-08 14:06:34 -07:00
Anthony J. Thibault
3fa3cd8cfd
In CCD IK chains, remove the LeftHand and RightHand constraint completely.
...
When used in combination with the elbow pole vector, this was causing the hand to never properly reach its rotation target.
It was also having side effects causing the elbow to never straighten properly to reach its position target.
There is possibly a bug in how this tip constraint is enforced and I've verified that there are no ill effects in removing it.
2018-08-08 13:56:47 -07:00
Sam Gondelman
16b483b338
Merge pull request #13766 from SamGondelman/shaders
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Miscellaneous shader fixes
2018-08-08 11:34:36 -07:00
sabrina-shanman
5b6916177c
Add support for rotation as CollisionRegion parameter and make it the default
2018-08-08 10:47:13 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
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Stack tester changes
2018-08-08 13:40:05 -04:00
sabrina-shanman
6249d1c3aa
Initialize btCollisionWorld::ContactResultCallback BEFORE AllContactsCallback variables
2018-08-08 10:32:26 -07:00
Ryan Huffman
6be0c43fca
Update generateIrradiance to take a BackendTarget
2018-08-08 10:00:02 -07:00
Ryan Huffman
26e69de81e
Add braces around std::array intialization to suppress warning
2018-08-08 10:00:02 -07:00
Ryan Huffman
140b9be1c4
Update BackendTarget to include version
2018-08-08 10:00:02 -07:00
Ryan Huffman
f1e63f489b
Update image::processImage to use compress flag for GLES
2018-08-08 10:00:01 -07:00
Ryan Huffman
9ea08f1850
Add ETC2 support to Oven
2018-08-08 10:00:01 -07:00
Anthony J. Thibault
c4c3581285
Fix memory corruption in PerformanceTimer when Stats are active
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PerformanceTimer was neither thread safe nor re-entrant. Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption.
I was able to identify this by enabling full page heap verification using the gflags app.
https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
2018-08-08 09:53:26 -07:00
Sam Gateau
7efd5964bd
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-08 09:28:14 -07:00
Sam Gateau
9295007d99
fixing the ui script and trying to get shadow
2018-08-08 09:22:31 -07:00
amantley
297e5b2e2f
removed print statements
2018-08-08 09:18:28 -07:00
Andrew Meadows
49a1d0a18a
MyAvatar RigidBody ignores backfacing triangles
2018-08-08 09:11:09 -07:00
sabrina-shanman
4ffe164569
Address Mac/Linux build warnings
2018-08-08 08:56:35 -07:00
Olivier Prat
2584ce4c96
Merged with master
2018-08-08 08:42:44 +02:00
SamGondelman
fb75b42059
working on enabling bloom
2018-08-07 22:26:30 -07:00
SamGondelman
2959a406d7
working on enabling bloom
2018-08-07 21:52:05 -07:00
Clément Brisset
e9f23a43f6
Merge pull request #13726 from Atlante45/fix/angle-between
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Fix angleBetween potential NaN return value
2018-08-07 18:31:57 -07:00
amantley
274bf33318
fix for the avatar scale reset when we re-enter hmd mode
2018-08-07 18:29:51 -07:00
Sam Gondelman
9ec0b05fe4
Merge pull request #13776 from samcake/black
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Fix bug with texel opaque and transparent cut off shader function
2018-08-07 15:52:18 -07:00
SamGondelman
6ff0b9d417
fix debug tools
2018-08-07 15:25:56 -07:00
amantley
1353406254
more whitespace
2018-08-07 12:56:28 -07:00
amantley
4ad73fd821
removed whitespace
2018-08-07 12:51:23 -07:00
Sam Gateau
f286e3370b
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-07 11:56:47 -07:00
SamGondelman
de10dfb032
don't bind materials during shadow pass
2018-08-07 11:17:18 -07:00
Sam Gateau
07cb0db425
Fix bug with texel opaque and transparent cut off shader function
