Commit graph

3113 commits

Author SHA1 Message Date
James B. Pollack
bf22d5a942 dont delete wand at cleanup from createWand.js 2015-09-21 17:43:05 -07:00
James B. Pollack
d79c1bec95 remove query string 2015-09-21 16:13:24 -07:00
James B. Pollack
fd67a2b86f Add on/off by pressure; add point bulb to end of flashlight 2015-09-21 16:10:08 -07:00
James B. Pollack
71e668470f Merge remote-tracking branch 'highfidelity/master' into flashlight_updates_1 2015-09-21 13:23:38 -07:00
David Rowe
52f6fe1d04 Clear entity list when you change domains 2015-09-21 09:59:00 -07:00
Brad Hefta-Gaub
ec87502f49 Merge pull request #5840 from jherico/bart
Instanced rendering for Box entities
2015-09-18 18:06:25 -07:00
Brad Hefta-Gaub
213cc25c75 Merge pull request #5856 from sethalves/hand-controller-adjustment
fix releaseGrab in test script
2015-09-18 17:52:12 -07:00
Seth Alves
fd1c8f6389 fix releaseGrab in test script 2015-09-18 17:39:50 -07:00
Philip Rosedale
aebadb1ab9 Merge pull request #5854 from sethalves/hand-controller-adjustment
tone down distance throwing
2015-09-18 17:20:22 -07:00
Seth Alves
cfde86a7ea tone down distance throwing 2015-09-18 17:07:10 -07:00
Philip Rosedale
bbc1c551eb Merge pull request #5853 from sethalves/hand-controller-adjustment
fix when releaseGrab is called
2015-09-18 16:30:01 -07:00
Brad Davis
8a703d0363 Instanced rendering, first pass 2015-09-18 16:29:29 -07:00
Seth Alves
236831d385 fix when releaseGrab is called 2015-09-18 16:28:15 -07:00
Philip Rosedale
928a74a306 Merge pull request #5852 from sethalves/hand-controller-adjustment
Hand controller adjustment
2015-09-18 16:21:12 -07:00
Seth Alves
5db3af3f4c formatting 2015-09-18 15:58:47 -07:00
Seth Alves
5367de35c1 fix distance-grab throwing 2015-09-18 15:45:36 -07:00
James B. Pollack
c364189bc8 Update file header 2015-09-18 15:26:34 -07:00
James B. Pollack
dc17985e29 Add some logic for turning off the flashlight when squeeze trigger pressure is low, and turning it back on when squeeze pressure goes over certain amount 2015-09-18 15:24:44 -07:00
Eric Levin
35e38a443c Merge pull request #5849 from sethalves/hand-controller-adjustment
Hand controller adjustment
2015-09-18 15:22:29 -07:00
Andrew Meadows
269e3d7f23 Merge pull request #5836 from ZappoMan/getEntityPropertiesPerformance
Entities.getEntityProperty() performance improvements
2015-09-18 15:19:06 -07:00
Seth Alves
3d18edd9d1 update detectGrabExample.js 2015-09-18 15:13:09 -07:00
Seth Alves
612e906a44 change the names of entityMethods which the grab script will call. adjust the release velocity multiplier 2015-09-18 15:09:05 -07:00
Seth Alves
d1a7aca7f0 add continue-distance-holding state. don't call callEntityMethod unless action creation works. increase distance-holding multiplier. 2015-09-18 14:45:49 -07:00
James B. Pollack
a897c17eb2 Remove grab-frame and reset position code 2015-09-18 14:31:40 -07:00
Seth Alves
c5716b715d merge from upstream 2015-09-18 14:22:11 -07:00
Seth Alves
7a8cee4cc3 fix release velocity so throwing things works reliably 2015-09-18 14:13:08 -07:00
Brad Hefta-Gaub
0d37511071 add support for scripts to call methods on entity scripts 2015-09-18 14:06:38 -07:00
Seth Alves
b08f567999 put controller specific functions inside the controller object 2015-09-18 09:56:45 -07:00
Seth Alves
b8c8ea2b53 move magic numbers to constant variables, add some comments 2015-09-18 07:20:35 -07:00
Seth Alves
6d7b129b83 rework handControllerGrab.js 2015-09-17 23:15:18 -07:00
Brad Hefta-Gaub
0811da14b8 use new feature for getEntityUserData 2015-09-17 21:14:07 -07:00
Brad Hefta-Gaub
5549f4ec40 Merge pull request #5821 from ericrius1/paintCan
Paint can tweaks
2015-09-17 11:37:44 -07:00
ericrius1
bbf6e8b599 using relative paths for entity scripts 2015-09-16 13:52:29 -07:00
ericrius1
0b21cc1777 paint can tweaks 2015-09-16 09:59:35 -07:00
Seth Alves
f7193dbb97 if the intersection distance is small, use grab-mode rather than distant-grab-mode 2015-09-15 16:55:51 -07:00
ericrius1
da208526cc spray can tweaks 2015-09-15 16:48:28 -07:00
ericrius1
9648f56062 some fixups to spray paint script 2015-09-15 15:48:21 -07:00
Seth Alves
e650e40388 try harder to have line rezzed when it's needed. don't ignore entities that are too close when doing line intersection 2015-09-15 11:32:56 -07:00
Seth Alves
7b5d6c20e9 double change in hand rotation before applying it to the object 2015-09-15 11:21:13 -07:00
Seth Alves
99b0046fc7 various adjustments 2015-09-15 10:43:17 -07:00
Seth Alves
d874c9b382 snip out tractor beam 2015-09-14 14:20:49 -07:00
Seth Alves
f4aad05621 reduce radius of hand-intersects-object test. fix lifetime of laser line 2015-09-14 14:07:16 -07:00
Brad Davis
9b81842850 Merge branch 'master' into homer
Conflicts:
	assignment-client/src/octree/OctreeSendThread.cpp
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/EntityTreeElement.h
	libraries/entities/src/EntityTreeHeadlessViewer.cpp
	libraries/entities/src/RecurseOctreeToMapOperator.cpp
	libraries/octree/src/Octree.h
	libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Seth Alves
f51f17b267 Merge pull request #5775 from ericrius1/paintCan
Paint can
2015-09-11 12:34:44 -07:00
ericrius1
0a46db60ac spawning particles on grab and deleting on release, with a lifetime, for better cleanup of particles 2015-09-11 12:01:01 -07:00
ericrius1
eabdd1f4d9 quick fix for particles hanging around 2015-09-11 11:33:21 -07:00
ericrius1
6e46e3d3b6 cleanup for paintcan 2015-09-11 11:24:53 -07:00
ericrius1
1991ba0eba absolute path for now- just for testing purposes before merge 2015-09-11 09:37:03 -07:00
Brad Davis
92eeb564fe PR comments 2015-09-10 20:57:43 -07:00
Brad Davis
aa989c3687 Fixing some entity race condition crashes 2015-09-10 20:53:17 -07:00