samcake
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e70f261de4
|
Adding the full code path, starting debugging the problems in hmd,
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2017-09-05 18:09:46 -07:00 |
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samcake
|
b243475cc9
|
New stuff for better rendering f ui
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2017-09-01 15:32:23 -07:00 |
|
Sam Gateau
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a3f1c487f1
|
adding disabling of jittering for comparison
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2017-08-31 23:42:43 -07:00 |
|
samcake
|
ddb598203e
|
COmparing against fxaa
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2017-08-31 18:27:47 -07:00 |
|
Sam Gateau
|
16fbe00ef5
|
FIxing the jittering projection modification
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2017-08-30 22:42:55 -07:00 |
|
samcake
|
37f440031f
|
Expose Hlaton 16 sequence
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2017-08-30 17:59:06 -07:00 |
|
samcake
|
66d35118cb
|
Refining the debugging to better understand the issues
|
2017-08-28 18:14:46 -07:00 |
|
Sam Gateau
|
0f67f9bc52
|
Eposing the jitter sequence and debugging it
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2017-08-27 22:08:33 -07:00 |
|
Sam Gateau
|
bf982c3a85
|
using the linear depth buffer and voila
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2017-08-25 00:25:13 -07:00 |
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samcake
|
051f8c5b40
|
AH ah moment and exploring using the tablet with html
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2017-08-23 18:48:20 -07:00 |
|
samcake
|
4cdbefc440
|
MOre debugging, adding the find the closest fragment 3x3
|
2017-08-22 17:44:14 -07:00 |
|
samcake
|
767cccbbb2
|
Sharing the common resource and shader componenet and introducing debuging feature
|
2017-08-21 17:43:03 -07:00 |
|
Sam Gateau
|
65ab2ce90d
|
Adding more debug and saving th emotion blur as pixel size, not uv
|
2017-08-21 00:35:18 -07:00 |
|
samcake
|
d6e0fd758f
|
Better debugging but now trying to check the velocity buffer fetch point
|
2017-08-18 18:31:27 -07:00 |
|
samcake
|
6ec6ccfec1
|
Just making debugging easier
|
2017-08-17 18:26:59 -07:00 |
|
Sam Gateau
|
cbf5c25f35
|
Adding the velocity factor
|
2017-08-17 01:29:12 -07:00 |
|
samcake
|
800e4cb4d7
|
Messing around with the velocity buffer
|
2017-08-16 18:29:59 -07:00 |
|
Sam Gateau
|
76fd725610
|
switching to a new shader
|
2017-08-14 23:26:36 -07:00 |
|
samcake
|
dfc0bb8bcc
|
Setting up taa job and debug ui
|
2017-08-14 17:24:08 -07:00 |
|
SamGondelman
|
353a3e8c68
|
properly fix AA stenciling
|
2017-08-10 16:07:40 -07:00 |
|
SamGondelman
|
96b179386f
|
working on fixing non-AA overlays
|
2017-08-10 16:07:40 -07:00 |
|
Sam Gateau
|
26f058b6f7
|
back to experience of pure melting
|
2017-08-08 22:43:21 -07:00 |
|
Sam Gateau
|
ff6b9f59f8
|
Trying to produce history and current in one pass but it doesn;t work ?