2018-08-07 11:16:50 -07:00
amantley
a61909446a
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-08-07 10:40:22 -07:00
amantley
84619e7adc
cleaned up to match coding standards
2018-08-07 10:40:11 -07:00
SamGondelman
82029b4cb0
fix v1 and transparent procedurals
2018-08-07 09:28:40 -07:00
Sam Gateau
aac49e901b
merging with master (andthe big shader pr)
2018-08-07 09:16:30 -07:00
Gabriel
cb215d3190
Set audio buffer size to 20 ms for android
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CALLBACK_ACCELERATOR_RATIO = 0.5
2018-08-07 11:49:56 -03:00
Gabriel
5bb9accd30
Fix low volume issue in Samsung
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Make Qt use QT_ANDROID_PRESET_VOICE_RECOGNITION device in order to set SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION in OpenSL ES
2018-08-07 10:57:51 -03:00
r3tk0n
1aa9fcd41a
Fix a typo
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In jsdoc comments for getWorldFeetPosition() in Avatar.h
2018-08-06 21:23:06 -07:00
MuteTab
d04ac2b8ed
Fixed jsdoc comments for Avatar::getWorldFeetPosition
2018-08-06 19:40:47 -07:00
amantley
1ad6b041cd
updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed
2018-08-06 18:36:32 -07:00
Anthony Thibault
079b276c2b
Merge pull request #13733 from luiscuenca/fixElbowPoleVector3
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Elbow pole vectors improvements
2018-08-06 17:33:03 -07:00
Sam Gateau
00c5b6f5f4
Merge pull request #13743 from SamGondelman/transparent
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Fix primitives always drawing as transparents
2018-08-06 16:28:30 -07:00
SamGondelman
a7dec8fb75
parabola and particle shader fixes
2018-08-06 15:49:52 -07:00
Sam Gateau
09d33177fc
Adjust Workload and better representation of the workload debuging features
2018-08-06 15:36:25 -07:00
MuteTab
40889c8f09
Added getWorldFeetPosition() function to Avatar
2018-08-06 15:35:54 -07:00
Sam Gondelman
7dd80d0180
Merge pull request #13240 from jherico/feature/glsl_layouts
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Update shader pipeline, improve mac startup time
2018-08-06 15:30:46 -07:00
Brad Davis
dcdc3a323c
Use defines for packed textures to satisfy both GLES and GL 4.1
2018-08-06 14:35:36 -07:00
amantley
f1990378fd
merged the json from the ik 2 bone pr into the new animation json
2018-08-06 14:27:09 -07:00
SamGondelman
e3756a6dae
Merge branch 'destroy' of github.com:SamGondelman/hifi into destroy
2018-08-06 11:21:51 -07:00
SamGondelman
9806bce403
weak pointers to nodeList
2018-08-06 11:21:32 -07:00
Brad Davis
a0ef0c0b13
Fix procedurals
2018-08-06 10:31:14 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy
2018-08-06 09:51:14 -07:00
SamGondelman
6b7f5b662e
jsdoc fixes
2018-08-06 09:41:05 -07:00
amantley
08889b627a
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-08-06 09:16:53 -07:00
Angus Antley
a63b213d65
fixed the weight calculation for the hand overlays. to do: check the blends in hmd mode
2018-08-06 15:18:17 +01:00
Olivier Prat
c56bb9a855
Small optimization by using squared distance and not distance in depth sort
2018-08-06 08:20:21 +02:00
Olivier Prat
8eb7ceb66a
Fixed the bug with the thin dark lines at cascade shadow switches (hopefully)
2018-08-05 12:06:36 +02:00
Ken Cooke
496724f0db
formatting cleanup
2018-08-04 20:15:04 -07:00
Ken Cooke
2121e201d5
fix assert when azimuth is negative subnormal
2018-08-04 20:09:27 -07:00
Olivier Prat
d457cf45d5
Fixed bug with NaN shadow anti frustum leading to disappearing shadows on some occasions
2018-08-04 16:51:05 +02:00
Olivier Prat
92e64510ec
Fixed draw frustum and draw aabb code
2018-08-04 15:58:24 +02:00
sabrina-shanman
870940b3a0
Merge branch 'master' into safe-teleport-target
2018-08-03 18:14:43 -07:00
