Brad Hefta-Gaub
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ce3da099f6
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normalize the surface normal from the triangle, coding standard fix, update example
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2015-09-28 08:30:49 -07:00 |
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Brad Hefta-Gaub
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430cbcca7e
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first cut at adding surface normals to ray intersection
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2015-09-27 21:57:50 -07:00 |
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Andrew Meadows
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4655bd21dd
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added some comments to clarify algorithm
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2015-08-10 23:08:10 -07:00 |
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Andrew Meadows
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f9a4b82edd
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add swing-twist decomposition util with unit-tests
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2015-08-10 14:47:15 -07:00 |
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Andrew Meadows
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0a5ada3c09
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remove legacy shapes
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2015-07-29 09:02:24 -07:00 |
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Andrew Meadows
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ef5e7e9ccc
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remove PlaneShape dependency from GeometryUtils
also add unit tests for indRayRectangleIntersection()
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2015-07-28 15:45:48 -07:00 |
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Stephen Birarda
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94739cf8d3
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move number constants out of SharedUtil to NumericalConstants
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2015-05-01 10:26:53 -07:00 |
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Ryan Huffman
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14ec9b431e
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Update findRayRectangleIntersection to set out variable distance
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2015-02-25 10:26:44 -08:00 |
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Ryan Huffman
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03b10b6cb0
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Add findRayRectangleIntersection
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2015-02-24 17:00:30 -08:00 |
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Andrzej Kapolka
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5a46f3e20d
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Material/ray testing bits.
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2015-01-05 18:37:47 -08:00 |
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ZappoMan
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d698594899
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use common findRayTriangleIntersection
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2014-12-06 19:39:02 -08:00 |
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ZappoMan
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ec907d1d1d
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removed debug
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2014-12-06 09:44:30 -08:00 |
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ZappoMan
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1fec69698e
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get the triangle picking for submeshes working, remove some debug
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2014-12-05 23:23:21 -08:00 |
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ZappoMan
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a6b86da47a
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basics of triangle picking working for models
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2014-12-05 11:31:27 -08:00 |
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Atlante45
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ae3bcc8f06
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No more .f
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2014-11-19 16:53:39 -08:00 |
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Stephen Birarda
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11c235a29e
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fixes to source files for code remove in regex replace
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2014-04-09 10:16:56 -07:00 |
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Stephen Birarda
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684c6b5372
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
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Andrew Meadows
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f08e639cb2
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fixes for avatar paddle-hands, plus some hackery for demo
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2014-01-17 11:22:50 -08:00 |
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Andrew Meadows
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32f3621855
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merge upstream work into local repo
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2014-01-15 14:13:48 -08:00 |
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Andrew Meadows
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e4730790c0
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bugfix: findSphereDiskPenetration() would never return true
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2014-01-15 14:00:32 -08:00 |
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Andrew Meadows
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9847ab3bfd
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Adding findSphereDiskPenetration() method for hand paddle experiment.
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2014-01-14 16:23:35 -08:00 |
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Stephen Birarda
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987c639e36
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
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Andrew Meadows
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c61f071ab7
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merge of latest upstream work in preparation for pull request #1500
Conflicts:
libraries/particles/src/ParticleCollisionSystem.cpp
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2014-01-10 17:03:45 -08:00 |
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Andrzej Kapolka
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1bd069c4e2
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Removed unused variable.
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2014-01-03 17:56:55 -08:00 |
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Andrzej Kapolka
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c2af9becba
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Ray/capsule intersection test.
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2014-01-03 17:48:58 -08:00 |
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Andrzej Kapolka
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aa9fc290a5
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Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior.
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2014-01-03 16:46:11 -08:00 |
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Andrew Meadows
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ea88f00ce5
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Name changes, formatting, and comments for readability.
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2014-01-03 16:01:31 -08:00 |
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Andrew Meadows
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930d9957f3
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Changed argument names in collision methods for improved readability.
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2014-01-02 16:09:41 -08:00 |
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Andrzej Kapolka
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ecff3a0542
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Basic sphere/capsule-cone penetration test.
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2013-12-05 15:36:34 -08:00 |
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ZappoMan
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9faef65ccc
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
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