sabrina-shanman
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237022d304
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Refactor new pick parenting system for use with RayPick, ParabolaPick
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2018-09-14 10:28:15 -07:00 |
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sabrina-shanman
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d2c41f02e5
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Avoid unnecessary type conversion in CollisionPick::getHUDIntersection
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2018-09-12 10:36:00 -07:00 |
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sabrina-shanman
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87b5605d69
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Add normalOnPick to CollisionPickResult
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2018-09-12 10:36:00 -07:00 |
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sabrina-shanman
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9a86b7451b
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Add collision group parameter to collision pick and set my avatar as the default
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2018-09-10 14:35:04 -07:00 |
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sabrina-shanman
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8d4c47cf8e
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Make template specialization of BaseNestableTransformNode explicit
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2018-09-07 08:49:44 -07:00 |
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sabrina-shanman
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7a9480723e
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Remove unused variable in PickScriptingInterface::createTransformNode
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2018-09-06 17:30:29 -07:00 |
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sabrina-shanman
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23a6abbaca
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Update jsdocs to reflect new collision pick scaling behavior
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2018-09-06 16:47:09 -07:00 |
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sabrina-shanman
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836f810c41
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Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code
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2018-09-06 16:33:29 -07:00 |
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sabrina-shanman
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714cfc5ef1
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Add scaling information to CollisionRegion jsdoc and missing info to CollisionPickProperties jsdoc
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2018-09-06 12:14:50 -07:00 |
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sabrina-shanman
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727b62144f
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Fix MyAvatarHeadTransformNode not using avatar scale
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2018-09-06 12:03:13 -07:00 |
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sabrina-shanman
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7839ba42db
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Make the Collision Pick threshold scale with the largest dimension of the parent
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2018-09-06 11:02:07 -07:00 |
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sabrina-shanman
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3f7a7fb11a
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Return early from AvatarTransformNode and similar when getTransform fails
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2018-09-06 10:29:01 -07:00 |
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sabrina-shanman
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e8ea95e375
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Use elseifs in PickScriptingInterface::createTransformNode
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2018-09-06 10:21:48 -07:00 |
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sabrina-shanman
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390e89a64d
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Fix missing NestableTransformNode import
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2018-09-06 10:20:26 -07:00 |
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sabrina-shanman
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f7226757ad
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Just import TransformNode in AvatarTransformNode.h and similar
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2018-09-06 10:03:05 -07:00 |
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sabrina-shanman
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84a2512f31
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Fix collision pick scale not being used
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2018-09-05 16:51:27 -07:00 |
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sabrina-shanman
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e8ce152687
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Scale collision picks relative to parent by adding and using more
specialized transform nodes.
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2018-09-05 16:51:28 -07:00 |
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sabrina-shanman
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62344c106d
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Make render states a map when returned from PointerScriptingInterface::getPointerProperties
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2018-08-31 11:19:53 -07:00 |
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sabrina-shanman
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2e290ea798
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Only create a NestableTransformNode if the spatially nestable exists
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2018-08-31 10:52:00 -07:00 |
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sabrina-shanman
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f71fc83309
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Remove PickResult::needsToCompareResults
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2018-08-31 10:48:48 -07:00 |
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sabrina-shanman
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4d85cb17f3
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Include full transform in CollisionPick::getResultTransform
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2018-08-31 10:46:17 -07:00 |
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sabrina-shanman
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9bf088d32b
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Just assign mathPick.loaded in CollisionPick::getMathematicalPick
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2018-08-31 10:28:45 -07:00 |
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sabrina-shanman
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e94d7de99a
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Add JS API hook for getting overlay IDs from a pointer via
Pointer.getPointerProperties
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2018-08-31 09:18:07 -07:00 |
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sabrina-shanman
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1fe909f9ad
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Make CollisionPick::getResultTransform() always return a valid transform
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2018-08-29 16:33:51 -07:00 |
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sabrina-shanman
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686f9fb18a
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Move load state flag from CollisionPickResult to CollisionRegion and make it a boolean
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2018-08-29 16:29:59 -07:00 |
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sabrina-shanman
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2d73b7845e
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Code style fixes
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2018-08-29 15:00:01 -07:00 |
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sabrina-shanman
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0981f08b22
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Do not propagate avatar scale in AvatarHeadTransformNode
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2018-08-29 14:48:27 -07:00 |
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sabrina-shanman
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c6e6da2e3f
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Make MouseTransformNode actually parent the pick to a mouse rather than a MouseRayPick, and properly include rotation information
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2018-08-27 16:53:55 -07:00 |
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sabrina-shanman
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397b03d5d5
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Add threshold parameter to collision pick with minimum of 0
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2018-08-27 14:12:24 -07:00 |
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sabrina-shanman
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cce62f4d92
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Do not assume picks with doesIntersect()==false have no results to compare. Fixes CollisionPickResult 'loaded' value always evaluating to false when not colliding
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2018-08-24 15:47:52 -07:00 |
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sabrina-shanman
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6e160ad22f
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Add TransformNode-based parenting and implement for CollisionPicks
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2018-08-24 15:47:52 -07:00 |
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sabrina-shanman
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3167d3c0c7
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Create TransformNodes for SpatiallyNestables, the mouse, and MyAvatar head
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2018-08-24 15:47:52 -07:00 |
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John Conklin II
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477fba4b15
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Merge pull request #13847 from AndrewMeadows/workload-avatars-002
workload tracks other avatars and adds/removes from physics simulation accordingly
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2018-08-24 12:43:51 -07:00 |
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Andrew Meadows
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10d0833c19
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use DynamicsWorld::numCollisionObjects instead of our own count
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2018-08-23 15:57:54 -07:00 |
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Zach Fox
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dddb2141f0
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Implement Wallet Security feature - Auto Logout checkbox
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2018-08-23 15:45:29 -07:00 |
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Zach Fox
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a1d88a8588
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Merge howard/wallet-locker2 into my branch
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2018-08-23 14:45:16 -07:00 |
|
Andrew Meadows
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abf4a926d8
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cleanup
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2018-08-23 12:59:28 -07:00 |
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Andrew Meadows
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8f2141b592
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fix compile error
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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777b90bdc0
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add 'physics body count' to debug stats
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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f5cae61b43
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fix typo causing compile failure
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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87223946ad
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add/remove avatars according to workload region
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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3ecabb6583
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cleanup after removing spaghetti
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2018-08-23 12:59:28 -07:00 |
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Andrew Meadows
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99aafb1f95
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move code from Avatar to OtherAvatar
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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615b8addd0
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fix order of includes
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2018-08-23 12:59:28 -07:00 |
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Andrew Meadows
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598a227f1a
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use OtherAvatar instead of Avatar in AvatarMotionState
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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3c01433e12
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stub for avatars changing workload regions
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2018-08-23 12:59:28 -07:00 |
|
Andrew Meadows
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21adbf49c0
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remove cruft
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2018-08-23 12:59:28 -07:00 |
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Andrew Meadows
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15665b25e8
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give OtherAvatars a proxy in workload
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2018-08-23 12:59:28 -07:00 |
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John Conklin II
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1320a34a18
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Merge pull request #13841 from luiscuenca/noAttachmentsToJSON
Don't include old attachment data on new avatar recordings
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2018-08-23 10:51:33 -07:00 |
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John Conklin II
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5dd64645eb
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Merge pull request #13861 from SimonWalton-HiFi/safe-landing-fixes
Fix safe-landing protocol for sparse domains
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2018-08-23 10:17:08 -07:00 |
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