amantley
bac9d195be
working on the hand blend alphas, something is wrong with the print out
2018-08-03 17:56:49 -07:00
sabrina-shanman
cf34a2cffd
Do not const cast CollisionRegion
2018-08-03 17:55:54 -07:00
John Conklin II
3a6a72a079
Merge pull request #13643 from SimonWalton-HiFi/user-setting-hmac
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Add DS option to disable HMAC packet authentication
2018-08-03 17:45:32 -07:00
amantley
375d726535
added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file
2018-08-03 16:48:43 -07:00
MiladNazeri
a7a8214983
Merge pull request #13637 from ctrlaltdavid/M08513-a
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Audio API JSDoc
2018-08-03 16:38:03 -07:00
Bradley Austin Davis
fc51b93691
Fix OSX build
2018-08-03 16:15:58 -07:00
Sam Gateau
c1951da2bb
Merge pull request #13737 from jherico/fix/fb16633_a
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Don't allow Web surfaces created by non-client scripts to access files
2018-08-03 15:25:41 -07:00
Brad Davis
a1cd39f4c2
Fix some explicit bindings that should be binding, not location
2018-08-03 14:58:12 -07:00
Brad Davis
6ed7512112
Fix build failures after parabola merge
2018-08-03 14:58:12 -07:00
Brad Davis
df031b5d93
Fix procedural rendering with custom uniforms
2018-08-03 14:58:12 -07:00
Brad Davis
eca803503c
Fix resolution scaling
2018-08-03 14:58:12 -07:00
Brad Davis
8eb97dc79c
PR feedback
2018-08-03 14:58:12 -07:00
Brad Davis
a1a1a03bbc
Fixing crash on exit, deferred debugging tool
2018-08-03 14:58:11 -07:00
Brad Davis
ae8f841912
Shader refactoring for explicit bindings
2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23
Moving to cmake time shader compiling
2018-08-03 14:58:11 -07:00
Brad Davis
d6bcdcde3f
Fix DISABLE_QML behavior
2018-08-03 14:58:11 -07:00
John Conklin II
243bd5ea69
Merge pull request #13536 from SimonWalton-HiFi/script-engine-thread-agent
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ScriptsModel instances should be created & destroyed on the same thread (for Agent)
2018-08-03 13:32:11 -07:00
sabrina-shanman
b7d5804edb
Format if..else statements
2018-08-03 12:55:11 -07:00
David Rowe
fdd6b7e07b
Delete erroneous merge file
2018-08-04 07:29:57 +12:00
David Rowe
2270255d88
JSDoc review
2018-08-04 07:22:12 +12:00
amantley
76b182f03b
added the hmd strafe to the rig code
2018-08-03 12:12:01 -07:00
sabrina-shanman
0b40608650
Fix collision picks not working with MyAvatar
2018-08-03 12:05:58 -07:00
Bradley Austin Davis
8e9c1e5c0a
Fix out of date comment
2018-08-03 11:38:39 -07:00
Olivier Prat
cb24046eea
Reorder some functions
2018-08-03 18:51:31 +02:00
Sam Gateau
2013f1bd33
Merge pull request #13732 from AndrewMeadows/other-avatar-physics
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reduce physics simulation cost of other-avatars
2018-08-03 09:33:59 -07:00
Olivier Prat
f2a01021f3
Improvement of debug shadow script
2018-08-03 18:01:22 +02:00
Alexander Ivash
5a2506e94f
FB16831 qml-related warnings in log
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fix is based on exposing C++ objects to QML before root object is created (as root object might already require C++ objects)
2018-08-03 17:10:41 +03:00
Brad Davis
3c7f1a0c4b
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-02 15:34:19 -07:00
David Rowe
32e3bb0e1d
Merge branch 'master' into M08513-a
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# Conflicts:
# libraries/audio/src/SoundCache.h
2018-08-03 10:29:32 +12:00
amantley
096cb0db81
working on strafe left and right transitions
2018-08-02 13:32:06 -07:00
SamGondelman
2f358f3380
fix shapes always drawing as transparents
2018-08-02 12:16:01 -07:00
amantley
bd88d5f15b
merging with ik leg fix code in master
