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https://github.com/overte-org/overte.git
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Scale collision picks relative to parent by adding and using more
specialized transform nodes.
This commit is contained in:
parent
62344c106d
commit
e8ce152687
7 changed files with 180 additions and 2 deletions
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@ -24,11 +24,13 @@
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#include "CollisionPick.h"
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#include "SpatialParentFinder.h"
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#include "NestableTransformNode.h"
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#include "PickTransformNode.h"
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#include "MouseTransformNode.h"
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#include "avatar/MyAvatarHeadTransformNode.h"
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#include "avatar/AvatarManager.h"
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#include "avatars-renderer/AvatarTransformNode.h"
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#include "ui/overlays/OverlayTransformNode.h"
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#include "EntityTransformNode.h"
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#include <ScriptEngine.h>
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@ -375,6 +377,16 @@ std::shared_ptr<TransformNode> PickScriptingInterface::createTransformNode(const
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}
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auto sharedNestablePointer = nestablePointer.lock();
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if (success && sharedNestablePointer) {
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NestableType nestableType = sharedNestablePointer->getNestableType();
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if (nestableType == NestableType::Avatar) {
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return std::make_shared<AvatarTransformNode>(std::static_pointer_cast<Avatar>(sharedNestablePointer), parentJointIndex);
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}
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if (nestableType == NestableType::Overlay) {
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return std::make_shared<OverlayTransformNode>(std::static_pointer_cast<Base3DOverlay>(sharedNestablePointer), parentJointIndex);
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}
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if (nestableType == NestableType::Entity) {
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return std::make_shared<EntityTransformNode>(std::static_pointer_cast<EntityItem>(sharedNestablePointer), parentJointIndex);
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}
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return std::make_shared<NestableTransformNode>(nestablePointer, parentJointIndex);
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}
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}
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@ -394,7 +406,7 @@ std::shared_ptr<TransformNode> PickScriptingInterface::createTransformNode(const
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} else if (!joint.isNull()) {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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int jointIndex = myAvatar->getJointIndex(joint);
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return std::make_shared<NestableTransformNode>(myAvatar, jointIndex);
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return std::make_shared<AvatarTransformNode>(myAvatar, jointIndex);
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}
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}
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30
interface/src/ui/overlays/OverlayTransformNode.cpp
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30
interface/src/ui/overlays/OverlayTransformNode.cpp
Normal file
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@ -0,0 +1,30 @@
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "OverlayTransformNode.h"
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OverlayTransformNode::OverlayTransformNode(std::weak_ptr<Base3DOverlay> overlay, int jointIndex) :
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_overlay(overlay),
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_jointIndex(jointIndex)
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{}
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Transform OverlayTransformNode::getTransform() {
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auto overlay = _overlay.lock();
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if (!overlay) {
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return Transform();
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}
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bool success;
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Transform jointWorldTransform = overlay->getTransform(_jointIndex, success);
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if (!success) {
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jointWorldTransform = Transform();
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}
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jointWorldTransform.setScale(overlay->getBounds().getScale());
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return jointWorldTransform;
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}
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26
interface/src/ui/overlays/OverlayTransformNode.h
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26
interface/src/ui/overlays/OverlayTransformNode.h
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@ -0,0 +1,26 @@
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_OverlayTransformNode_h
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#define hifi_OverlayTransformNode_h
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#include "NestableTransformNode.h"
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#include "Base3DOverlay.h"
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// For 3D overlays only
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class OverlayTransformNode : public TransformNode {
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public:
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OverlayTransformNode(std::weak_ptr<Base3DOverlay> overlay, int jointIndex);
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Transform getTransform() override;
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protected:
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std::weak_ptr<Base3DOverlay> _overlay;
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int _jointIndex;
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};
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#endif // hifi_OverlayTransformNode_h
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@ -0,0 +1,30 @@
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "AvatarTransformNode.h"
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AvatarTransformNode::AvatarTransformNode(AvatarWeakPointer avatar, int jointIndex) :
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_avatar(avatar),
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_jointIndex(jointIndex)
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{}
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Transform AvatarTransformNode::getTransform() {
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auto avatar = _avatar.lock();
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if (!avatar) {
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return Transform();
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}
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bool success;
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Transform jointWorldTransform = avatar->getTransform(_jointIndex, success);
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if (!success) {
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jointWorldTransform = Transform();
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}
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jointWorldTransform.setScale(avatar->scaleForChildren());
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return jointWorldTransform;
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}
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@ -0,0 +1,25 @@
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_AvatarTransformNode_h
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#define hifi_AvatarTransformNode_h
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#include "NestableTransformNode.h"
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#include "Avatar.h"
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class AvatarTransformNode : public TransformNode {
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public:
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AvatarTransformNode(AvatarWeakPointer avatar, int jointIndex);
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Transform getTransform() override;
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protected:
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AvatarWeakPointer _avatar;
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int _jointIndex;
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};
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#endif // hifi_AvatarTransformNode_h
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30
libraries/entities/src/EntityTransformNode.cpp
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30
libraries/entities/src/EntityTransformNode.cpp
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "EntityTransformNode.h"
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EntityTransformNode::EntityTransformNode(EntityItemWeakPointer entity, int jointIndex) :
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_entity(entity),
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_jointIndex(jointIndex)
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{}
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Transform EntityTransformNode::getTransform() {
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auto entity = _entity.lock();
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if (!entity) {
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return Transform();
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}
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bool success;
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Transform jointWorldTransform = entity->getTransform(_jointIndex, success);
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if (!success) {
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jointWorldTransform = Transform();
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}
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jointWorldTransform.setScale(entity->getScaledDimensions());
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return jointWorldTransform;
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}
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25
libraries/entities/src/EntityTransformNode.h
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25
libraries/entities/src/EntityTransformNode.h
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//
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// Created by Sabrina Shanman 9/5/2018
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_EntityTransformNode_h
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#define hifi_EntityTransformNode_h
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#include "NestableTransformNode.h"
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#include "EntityItem.h"
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class EntityTransformNode : public TransformNode {
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public:
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EntityTransformNode(EntityItemWeakPointer entity, int jointIndex);
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Transform getTransform() override;
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protected:
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EntityItemWeakPointer _entity;
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int _jointIndex;
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};
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#endif // hifi_EntityTransformNode_h
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