Commit graph

4860 commits

Author SHA1 Message Date
ZappoMan
1fb1622beb added sleep to sendVoxelOperation() to keep from overwhelming server 2013-07-15 16:27:23 -07:00
Stephen Birarda
7f6009bb4a make randIntInRange inclusive on the max side 2013-07-15 16:25:09 -07:00
Philip Rosedale
7075258317 Merge pull request #673 from Atlante45/better_import
Better import
2013-07-15 16:20:01 -07:00
ZappoMan
ca06af779b Merge pull request #675 from birarda/high-agent-IDs
fix the high node IDs in avatar mixer
2013-07-15 16:19:23 -07:00
Stephen Birarda
d3f40033f9 fix the node ID unpack for avatar data 2013-07-15 16:17:08 -07:00
Andrzej Kapolka
d5abb3e6eb Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-15 16:15:12 -07:00
Andrzej Kapolka
90794caf67 Merge pull request #674 from ey6es/master
Fix for iris rendering.
2013-07-15 16:13:33 -07:00
Andrzej Kapolka
4f1e786392 Fix for iris rendering; was broken by scale change. 2013-07-15 16:12:23 -07:00
Andrzej Kapolka
fdeb63c121 More work on face points. 2013-07-15 16:09:49 -07:00
atlante45
bf328c8532 Improved import system copying to clipboard 2013-07-15 16:07:50 -07:00
Stephen Birarda
081a44dbff only process new domain list if it comes from current DS 2013-07-15 16:05:23 -07:00
Stephen Birarda
33ddda2558 correct reference to audio mixer sockaddr_in 2013-07-15 16:02:36 -07:00
Stephen Birarda
a204a8b872 lock the audioMixer to avoid crash when grabbing socket 2013-07-15 16:01:05 -07:00
Stephen Birarda
9fe1c7c63d lock the voxel server when receiving data to avoid race crash 2013-07-15 15:59:31 -07:00
Stephen Birarda
6c2682833e lock on the solo voxelServer before deleting local voxels 2013-07-15 15:53:25 -07:00
Stephen Birarda
6b83f95f9e conditionally set a new hostname on preferences save 2013-07-15 15:46:04 -07:00
Jeffrey Ventrella
56d0c7d7e4 added array of finger emitters for particle system 2013-07-15 15:45:31 -07:00
Stephen Birarda
e3d1e5db5d correct reference to mutex to lock in Node 2013-07-15 15:45:27 -07:00
Stephen Birarda
94b6bfccf6 update the private mutex node variable to standard 2013-07-15 15:17:53 -07:00
Stephen Birarda
d389dc6e3a add method to NodeList to set domain IP to local, move mutex lock to node 2013-07-15 15:17:10 -07:00
atlante45
6dcd4edfcb Merge branch 'master' of https://github.com/worklist/hifi 2013-07-15 14:48:57 -07:00
Jeffrey Ventrella
408edc7dca Merge remote-tracking branch 'upstream/master' into particles 2013-07-15 14:36:32 -07:00
Jeffrey Ventrella
c0f319f077 merge 2013-07-15 14:36:11 -07:00
Stephen Birarda
e8f7d32ec5 Merge pull request #671 from machinelevel/dev4
Build fail fix when Leap libs are not present.
2013-07-15 14:34:08 -07:00
atlante45
98ae23a72c Merge branch 'master' of https://github.com/worklist/hifi into master-old 2013-07-15 14:33:33 -07:00
Eric Johnston
e937f86822 Build fail fix when Leap libs are not present. 2013-07-15 14:33:09 -07:00
Jeffrey Ventrella
f75ce72aca Merge remote-tracking branch 'upstream/master' into particles 2013-07-15 14:30:19 -07:00
Stephen Birarda
12697c6b14 add method to clear the NodeList 2013-07-15 14:30:13 -07:00
Jeffrey Ventrella
1886df880d Merge pull request #669 from machinelevel/dev4
Added fake Leap finger generation so that Ryan and Jeffrey can work on L...
2013-07-15 14:29:30 -07:00
Eric Johnston
0239341127 updated per feedback 2013-07-15 14:27:58 -07:00
Philip Rosedale
f8f6b29559 Audio collision sounds are played locally as well as injected 2013-07-15 14:24:21 -07:00
Eric Johnston
c61966ebcd made Leap unit-conversion method public 2013-07-15 14:12:52 -07:00
Jeffrey Ventrella
83c779ad76 merge 2013-07-15 14:08:04 -07:00
Jeffrey Ventrella
7d5ade33a3 Merge remote-tracking branch 'upstream/master' into particles 2013-07-15 13:58:12 -07:00
Jeffrey Ventrella
84b6adf5b0 more work on particle emitter API 2013-07-15 13:57:39 -07:00
Eric Johnston
86faa33f83 Added fake Leap finger generation so that Ryan and Jeffrey can work on Leap glove-code without needing a Leap sensor at all times. 2013-07-15 13:56:37 -07:00
Andrzej Kapolka
6c587af6ac Merge branch 'master' of https://github.com/worklist/hifi into pointy
Conflicts:
	interface/src/avatar/Head.cpp
2013-07-15 13:13:51 -07:00
Andrzej Kapolka
5c590638f3 Working on mesh rendering for faces. 2013-07-15 13:12:22 -07:00
atlante45
1e13ad6123 Merge branch 'master' of https://github.com/worklist/hifi 2013-07-15 12:51:14 -07:00
ZappoMan
4f0e472868 Merge pull request #668 from Atlante45/the_midget_are_coming
The midget are coming
2013-07-15 12:43:54 -07:00
atlante45
423a0eaac8 Fixed typo 2013-07-15 12:28:22 -07:00
atlante45
fbcacc8cf7 Few pre-review change for avatar resizing 2013-07-15 12:11:29 -07:00
atlante45
bf3c4fa1f8 Avatar resizing final commit 2013-07-15 12:04:24 -07:00
atlante45
078a47b006 Merge branch 'master' of https://github.com/worklist/hifi into the_midget_are_coming 2013-07-15 12:03:04 -07:00
Stephen Birarda
7a73554a45 Merge pull request #667 from ZappoMan/bug_fixes
Fixed a bug in LOD boundary behavior
2013-07-15 09:30:20 -07:00
ZappoMan
8d4f7f8a2a CR feedback 2013-07-15 09:26:19 -07:00
ZappoMan
64681fa1e4 CR feedback 2013-07-15 09:21:47 -07:00
ZappoMan
133bbd81fe small spacing change 2013-07-15 01:42:21 -07:00
ZappoMan
f078d646d7 small spacing change 2013-07-15 01:41:28 -07:00
ZappoMan
f415f4081a Fixed a bug in LOD boundaries
- changed the way we calculate whether or not to render a parent "average" voxel so
  that if any of it's most distant child would not be visible, then it's used instead
  of it's children
- added precalculated value for topFarLeft corner of AABox (optimization)
- changed VoxelSystem::newTreeToArrays() and VoxelTree::encodeTreeBitstreamRecursion()
  to use the same help function for determining this LOD boundary behavior
- deleted old dead code in voxel-server and VoxelTree for picking which node to start
  sending with, since it wasn't being used
- added VoxelNode::furthestDistanceToCamera() which tells you not the distance to the
  center of the voxel, but the distance from the camera to the furthest corner relative
  to the camera.
- added ViewFrustum::getFurthestPointFromCamera() which given an axis-aligned box will
  tell you which vertex of the box is furthest from the camera
2013-07-15 01:32:14 -07:00