2018-08-02 09:48:04 -07:00
Olivier Prat
0c8d8e985f
Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
2018-08-02 17:14:31 +02:00
Gabriel
f0d058cb61
Set buffer to 10 ms for android (CALLBACK_ACCELERATOR_RATIO = 1.0)
2018-08-02 11:29:56 -03:00
amantley
6b2c67e5bd
more doug support
2018-08-01 18:22:51 -07:00
Simon Walton
88fafc7a1f
Merge pull request #13704 from SimonWalton-HiFi/delay-physics
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Enable physics after ES indicates all nearby entities received
2018-08-01 18:15:00 -07:00
SamGondelman
1ba28de5b6
try to fix nodelist not getting destroyed
2018-08-01 17:52:27 -07:00
SamGondelman
8a9c27ed92
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-01 16:07:48 -07:00
David Back
0b9e520b53
fix grab cloning parented entitiy
2018-08-01 16:00:25 -07:00
Gabriel
687f5e3df3
Update AudioClient.cpp
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Trying 40ms
2018-08-01 19:49:04 -03:00
Brad Davis
4b317a84d8
Don't allow Web surfaces created by non-client scripts to access files
2018-08-01 15:12:45 -07:00
Clement
9c89aa9f90
Make sure the stack test interface gets cleaned up
2018-08-01 13:29:07 -07:00
Andrew Meadows
bd6f00e707
eliminate angular dynamics of other-avatars
2018-08-01 11:58:52 -07:00
John Conklin II
fd1a431729
Merge pull request #13689 from ctrlaltdavid/M15244
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Move scriptable caches' APIs into scripting interfaces
2018-08-01 11:50:13 -07:00
luiscuenca
fde77add79
Elbow pole vectors fixes
2018-08-01 11:49:18 -07:00
Clement
2dd70f1fcd
Warn against zero-length vectors
2018-08-01 11:39:14 -07:00
John Conklin II
fcf32dbc6b
Merge pull request #13642 from ctrlaltdavid/M13352
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Fix HMD.mountedChanged() API signal
2018-08-01 11:28:11 -07:00
Andrew Meadows
c939699879
ignore other-avatar angularVelocity in physics simulation
2018-08-01 11:22:58 -07:00
Andrew Meadows
0d92e2de0a
remove bits from other-avatar collision mask
2018-08-01 11:21:54 -07:00
John Conklin II
c67ef57ad3
Merge pull request #13713 from hyperlogic/bug-fix/leg-ik-bug-fixes-master
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Leg IK fixes
2018-08-01 11:17:10 -07:00
John Conklin II
7a635b6a57
Merge pull request #13709 from thoys/fix/require-load-queue
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MS17041: Fix for require fail when the same script loaded simultaneously from another entity script
2018-08-01 11:15:32 -07:00
Thijs Wenker
50dfb4dd55
Merge pull request #13681 from ctrlaltdavid/M19690
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Fix ParticleEffect entity JSDoc
2018-08-01 19:31:54 +02:00
Olivier Prat
d1d6782381
Repaired Luci shadow cascade and depth visualisation
2018-08-01 17:02:52 +02:00
Olivier Prat
a3e1eb997d
Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
2018-08-01 15:24:26 +02:00
Anthony J. Thibault
fd780845bb
Code review feedback
2018-07-31 18:25:04 -07:00
Simon Walton
ecfba312ef
Merge remote-tracking branch 'upstream/master' into script-engine-thread-agent
2018-07-31 15:54:54 -07:00
Simon Walton
33a46a6a82
Make ThreadedAssignment::setFinished() protected
2018-07-31 15:46:43 -07:00
Simon Walton
64fc3e1091
ThreadedAssignment calls virtual stop() upon domain disconnect
2018-07-31 15:30:33 -07:00
Thijs Wenker
003e826d60
move over definition so it could be linked in the assignment-client too
2018-08-01 00:23:34 +02:00
Simon Walton
a320308eaf
Fix sequence number encoding issue
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Don't mix QDataStream and readPrimitive. Also fix logic
issues in completion check; move new packet type; don't
reset known sent entities upon initial completion;
other reviewer recommendations.