|
2017-08-08 01:06:47 -07:00 |
|
Sam Gateau
|
f3a6729940
|
Fidling around with aa
|
2017-08-06 23:08:06 -07:00 |
|
Sam Gateau
|
1c8332d85d
|
cleaning the build
|
2017-08-06 10:52:50 -07:00 |
|
samcake
|
b006fb9ccf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into black
|
2017-06-23 20:06:40 -07:00 |
|
Zach Fox
|
79b6dc3f78
|
Remove one more instance of FramebufferCache
|
2017-06-13 15:26:07 -07:00 |
|
Zach Fox
|
52ea7e7994
|
Rendering improvements based on spectator-camera changes
|
2017-06-13 15:19:29 -07:00 |
|
Sam Cake
|
0b26aa500d
|
Using halton for the sequence
|
2017-06-12 00:00:35 -07:00 |
|
samcake
|
c60bfe2b65
|
Adding a camera Jittering
|
2017-06-10 18:42:57 -07:00 |
|
samcake
|
bac66ee4c7
|
Introducing the renderview task
|
2017-06-06 18:00:41 -07:00 |
|
Sam Cake
|
f9aa400b95
|
Refining the stencil configuration and triggering only in hmd mode
|
2017-06-02 00:22:38 -07:00 |
|
samcake
|
9c1e99fe3f
|
Removing cruft and organizing the stencil config
|
2017-06-01 13:06:22 -07:00 |
|
Atlante45
|
ad16a935e9
|
Texture::create returns shared pointer
|
2017-04-25 15:56:23 -07:00 |
|
samcake
|
63fe579022
|
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
|
2017-04-18 17:05:40 -07:00 |
|
Sam Cake
|
dd73cb7b8e
|
Use a magic number gpu::Texture::SINGLE_MIP instead of 1
|
2017-03-30 23:46:37 -07:00 |
|
samcake
|
b6504bba56
|
Moving the num mips per texture to the creator so it s immutable and simpler
|
2017-03-29 17:58:56 -07:00 |
|
Bradley Austin Davis
|
7fb7aa87eb
|
Working on new texture management strategy
|
2017-02-17 07:53:16 -08:00 |
|
Brad Davis
|
2705ee7030
|
Remove the use of implicit ids in geometry cache
|
2016-10-19 11:18:25 -07:00 |
|
Brad Davis
|
28771cbda9
|
Additional plugin debugging, better plugin resource cleanup
|
2016-10-11 19:40:02 -07:00 |
|
Brad Davis
|
82db3d5d55
|
Disable support for framebuffer resizing
|
2016-09-23 12:04:57 -07:00 |
|
Brad Davis
|
0953027ef3
|
Identify pre-generated textures
|
2016-09-23 12:04:56 -07:00 |
|
Brad Davis
|
adcfd55cc0
|
Batch replay reprojection
|
2016-08-12 22:28:23 -07:00 |
|
samcake
|
ba7590712a
|
BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
|
2016-07-11 18:33:57 -07:00 |
|
Andrew Meadows
|
bcf2cc8074
|
use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
|
2016-05-05 18:28:27 -07:00 |
|
samcake
|
7653fa2c37
|
Fixing the resize of framebuffer to avoid reassigning the render buffer every frame
|
2016-04-13 10:56:29 -07:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
samcake
|
9f87089c05
|
Fixing the Anitialising breaking the transparent rendering
|
2016-01-22 18:25:26 -08:00 |
|
Atlante45
|
205c14eb43
|
Remove unused headers
|
2016-01-13 11:47:43 -08:00 |
|
Atlante45
|
12f9091dc1
|
Fix doInBatch lambdas
|
2016-01-13 11:47:43 -08:00 |
|
Zach Pomerantz
|
cdcb2d565d
|
Use new RenderContext accessors for rendering
|
2015-12-18 10:34:39 -08:00 |
|
samcake
|
119cc733b5
|
Merging with master
|
2015-12-04 17:17:33 -08:00 |
|
samcake
|
d593b824e9
|
Introducing a true Primary Framebuffer and a different Deferred Framebuffer
|
2015-12-03 17:26:54 -08:00 |
|
Atlante45
|
3da80f5861
|
gpu::Shader::create* return shared_ptr
|
2015-12-03 14:56:07 -08:00 |
|
Brad Hefta-Gaub
|
85b2322acc
|
more work on batch optimzation
|
2015-09-24 17:11:14 -07:00 |
|
Brad Hefta-Gaub
|
9a0e5b9870
|
address Sam's concerns
|
2015-09-23 17:37:48 -07:00 |
|
ZappoMan
|
65a079cb53
|
fix mac build
|
2015-09-23 16:48:34 -07:00 |
|
Brad Hefta-Gaub
|
ef25876c9a
|
implement vector caching for gpu::Batch
|
2015-09-23 14:46:47 -07:00 |
|
Seth Alves
|
49ee251238
|
quiet compiler
|
2015-09-12 09:59:25 -07:00 |
|
Raffi Bedikian
|
6b2897ca8f
|
Fix AA bugs with display plugins and mini-mirror
|
2015-09-03 23:11:53 -07:00 |
|
Raffi Bedikian
|
2d95d1c236
|
Fix various whitespace issues
|
2015-09-02 13:49:21 -07:00 |
|
Raffi Bedikian
|
ff2a58b3eb
|
Add FXAA effect class, modeled after AO effect
|
2015-08-30 20:49:03 -07:00 |
|