Stephen Birarda
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b2e587dbbd
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remove use of include_dependency_includes and use cmake
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2015-02-18 14:12:05 -08:00 |
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Stephen Birarda
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7d25013659
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add DLL copying for all project targets
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2015-02-17 17:44:58 -08:00 |
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Stephen Birarda
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9c13bec476
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remove glm include where no longer required
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2015-02-13 10:38:01 -08:00 |
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Stephen Birarda
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41d2da8712
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remove doubled Q_INIT_RESOURCE calls
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2015-02-06 15:28:36 -08:00 |
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Stephen Birarda
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9a98e07b2d
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call Q_INIT_RESOURCE from mains to handle static link
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2015-02-06 12:39:14 -08:00 |
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Brad Davis
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9b7743c6d3
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making test code identical on old and new renderer
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2015-02-05 21:25:16 -08:00 |
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Brad Davis
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be3cca2d04
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Working on performance test
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2015-02-05 13:11:35 -08:00 |
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Brad Davis
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dc1cc84c1c
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Working on porting to mac compatible shaders
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2015-02-05 12:58:09 -08:00 |
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Brad Davis
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da05c26aad
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Moving shaders to standard format, adding bounding box support and using it in text node
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2015-02-04 21:32:05 -08:00 |
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Brad Davis
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1745ba9a7e
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More OSX work, refactoring functions to shared, removing erroneuous Qt 5.4 dependency, fixing PrioVR text api usage
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2015-02-04 12:42:27 -08:00 |
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Brad Davis
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ba277e802a
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Working on OSX compilability
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2015-02-04 11:29:31 -08:00 |
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Brad Davis
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cb7f4ca672
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Pre-pull checking
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2015-02-03 23:06:09 -08:00 |
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Brad Davis
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42703d2234
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Working on testing code
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2015-02-03 22:13:16 -08:00 |
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Brad Davis
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6cfb51283e
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Working on the text renderer
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2015-02-03 01:49:06 -08:00 |
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Brad Davis
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8d81607e28
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Tweaking the example text renderer
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2015-02-02 23:27:57 -08:00 |
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Brad Davis
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e71b61a256
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remove oglplus references
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2015-02-02 12:01:21 -08:00 |
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Brad Davis
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a096c79747
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Working on text rendering test
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2015-02-01 19:46:49 -08:00 |
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Brad Davis
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6835068496
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Adding text rendering test tool
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2015-02-01 16:24:43 -08:00 |
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