2018-07-31 13:54:22 -07:00
Clement
3a140145ae
Fix angleBetween potential NaN return value
2018-07-31 13:30:13 -07:00
Thijs Wenker
74343c71d8
CR fixes
2018-07-31 22:29:53 +02:00
Gabriel Calero
b841a5f016
Test 3: input sample rate: 24khz. Set CALLBACK_ACCELERATOR_RATIO = 2.0 for android (master version)
2018-07-31 16:54:20 -03:00
Gabriel Calero
b8bab858d9
Test 2: input sample rate: 24khz. Set CALLBACK_ACCELERATOR_RATIO = 0.5 for android
2018-07-31 15:32:39 -03:00
Gabriel Calero
f98c19fd1d
Test 1: restore input sample rate to native (48khz) and set CALLBACK_ACCELERATOR_RATIO = 1 for android
2018-07-31 15:15:21 -03:00
Seth Alves
4ff9252b47
Merge pull request #13718 from jherico/fix/fb15963
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Support rendering of 'about' URLs in web entities
2018-07-31 09:44:31 -07:00
Olivier Prat
30600dff93
Non shadow casters now increase shadow scene bounds only in light direction
2018-07-31 15:23:27 +02:00
Clement
949c7f8c19
Add automated test tool scripting interface
2018-07-30 17:18:32 -07:00
Clement
f8e98d2c6a
Remove 2 year old migration code
2018-07-30 17:18:32 -07:00
Clement
333cbc99ad
Remove static logging
2018-07-30 17:18:32 -07:00
sabrina-shanman
de7d974336
Re-name EntityIntersection to ContactTestResult and remove its default constructor, plus update related variables
2018-07-30 16:45:31 -07:00
Seth Alves
1b47d3f274
Merge pull request #13717 from highfidelity/revert-13577-invisibleWebEntities
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Revert "Allow empty web entities to be rendered"
2018-07-30 15:24:17 -07:00
sabrina-shanman
41a8deb575
Fix Linux build warnings
2018-07-30 14:51:04 -07:00
John Conklin II
6d7116fad7
Merge pull request #13676 from thoys/fix/api/agent
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MS15184: Remove deprecated functions in Agent API
2018-07-30 14:48:10 -07:00
amantley
541d2deed5
added the parent alpha into the child animation weight, removed extra hand overlay print outs
2018-07-30 14:45:25 -07:00
sabrina-shanman
6be5ac8dee
Add missing equality operator to CollisionRegion to fix false cache collisions leading to false negatives
2018-07-30 13:58:14 -07:00
David Rowe
b36b981b55
Merge branch 'master' into M19690
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# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
2018-07-31 08:41:32 +12:00
Anthony J. Thibault
58f95bd07b
assert fix
2018-07-30 13:14:32 -07:00
Brad Davis
c991053c93
Support rendering of 'about' URLs in web entities
2018-07-30 11:56:31 -07:00
Seth Alves
a6aaa71d02
Revert "Allow empty web entities to be rendered"
2018-07-30 11:54:52 -07:00
Anthony J. Thibault
6a6ece8910
Warning fixes and whitespace cleanup
2018-07-30 11:49:44 -07:00
Anthony J. Thibault
401995fb06
Leg IK fixes
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Fixes for raising legs and sometimes squatting while in HMD mode.
