Commit graph

125 commits

Author SHA1 Message Date
Sam Gateau
6b55b4ff82 No more Magic numbers and fixing the code path for linux 2015-01-16 10:26:51 -08:00
Sam Gateau
8634d86167 Adding ambient sphere in the lighting equation and menu to control te presets 2015-01-16 09:43:21 -08:00
Sam Gateau
0e38ea8854 Adding ambient sphere in the lighting equation and menu to control te presets 2015-01-16 09:41:43 -08:00
Sam Gateau
d1fb071208 Adding ambient sphere in the lighting equation and menu to control te presets 2015-01-16 09:38:53 -08:00
Sam Gateau
7ae9635ce7 Refactoring the code from directional into DeferredLighting.slh 2015-01-15 15:27:18 -08:00
Sam Gateau
d759f4c255 Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2015-01-15 11:54:55 -08:00
Sam Gateau
067483fce2 Adding a prototype of ambient lighting with spherical harmonics 2015-01-15 11:54:01 -08:00
Sam Gateau
614e1aa6ae Cleaning the Model rendering path from any use of glMaterial 2015-01-14 16:44:44 -08:00
Sam Gateau
7be1f41659 using the Material class 2015-01-14 10:22:27 -08:00
Atlante45
f77fab2fe0 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11 2015-01-13 20:38:52 -08:00
Atlante45
38729c5790 Made dependencies inherit from Dependency 2015-01-13 20:38:01 -08:00
Sam Gateau
1bbdb43d8c Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2015-01-13 18:24:59 -08:00
dev
d7ad5a35d6 fixes for glsl mac 2015-01-13 18:24:32 -08:00
Brad Hefta-Gaub
b3b43b4c14 Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
2015-01-13 17:11:17 -08:00
dev
d3edd14638 fixes for glsl mac 2015-01-13 16:53:22 -08:00
Sam Gateau
9c083ce86e Using the model::Material for rendering and in shaders 2015-01-13 15:51:18 -08:00
Sam Gateau
d9efafac7e updating the model fragment shaders to use DeferredBUfferWrite 2015-01-13 14:11:38 -08:00
Atlante45
2a82ff9768 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
	assignment-client/src/voxels/VoxelServer.cpp
	interface/src/Application.cpp
	interface/src/Audio.cpp
	interface/src/DatagramProcessor.cpp
	interface/src/Menu.cpp
	interface/src/Util.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/ui/ApplicationOverlay.cpp
	interface/src/ui/PreferencesDialog.cpp
	libraries/networking/src/NodeList.cpp
	libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
Sam Gateau
522e7698a5 first step factorizing the packDeferredFragment 2015-01-13 10:23:00 -08:00
Sam Gateau
6d217e1479 Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2015-01-13 10:07:27 -08:00
Sam Gateau
fc698a8525 first step factorizing the packDeferredFragment 2015-01-12 18:51:26 -08:00
Atlante45
79b9a898de Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating 2015-01-12 17:34:13 -08:00
Brad Hefta-Gaub
535f6e267b Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
2015-01-12 17:30:47 -08:00
Atlante45
74d819fe25 Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating 2015-01-12 16:42:35 -08:00
Sam Gateau
1566157250 Use the DeferredBuffer.slh in point and spot lights 2015-01-12 15:52:31 -08:00
Atlante45
8415098fc2 Set different caches size depending on cache type 2015-01-12 15:36:36 -08:00
Sam Gateau
c45f618852 Factorising the shader code to unpack data from the deferred buffer 2015-01-12 15:00:35 -08:00
Atlante45
08317b51da Use removeUnusedResources 2015-01-12 11:12:50 -08:00
Sam Gateau
26a316db3a Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2015-01-11 11:35:19 -08:00
Sam Gateau
e639c5a549 playing with the ambient lighting 2015-01-11 11:33:21 -08:00
chris
8bb69d0a90 Update std::string instances to QString 2015-01-09 16:22:52 -08:00
David Rowe
75758c1a3e Use static GLEW in render-utils for Windows 2015-01-08 15:40:54 -08:00
ZappoMan
1bc91e7d29 removed renderTriangleProxies 2015-01-06 16:01:06 -08:00
ZappoMan
1bfce7d876 more removal of immediate mode 2015-01-06 14:14:13 -08:00
ZappoMan
ac1f7c9a84 multi-mode renderVertices 2015-01-06 09:52:27 -08:00
ZappoMan
570607c044 renderLines 2015-01-06 08:58:41 -08:00
ZappoMan
0606861b66 dashed lines in GeometryCache 2015-01-05 21:45:17 -08:00
ZappoMan
a9b7367fa9 more work on eliminating immediate mode calls 2015-01-05 20:51:05 -08:00
ZappoMan
9545bd1907 add alternate renderGrid for audio scope 2015-01-05 19:34:37 -08:00
ZappoMan
bd1612f6a4 Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing 2015-01-05 16:51:31 -08:00
ZappoMan
a20fa1242d first cut are removing immediate mode GL_LINES 2015-01-05 15:46:48 -08:00
ZappoMan
c2d45df541 add renderBevelCornersRect to GeometryCache 2015-01-05 14:39:14 -08:00
Sam Gateau
f03b253260 Merge branch 'master' of https://github.com/highfidelity/hifi into tot 2015-01-05 13:23:14 -08:00
Andrew Meadows
162854c5a5 Merge pull request #4025 from ZappoMan/voxelEctomy
Voxel ectomy
2015-01-05 13:20:30 -08:00
Sam Gateau
901ea16ba0 clean code 2015-01-05 13:17:12 -08:00
Sam Gateau
7529b3d1b0 clean code 2015-01-05 13:10:32 -08:00
dev
e3d474db3d FIx shaders for mac 2015-01-05 12:27:16 -08:00
Sam Gateau
b8e44a3e7a Merge branch 'master' of https://github.com/highfidelity/hifi into tot 2015-01-05 11:27:53 -08:00
Sam Gateau
458ea6759e Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes 2015-01-05 11:27:29 -08:00
Philip Rosedale
a01ab38f1b Merge pull request #4029 from Atlante45/new_glm_fix
Fix compile error with new glm version
2015-01-04 11:26:37 -08:00