Seth Alves
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a3f4aeb182
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code review
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2017-07-24 19:41:30 -07:00 |
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Seth Alves
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6f86b266cb
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support writing of vertex colors
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2017-07-23 08:04:34 -07:00 |
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Seth Alves
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5e04e84953
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make OBJ reader able to handle files where some vertices have colors and others don't
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2017-07-22 11:57:51 -07:00 |
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trent
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559e2e0ebb
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Fixing formatting issues; renamed ::getVec3Vec3 to ::getVertex.
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2017-07-20 13:09:17 -04:00 |
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trent
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ff3e9263ef
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Stupid tabs.
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2017-07-20 11:40:42 -04:00 |
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trent
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d71b0802a7
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Added vertex color support to OBJReader.h|cpp.
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2017-07-20 11:38:42 -04:00 |
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Seth Alves
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794495c197
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make ResourceManager be owned by DependencyManager
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2017-06-28 14:18:14 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Stephen Birarda
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d2bea94768
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simplify fileOnUrl to always look right beside FBX
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2017-06-09 15:52:21 -07:00 |
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Atlante45
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ea870881ee
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Log warning when we detect a connection loop
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2017-05-25 12:48:21 -07:00 |
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Atlante45
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babae456d2
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Fix infinite loop in fbx reader
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2017-05-25 10:42:33 -07:00 |
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Seth Alves
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48c78584c3
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fix a bug that could cause OBJ models with external mtl references to hang the loading thread
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2017-05-09 11:09:39 -07:00 |
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Ryan Huffman
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074a11306c
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Add support for atp and file urls in OBJReader
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2017-05-01 13:22:02 -07:00 |
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Ryan Huffman
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8463fffc8c
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Merge pull request #10185 from highfidelity/revert-10116-bug/rel-ext-textures
Revert "fix relative/absolute path handling for external FBX textures"
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2017-04-10 15:30:40 -07:00 |
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Stephen Birarda
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e86db26224
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Revert "fix relative/absolute path handling for external FBX textures"
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2017-04-10 14:31:02 -07:00 |
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Seth Alves
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8d00f0ab8f
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allow obj reader to either combine meshes or keep parts separate
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2017-04-07 15:59:01 -07:00 |
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Chris Collins
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4e9e3cccea
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Merge pull request #10116 from birarda/bug/rel-ext-textures
fix relative/absolute path handling for external FBX textures
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2017-04-06 15:58:02 -07:00 |
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Stephen Birarda
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e4021c168e
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add special handling for abs drive letter paths from windows
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2017-04-05 16:52:22 -07:00 |
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Stephen Birarda
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70eada0f76
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replace backslashes in parsed fbx relative filepaths
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2017-04-04 15:01:18 -07:00 |
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Stephen Birarda
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137e73cf21
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check absolute path before relative path
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2017-04-04 14:42:03 -07:00 |
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Stephen Birarda
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0a7100e2d8
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pass URLs to readFBX, not just URL path
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2017-04-04 14:34:10 -07:00 |
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Stephen Birarda
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4e07a6a865
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add new logic for absolute texture paths in FBX
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2017-04-04 14:02:00 -07:00 |
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Stephen Birarda
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b9783d768e
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remove fileOnUrl since it is no longer used
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2017-04-04 11:08:30 -07:00 |
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trent
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362ffba117
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Fixes to OBJReader.cpp style inconsistencies.
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2017-04-03 21:54:19 -04:00 |
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trent
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5cc87ccc4a
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Fixed warning for subtly-stupid unused variable.
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2017-04-03 19:38:34 -04:00 |
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Stephen Birarda
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d4112f0e36
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use full relative filepath for texture caching/referencing
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2017-04-03 14:57:02 -07:00 |
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trent
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bec46747dd
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Merge branch 'master' of https://github.com/highfidelity/hifi into 21240
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2017-04-03 16:46:36 -04:00 |
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trent
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2991332652
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Rewrote the OBJ reader (again) to use FBXMeshPart instead of separate meshes. Works now! Multi-material support win.
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2017-04-03 16:46:22 -04:00 |
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trent
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e9035a1efb
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More fixes for the OBJ reader. The data seems to be fine. The rendering seems not so fine.
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2017-03-30 19:10:15 -04:00 |
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trent
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c5bb419bd1
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Fixed OBJ reader crash, did not fix OBJ reader not working properly.
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2017-03-30 18:16:55 -04:00 |
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trent
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864184a107
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wip OBJ loader rewrite; wip because it crashes.
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2017-03-30 17:11:40 -04:00 |
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trent
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5bf3da9a7f
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Restoring hifi version of the OBJ files to get rid of my debug nonsense.
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2017-03-30 16:14:42 -04:00 |
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Seth Alves
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36ad3af48e
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attempt to avoid a hang on shutdown
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2017-03-30 11:35:24 -07:00 |
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trent
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ada7664749
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Merge branch 'master' of https://github.com/highfidelity/hifi into origin/21240
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2017-03-28 18:43:30 -04:00 |
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trent
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2d0fac794e
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Committing this work-in-progress loader as an example of how not to do this.
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2017-03-28 18:41:38 -04:00 |
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Seth Alves
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7641677902
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Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
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2017-03-28 10:14:49 -07:00 |
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Andrew Meadows
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ff2f4da4b2
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final changes as per samcake
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2017-03-27 15:19:28 -07:00 |
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Andrew Meadows
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60bc76e1c4
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store cluster indices and weights in uint16_t
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2017-03-27 14:40:31 -07:00 |
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Andrew Meadows
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60874e6041
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remove unused cruft
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2017-03-27 14:40:31 -07:00 |
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Seth Alves
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2682586c38
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some clean-ups and a bug fix in PolyVox to mesh code
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2017-03-27 06:50:06 -07:00 |
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Seth Alves
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642cf57976
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obj-writer now outputs normals
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2017-03-24 12:49:58 -07:00 |
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Brad Davis
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85c80f3be8
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Merge remote-tracking branch 'upstream/master' into smarter_textures
Conflicts:
libraries/gpu/src/gpu/Texture.cpp
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2017-03-22 14:25:23 -07:00 |
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Chris Collins
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05c40d2930
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Merge pull request #9933 from mittens/hotfix/obj-texture-fix
Fixed the texture assignment for the OBJ loader
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2017-03-22 13:19:01 -07:00 |
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Brad Davis
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a3828ce45c
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Fixing comment
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2017-03-21 13:42:24 -07:00 |
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Atlante45
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73dd2abdaf
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Delete old sitting points code
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2017-03-20 17:29:44 -07:00 |
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Brad Davis
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e482eac437
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Merge remote-tracking branch 'upstream/master' into smarter_textures
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2017-03-20 16:22:13 -07:00 |
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Seth Alves
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b945d9c4cb
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fix a bug that caused obj models with no material to randomly use the materials of other things in the view
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2017-03-18 14:34:19 -07:00 |
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trent
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f1e81c34a3
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Fixed the texture assignment for the OBJ loader (it wasn't doing anything with the spceular texture)
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2017-03-17 14:34:17 -04:00 |
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Brad Davis
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813e3a1bca
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Fix issue with scaling prior to KTX serialization
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2017-03-17 08:05:52 -07:00 |
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Seth Alves
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0e8d62c11e
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delete dead code
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2017-03-16 15:24:39 -07:00 |
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