2018-07-30 10:55:52 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
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Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
Seth Alves
32ec984f82
Merge pull request #13577 from dback2/invisibleWebEntities
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Allow empty web entities to be rendered
2018-07-30 10:12:32 -07:00
Olivier Prat
3f3f541a20
Fixed shadow map case when bounds of objects in cascade is null
2018-07-30 17:27:10 +02:00
amantley
637a214165
added the anim stack print out static object for the list of motion and weights
2018-07-27 17:25:00 -07:00
Thijs Wenker
ba8d445444
fix require by queueing content requests
2018-07-28 00:25:16 +02:00
John Conklin II
fc88165e23
Merge pull request #13696 from SamGondelman/particleRot
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Particles don't spin with head roll, new spin + rotateWithEntity properties
2018-07-27 14:54:48 -07:00
John Conklin II
df917688b6
Merge pull request #13707 from AndrewMeadows/fix-ccd
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more correct continuous collision detection for thin objects
2018-07-27 14:32:41 -07:00
John Conklin II
9770331259
Merge pull request #13687 from danteruiz/fix-script-memory-issue
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Fix ScriptEngine begin held onto after script stopped runnning
2018-07-27 12:31:31 -07:00
John Conklin II
d4cbbfe4c1
Merge pull request #13692 from amantley/leanBackSittingFix
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Fix For Unnatural Hips Behaviour When Sitting In HMD
2018-07-27 12:30:31 -07:00
Sam Gateau
a95ddb0492
Merge pull request #13616 from AndrewMeadows/remove-cruft-001
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remove cruft for rendering collision shapes
2018-07-27 19:19:44 +02:00
Simon Walton
4d559bbaee
Don't initialize an atomic; squelch gcc warning
2018-07-27 10:05:34 -07:00
Andrew Meadows
cf04a91a83
use smaller CCD spheres for thin objects
2018-07-27 09:02:19 -07:00
amantley
b28ce40f09
adding the anim stack print out feature half way done
2018-07-27 08:46:40 -07:00
Simon Walton
0cec9a72d6
Implement client-side enable physics once indicated EntityData has arrived
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Also now use Entity Server Protocol sequence numbers.
2018-07-26 18:10:38 -07:00
SamGondelman
6a52b7b8f3
CR improvements
2018-07-26 12:15:12 -07:00
Anthony Thibault
6c92949aed
Merge pull request #13672 from luiscuenca/fixElbowPoleVector
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Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-26 11:51:33 -07:00
SamGondelman
1c1b68ee66
emitterShouldTrail fix, review comments, rotateWithEntity
2018-07-26 11:41:16 -07:00
David Rowe
9a9d190918
Remove unnecessary duplicate function
2018-07-26 20:26:13 +12:00
David Rowe
baf88ab508
Revise scriptable resource caches' interfaces
2018-07-26 16:12:16 +12:00
amantley
fee05b6b8d
debug of anim state machine tree traversal
2018-07-25 17:46:19 -07:00
Simon Walton
2c06487df0
Move sending of completion packet up to EntityTreeSendThread
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I hadn't appreciated the continuous nature of the scene
traversal. Looks good now. Also changed some identifier names.
2018-07-25 17:05:05 -07:00
SamGondelman
9b41cb5554
improve model picking performance, scale parabola v/a with avatar, improve followNormal behavior, turn off followNormal on teleport, remove 1 m no teleport spot
2018-07-25 15:19:25 -07:00
David Rowe
51865294ac
Fix radius and alpha start/finish values
2018-07-26 09:54:42 +12:00
Simon Walton
7cb917f735
Angles aren't boolean!
2018-07-25 14:45:26 -07:00
John Conklin II
21d043d179
Merge pull request #13534 from huffman/fix/ess-avatar-entities
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Fix crash when editing avatar entities with no myAvatar
2018-07-25 14:21:12 -07:00
sabrina-shanman
8f993e4740
Change meaning/naming of collision points in CollisionPick API to better match spec and be more clear
2018-07-25 11:45:13 -07:00
amantley
85b7a9b67c
added the changes committed to the hot fix rc70.1 in AvatarConstants.h
2018-07-25 11:31:02 -07:00
Sam Gondelman
d29332595b
jsdoc fixes
2018-07-25 09:54:14 -07:00
David Rowe
16e06de9cd
Move scriptable caches into scripting interfaces
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Removed non-working getResource() API functions.
2018-07-25 22:10:14 +12:00
SamGondelman
4750611af9
particles don't spin with head roll, add particle spin properties, negative emitSpeed
2018-07-24 23:47:58 -07:00
amantley
b91df1b2d4
cleaned up stray files and old hud code
2018-07-24 17:25:27 -07:00
amantley
91b9865f27
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-07-24 17:14:24 -07:00
amantley
04dbafeedc
removed the hard coded reference speeds in Rig.cpp. we now use the characteristic speeds from the avatar-animation.json file for blending. the computation of the blend alphas takes place in AnimBlendLinearMove.cpp
2018-07-24 17:13:57 -07:00
Simon Walton
47e99cdeac
Initial code for AC side of Enabling Physics plan
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When interface sets query flag send only entities
close to main frustrum origin, until no more available,
then send unreliabe sequence # reliably.
2018-07-24 16:50:37 -07:00
Dante Ruiz
b750a005cf
fix script memory issue
2018-07-24 16:31:12 -07:00
Stephen Birarda
0cd5a24233
Merge pull request #13677 from birarda/bug/no-socket-error-string
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remove thread-unsafe socket errorString call
2018-07-24 16:16:25 -07:00
sabrina-shanman
5ec277e458
Move bullet references in collision pick API to PhysicsEngine
2018-07-24 15:47:49 -07:00
David Rowe
1ac6845899
Fix ParticleEffect entity JSDoc
2018-07-25 09:16:46 +12:00
SamGondelman
645f905239
cleanup, model performance improvements
2018-07-24 13:25:49 -07:00
John Conklin II
fe5b13b781
Merge pull request #13636 from gcalero/android_audio_fixes2
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Android audio fixes
2018-07-24 13:02:56 -07:00
Stephen Birarda
8224492d72
avoid thread-unsafe socket errorString call
2018-07-24 12:24:01 -07:00
sabrina-shanman
4ca9899000
Use SHAPE_TYPE_NONE instead of (ShapeType)0 in ShapeInfo.cpp
2018-07-24 11:37:52 -07:00
Gabriel Calero
f24cfebe88
Revert "Add logs to debug. Revert later"
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This reverts commit 3c49e7783c
.
2018-07-24 14:57:48 -03:00
SamGondelman
318ef907b8
parabola/polyvox, fixing some bugs
2018-07-24 10:08:35 -07:00
luiscuenca
e7d70a832d
Pole Vectors always calculated when arms are crossed
2018-07-24 08:58:17 -07:00
Thijs Wenker
e2d7431456
move agent scripting interface to its own class to get rid of deprecated API
2018-07-24 16:54:24 +02:00
amantley
aa92865b21
added the code to display the alphas for the motion blends
2018-07-23 17:45:24 -07:00
luiscuenca
8f547d9bdd
fix warnings
2018-07-23 16:37:25 -07:00
luiscuenca
94bb8fc917
More unused code
2018-07-23 15:29:42 -07:00
luiscuenca
4a27189913
function consistancy
2018-07-23 14:27:55 -07:00